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Post by Gamemusicfreak on Mar 25, 2007 7:19:30 GMT -5
Wow, I love Kishgal, and the music is one of my Ys VI favorites. I remember at some of the parts in Kishgal it kind of looks like the game is side scrolling. When I first saw that I remember thinking, it would be great if Ys III was remade like this. I never imagined it would be remade how it was, like it would always be a side scroller.
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Post by Lumi on Mar 25, 2007 14:53:10 GMT -5
Er.. guess I should clarify about the music in Kishgal: as with pretty much every song in Ys VI for me, it's not the melody that makes me twitch, it's the crappy quality of the synth. Some songs are good enough to survive in spite of it (I think we all know which ones).... Kishgal was not one of them with that god-awful fake trumpet piercing my eardrums. T_T
As a dungeon though, it was neat looking, if relatively short. But that seems to happen a lot in Ys games.
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Post by Inochi 命 on Mar 25, 2007 18:44:15 GMT -5
Kishgal was not one of them with that god-awful fake trumpet piercing my eardrums. T_T That part of the music fondly reminded me of Super Double Dragon's music (or Super NES music in general), but what I really hate is that broken sounding violin part. The first time i heard the music, that part of it was like a horrible blemish that I thought I could ignore, but by the end of the level I was @_@ otherwise I kinda liked Kishgal's music. But it did seem really out of place with not just the game, but the entire series (like I said, reminded me more of a cyber stage from the Mega Man X series).
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Post by Lumi on Mar 25, 2007 21:23:21 GMT -5
Not into game music, are you? Are you baiting me? That part of the music fondly reminded me of Super Double Dragon's music (or Super NES music in general), but what I really hate is that broken sounding violin part. The first time i heard the music, that part of it was like a horrible blemish that I thought I could ignore, but by the end of the level I was @_@ otherwise I kinda liked Kishgal's music. But it did seem really out of place with not just the game, but the entire series (like I said, reminded me more of a cyber stage from the Mega Man X series). Okay, my mistake-- it WAS the violin.. thing... that I hated, not the trumpety synth in most of the song. Thanks for reminding me, Inochi. ^.^
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Post by Falcom Director of Fanservice on Mar 26, 2007 18:15:14 GMT -5
Thinking on it, Kishigal would've been much cooler were it an actual city, with homes and backalleys and such. Something that made it look like people lived there.
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Post by Inochi 命 on Mar 26, 2007 19:18:29 GMT -5
Well, I guess that's why it's called "The Ruins of Kishgal" Thinking on it, Kishigal would've been much cooler were it an actual city, with homes and backalleys and such. Something that made it look like people lived there. That's kind of how I was thinking it'd turn out, so that's why I kind of felt disappointed when I finally got to it. At least, I was hoping it'd be bigger than it was (at first I was thinking there'd be more NPCs to interact with, but I let go of that hope before I got to Kishgal).
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Post by Neo Kaiser on Apr 20, 2007 19:53:04 GMT -5
The Ruins of Amnesia because it seemed like a ancient abandoned biomechanical Facility. The "statues" looks like mechanical golems that could be operated and there is a mysterious eye in a glass container that could be a Galbalan in embryo state. It let you wonder who was using that lab and why it is so close to Alma's Sactuary.
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