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Post by Incog Neato on Jan 17, 2007 15:03:11 GMT -5
Oh yeah, I should be asking if SCEA made anything with the game. >_> I mean, we all know why they keep letting EA pump out 50 billion Madden games! (Hint: It has to do with money! :O)
Granted, those games are domestically made but still!
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Post by Discoalucard on Jan 17, 2007 16:25:54 GMT -5
I don't think SCEA would block a title like this. They really only worry about purely 2D games being sold at regular price. Ys is 3D, at least.
As for the topic - ehh, not really. I agree mostly with Seldane, this is by far the weakest of the recent Ys games, and if Ys VI didn't score well over here, this one would do even worse.
I'd still love it if Falcom had their games translated and offered on Steam or some kind of download service. I'd love to see Felghana or Xanadu Next or Gurumin offered to a wider audience, I think they'd do really well if they were cheap. A lot of PC gamers nowdays at least grew up with NES/SNES era games, which Falcom games tend to channel.
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Post by FM-77AV on Jan 17, 2007 17:16:18 GMT -5
Wow, I just read my post again. I came off as awfully negative there - that was not my intention. How did that happen? But yay, someone agrees with me!
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Post by Lumi on Jan 17, 2007 17:59:51 GMT -5
The 2D sprites likely put Sony off. Thus the adjustment to use lower-poly versions of the models used to make them in the actual game. Sadly, Sony is often right about such things... 2D doesn't sell very well anymore, which is a pity. It's really rather sad, too. As I've gone back to try and finally finish Napishtim, I'm reminded how much I really dislike those character models they slapped up in there. They're so tiny and undefined unless you have a massive screen (apparently a 20 inch TV doesn't cut it..) that they're difficult to tell apart. Except, of course, Adol, who looks like a red and silvery/armor-colored blob. I have to say that I love Falcom's sprites more than any other I've seen in recent memory. They're incredibly well-animated and quite detailed too. How often do you see sprites with hair that flicks and swishes in little clumps when they run around? For all Konami originally got rights for porting, I half think Falcom series like Ys would almost be better suited to get localized by companies like Atlus or NIS. Not likely to happen.. uh... EVER, but hey. =P
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Post by Incog Neato on Jan 17, 2007 18:40:50 GMT -5
It's always annoyed me that pretty 3D graphics and eyecandy are the selling point of games these days. I think the general public would run away from pudgy SD sprites. :/
If Origin is ever to be released here, it'll probably get the same treatment PS2 Napishtim did in order to make it more ... generally accepted. ._.;;;;;
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Post by Incog Neato on Jan 18, 2007 8:00:08 GMT -5
There goes me not articulating things properly! I just recall the PS2 Napishtim ones looking taller, bulkier, and overall scarier. (Taller and scarier --> www.rpgfan.com/pics/ys6-ps2/index.html Pudiger and cuter! --> www.rpgfan.com/pics/ys6/index.html) Doesn't look that minimal of a change to me. ._. I think it's mostly due to Adol looking distinctly ... weird in the PS2 one. But what exactly was Konami's choice in changing the character's "looks" anyway? Was it to make them seem more up-to-date with the times? D: I dunno. Maybe SCEA might give Origin a chance (and allowing it to stay as is) considering Tales of Legendia was able to get the green light. And lord knows that game's full of pudgy and cute characters too. (Well, pudgy to me.) Also, I do believe that given the choice between Origin and a really pretty, absolutely visually stunning game that has the crappiest gameplay known to man, Sony will choose the latter. >_>
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Post by Discoalucard on Jan 18, 2007 11:48:00 GMT -5
But what exactly was Konami's choice in changing the character's "looks" anyway? Was it to make them seem more up-to-date with the times? D: Precisely. I read some interview somewhere with the producer, and the sprites were changed to 3D models to make it more modern. I'm not sure why we're talking about SCEA approving Ys Origins. Nowadays especially, they don't really care about what comes out in the PS2, and it's entirely up to Konami. Given the apathetic response towards Napishtim, I don't think they're bothering keeping those options open.
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Post by Incog Neato on Jan 18, 2007 14:58:28 GMT -5
Pretty much every discussion about 2D vs. 3D turns into a hatefest on Sony. :DFor me, I blame the fact that people hammer the supposed SCEA approval process into my head. I bitched about how Konami US wasn't brining OZ over a while back and some guy e-mailed me citing that he was an industry insider. He said that Sony rejected the game and also exposed me to icky things about SCEA. All the stuff he mentioned was basically the same stuff that was posted on the boards back in 2004. I have no idea how true they are but it's pretty easy to see that the popular belief among many gamers is that SCEA frowns upon 2D stuff. D: In the end though, it's as you said -- Sony looks at what will sell. X___x Oh, ironically, OZ WAS localized in Europe but its sales and reviews were less than stellar. ^^;
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Post by FM-77AV on Jan 18, 2007 15:13:36 GMT -5
Sony knows where its at. They wouldn't let another Ys game get released outside of Japan, and there's nothing strange about that. It wouldn't sell, regardless of how many 2d sprites were used, or how many anime videos were in it. People do not want games like these - period.
Ys is a niche franchise with 10 fans worldwide for a reason.
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Post by Incog Neato on Jan 18, 2007 19:39:24 GMT -5
It's unfortunate. And they're not helping matters by reinforcing the mentality that our (Western) society has on such games like the Ys series. I really don't think we'll see much of these sort of games anymore since all the next gen systems are ... well, you know, focused on the pretty stuff. I guess the exception would be party games. ^^; (Sorry, got my mind on the new WarioWare game.) 10!? That means most of us here aren't fans! :O You must know something we don't!
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Post by FM-77AV on Jan 18, 2007 19:42:58 GMT -5
10!? That means most of us here aren't fans! :O You must know something we don't! Try to figure it out. ;)
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Post by Neo Kaiser on Jan 18, 2007 23:47:07 GMT -5
Well most people that where fond of 2-D in reality where fond of platform or SHUMPS type games and companies proved it by releasing games like Strider 2, R-Type Delta and Thunder Force V then they further prove it by releasing Contra:Chartered Soldier, Gradius V and R-Type Final plus many other games not mentioned by me. Then Falcom did the same with their RPG/Action Adventure hybrids like the Ys series and they created Ark of Naphishtim who uses 3-d graphics but yet it still feels like a 2-D game. One of the things that i liked from the PS2 version was that the armor was visible. about the sprites from Konamy and Falcom, I say that Konami should had taken more time to do them so it din't look so generic but regardless of that it don't look bad. Oh and Origin willl sell alone but if released as a PC game.
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Post by sideshow on Jan 19, 2007 0:40:28 GMT -5
Konami should of gave the Ys series one more chance with Oath in Felghana port to the PSP. It just seems like it would of been an outstanding portable title.
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Post by Century on Jan 19, 2007 5:26:19 GMT -5
Funnily enough, anybody I've ever introduced to Ys has loved it. The only reason it has "10" fans worldwide is not because it's a niche game - that's rubbish. It's because people just don't know about it. It's the same reason people thought the PSX was better than tha Saturn. People are very ignorant.
I hadn't even head about Ys until it was recommended to me by someone at CEX (which used to be a really good UK shop for getting import or 2nd hand games). The people there were familiar with Ys, and lvoed it, just like many people who've play it.
Ys is not established throughout the world. It's not going to sell on its name like FF, or Phantasy Star, or Diablo. And that is the problem with the gaming industry. No matter how cruddy a title is, it's going to sell if it's got a good name behind it.
Not to mention, as already mentioned, different consoles/developers cater to different markets. Those who buy Playstations are perhaps more predisposed to games which are pushing the boundaries of 3D graphics. I hear people who love their playstations say how they'd never play a game in 2D because it's all about 3D. They're not even ready to give a 2D game a chance because 3D games are pushed on them to ridiculous excess.
Ys games are more fun than 90% of games out there, but they won't sell because the market actively prohibits games like these selling, not because they're not good or because the style would naturally appeal to only a tiny portion of consumers.
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