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Post by ParanoiaDragon on Aug 11, 2005 21:14:56 GMT -5
I've been thinking, since I'm a part of Frozen Utopia, I'm suggesting to them that we eventually do Ys 5, to the best of the Turbo's ability. Maybe Arcade card, for extra stuff that would need to be loaded during levels. I hope by that time, that Jevax & I could re-create the music to sound like Ryo Yonemistu's versions of the previous games. I already have the first town & field remixed in my mind. Here's what I have for thoughts on the battle system:
I figure the gameplay, could be upgraded from the SFC version. We could have 2 gameplay options available 1)old school Ys 1, 2, & 4 gameplay, with added techniques as you progress. Basically, you run into the enemies, & he automatically swings the sword(ala LOX) & when you jump, you automatically do a downthrust. That doesn't mean they'd always be accurate hits, that'd be too easy:). As you progress, you can learn a few combos to add to you enemy crash, by pressing II after the crash. 2)Gameplay based straight from Ys 6, where you have a short combo, that get's upgraded over time. Ofcoarse, I do have other ideas for free games to make for the Turbo: Valis 5, with the return of Yuko Bonk 4, which gameplay wise, would be a mix of Bonk's Revenge, & Super Bonk 2. The great thing about Bonk, is that you can pretty much do anything with his character, & it works. I already have a water bonk(with a hose spiggot on his head, or maybe it is his head). Exile 3 Faxanadu remake Legacy of the Wizard remake Castlevania 1, 2, & 3 remakes Hmm, maybe the rest of the Dragon Slayer series, that didn't make it to the Turbo, including Dragon Slayer, Xanadu, Romancia, & Lord Monarch along with DS 4 mentioned above(Legacy of the Wizard/Drasle Family).
Anyways, any thoughts, especially from Deuce on the translation & anything else that comes to mind, are welcome.
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Post by FM-77AV on Aug 12, 2005 7:51:15 GMT -5
Why so many remakes? It's more fun to make entirely new games. Also, why the Turbo? I realize that you're fans of the console, but if you made it for PC, it'd get more players, you could make the game better, both performance and quality-wise as well as it'd be easier to develop (unless you're Turbo-wizards ). Personally, I am working on a new game in the Monster World series (Wonder Boy for you US people, but I'm sticking with the Japanese title since it doesn't relate to Wonder Boy himself. ) This is for PC, by the way. Also, remaking Dragon Slayer, Xanadu, Romancia or Lord Monarch could be very hard. They're hard (and quite frankly, pretty boring) games. Mapping, etc. could be very hard. Besides, nobody would want to play them (except hardcore Falcom fans, such as myself.) About the YsV translation - it'll be a long while before it's finished. That's for sure.
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Post by Mejilan on Aug 12, 2005 12:31:35 GMT -5
Ahhh, Seldane, now that we've actually seen a new Ys game come out in the US, what I wouldn't give for a new Wonder Boy/Monster World title.
Hell, I'd even take a compilation of all of the earlier games (improved or not) on one DS cart or PSP disc. Really, Sega/WestOne, what the hell are you waiting for???
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Post by FM-77AV on Aug 12, 2005 13:23:42 GMT -5
Sorry to dissapoint you, but Westone is long gone. Bankrupt. That's where I get in the picture. I am here to resurrect Westone! Ha ha ha haa! ...Or maybe not... But almost.
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Post by ParanoiaDragon on Aug 12, 2005 13:54:26 GMT -5
Well, we have plenty of new games on our plate. Neutopia 3, Dragon Arm(Final Fight meets Streets of Rage), Legendary Axe 3(haven't decided on the name for sure), Rudoshyn(similar in style to SNES Shadowrun), Messianic(plays kind of like Secret of Mana), a Metroid styled game, & The King of PC Engine(fighting game with teams of PC Engine/Turbo char's). Our first game(Mysterious Song), actually is a remake, though I never heard of the original until I joined the group. Why the Turbo, because that's what we want to make these game for, people who play the Turbo/PC Engine & their emulators. I'd actually like to see a new Monster World game, on either the Genesis or Turbo(though, the one with the chick never got released on the Turbo for some reason). But I look forward to your game either way I threw out the other Dragon Slayer games, just because, it'd be kind of cool to have the entire series on the Turbo. I haven't played Romancia or Lord Monarch, & I've played very little of Dragon Slayer & Xanadu, so, it's just something I was thinking of. Oh, & it seems like most PC Engine people, also love anything from Falcom. There is supposed to be a guy working on remakes of the first 3 Castlevania's, but I can't find his thread(I think at the Magic Engine forums). I want to contact him about me doing the music, though I'm not sure I'm the right guy for the job on Castlevania music, atleast, not yet. Gotta let me skills grow. As for Ys 5, it'll be awhile before we'd actually start on it, so there's plenty of time, if we actually do it. I just want to get some feedback from people.
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Post by Mejilan on Aug 12, 2005 14:29:52 GMT -5
I thought WestOne recently reformed and started recreating some of their classics for Jp mobile (cellular) phones? At least, this is what I was told.
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Post by FM-77AV on Aug 12, 2005 15:34:22 GMT -5
I thought WestOne recently reformed and started recreating some of their classics for Jp mobile (cellular) phones? At least, this is what I was told. I've heard similiar things, and they even have a website. But I don't think that's the "real" Westone. (Look at Atari, for example.) Edit: OK, no more hogging ParanoiaDragon's thread. He he.
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Post by Mejilan on Aug 12, 2005 16:08:19 GMT -5
Hey, all it takes is for one or two of the original designers and that magic CAN be back.
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Post by ParanoiaDragon on Aug 13, 2005 3:10:52 GMT -5
Speaking of which, maybe Seldane, if you'll allow us, we'll make a Turbo version of your Monster World game. We could either leave it as is, & just redraw tiles, etc, or we could do something like what they did for Dynastic Hero, maybe even make it a sequal....if that's even possible, though I'd personally probably stick to your original soundtrack, redoing it for the Turbo, rather then scrapping the soundtrack as a whole, like they did with Dynastic Hero. Hmm, makes me wonder if there's a proto of the last Monster World(the one where you're the girl) for PC Engine laying around somewhere. I mean, all the other Monster World games came out for it...that is, unless I'm forgetting something?
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Post by FM-77AV on Aug 13, 2005 7:58:17 GMT -5
Speaking of which, maybe Seldane, if you'll allow us, we'll make a Turbo version of your Monster World game. We could either leave it as is, & just redraw tiles, etc, or we could do something like what they did for Dynastic Hero, maybe even make it a sequal....if that's even possible, though I'd personally probably stick to your original soundtrack, redoing it for the Turbo, rather then scrapping the soundtrack as a whole, like they did with Dynastic Hero. Hmm, makes me wonder if there's a proto of the last Monster World(the one where you're the girl) for PC Engine laying around somewhere. I mean, all the other Monster World games came out for it...that is, unless I'm forgetting something? MW4 - featuring Ara (I think that was her name) was the last game in the series. I don't think there's a Turbo prototype for it. After all, Westone made the games.... for themselves (!) and then licensed the whole concept to Sega - they made Monster World / Wonder Boy. They also licensed it to Hudson. They made Adventure Island for FC/SFC. They also made the Turbo CD Wonder Boy/MW/Dynastic Hero games. In short - MW4 was made by Sega. However, I'm thinking of making this game a little like the first Wonder Boy game. A speedy platformer, rather than a platform/adventure game, like the later installments. Oh, and as for the music - my brother is responsible for that. The main idea is to use MW remixes. You'll see in a future demo that will (hopefully) be released in a not-so-distant future. Boy, this thread isn't about YsV at all, it seems.
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Post by Mejilan on Aug 13, 2005 14:15:17 GMT -5
Noooooo, the adventure element of the later MW games was a brilliant evolution and lent the series it's truly unique flavor!!
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Post by ParanoiaDragon on Aug 16, 2005 0:24:46 GMT -5
Yeah, I agree, I LOVE the adventure/RPG element of most of the Monster World games.
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Post by ParanoiaDragon on Aug 22, 2005 4:07:23 GMT -5
Ok, over 100 people have now looked at this thread, how about some feedback on what they'd like to see if we decided to take on this project?
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Post by Mejilan on Aug 22, 2005 19:21:44 GMT -5
Sorry. I just don't see the point. If you want to make Ys V available to a wide range of people that never would have been able to play it previously, remake an English version of it on the PC. Turbographx? What a waste. I can understand the fun and challenge of it, but as an Ys fan, I can't really muster up much excitement for it.
Particularly given how few "homebrew" game projects ever get close to completion, to begin with!
I do wish you the best of luck, however.
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Post by ParanoiaDragon on Aug 25, 2005 20:04:59 GMT -5
I don't care about getting it to as many people as possible. Anybody can just get the rom & an emulator to play the SNES version, so there's already a wide spread version, it just needs to be translated. I want to have all 16-bit Ys games available on the Turbo, & do some different things with it. There's a HUGE amount of people who play Turbo to this day, more so, thanks to Dracula X, & it's not like we're the only ones making games for the Turbo either, so there is a demand for more Turbo/PCE games, no doubt. Plus, I want it to be done with the Turbo's spec's. There is a guy who'd planning on redoing the first 3 Castlevania's for Turbo as well, I'm trying to get ahold of the guy, so that I might do the music for them. This project, if it happens, once again, is a long ways off, & I'd have to convince the rest of the crew to do it. I did get a thumbs up on a Faxanadu remake for Turbo
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Post by Mejilan on Aug 25, 2005 20:31:26 GMT -5
Oh, by your first post, I figured that getting this out to the masses wasn't really a consideration. Really, I do wish you the best of luck.
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Post by ParanoiaDragon on Aug 26, 2005 14:14:38 GMT -5
It's not known yet, but the head programmer last night said it'd also be great to redo the Castlevania's. Right now, it looks like while we're waiting for Mysterious Songs cinemas to be finished, we're probably going to make a small platformer, kind of in the vein of Mystic Defender(which to me, is half Mega Man, half Castlevania).
On Faxanadu, I'm mentally trying to figure out how I'd redo the music. I mean, it's a Falcom game, so I'd want it to have a Ryo Yonemitsu sound, so I have to think about that. The thumbs up I got on a remake of that, was from one of our tile/sprite artists, so hopefully it'll get approved someday for production, & hopefully, I'll have figured out how to reconstruct the music. I do think that the shop music will have to just be a PSG tune, which the main programmer hasn't played around with much. But seriously, I can't imagine doing anything spectacular with that little tune, plus, making it PSG(as opposed to redbook) would cut down on loading time when going into a shop.
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Post by ParanoiaDragon on Aug 28, 2005 5:39:56 GMT -5
Not yet. Mysterious Song was going to be the first game, but while the translations(adding French & Spanish options for it) & the cinemas(which'll include subtitles in said languages), but even that, I didn't do the music for. However, it is how I got involved in the team. I ended up remixing several of the songs for Nodveidt, since I felt they needed a little help. Neutopia 3 was going to be my first project released, but it looks like we're doing a small platformer before the release of Mysterious Song, in which ofcoarse I do the music. I haven't gotten much info on it yet though, so I haven't even decided where to go musically on it.
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Post by sideshow on Aug 28, 2005 23:12:06 GMT -5
I just dont know why the hell Falcom or Hudson or someone make Ys V for the Turbo Duo back when the game first came out. The series has always looked its strongest on the PCEngine. Hell, they could of even released it for the PC-FX even though that system bombed big. Or maybe cause Ryo Yonemitsu stopped doing music they figured the quality of the games music wouldnt of been up to par with the previous titles. Whats done is done. I'm all for this homebrew version of the game but if its being made solely because the game hasnt been translated to English yet; shouldnt we wait for the PS2 version to come out. If and ever Taito releases the PS2 version, maybe it will be much easier to hack the game for translation purposes? Although Taito might arrange the game outrageously different to the SNES original like they did with Mask of the Sun A New Theory.
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Post by Mejilan on Aug 29, 2005 20:23:59 GMT -5
I never thought anyone would ever succeeding in making an Ys game sound horrible. Taito managed just that with their PS2 remakes.
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