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Post by FM-77AV on Mar 21, 2008 11:18:58 GMT -5
Discuss Ys DS here. It came out March 20, 2008.
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Post by mitchstar on Mar 21, 2008 16:53:20 GMT -5
Is it just a slightly prettier version of Ys 1 and 2 Complete? I can't find many differences.
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Post by michaelchaoslord on Mar 21, 2008 22:35:52 GMT -5
Will it ever be translated ? Don't mind if it never does (own eternal), just would like to play it on the ds. Hows the game play?
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Post by raynes on Mar 22, 2008 4:18:15 GMT -5
I've been playing it and so far it seems to be very close to the Eternal Versions. You can tell the cutscene movies are directly from the Eternal version. I do believe that some of the areas have been redone with 3dish graphics. I can't tell you if the dialog has changed as I can't read Japanese. Luckily I have played Ys enough times to be able to know exactly where to go and when.
Honestly if you have played the Eternal version it's probably not worth buying this version also.
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Post by FM-77AV on Mar 22, 2008 5:45:08 GMT -5
It's not a prettier version of Ys Eternal. Take a look at some screenshots or something (or preferrably - a video). This game is hideous. The soundtrack has also been degraded. It's pretty much the same game otherwise. With some minor modifications (for the worse). Review coming up. In the meantime - don't go ordering this game - you'll sorely regret it. I'm serious. Also, does anybody know how to enter the mines? I got the first Ys book but when I return to Sara's house, nobody is there to give me the second book, and the mine is totally sealed. Grrr! Frustrating.
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Post by Incog Neato on Mar 22, 2008 7:04:53 GMT -5
Also, does anybody know how to enter the mines? I got the first Ys book but when I return to Sara's house, nobody is there to give me the second book, and the mine is totally sealed. Grrr! Frustrating. :P Get Dogi to bust open an entrance for you!
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Post by mitchstar on Mar 22, 2008 10:39:38 GMT -5
yeah, after playing it, I can say that I prefer the 2d graphics much more than the sudo 3d graphics that this game tries. Differences between this and Eternal, from playing for a few minutes, include:
-Graphics -When you hit an enemy, the damage you deal pops out of the enemy -every consecutive hit you do on an enemy, "Combo" pops up as well -Some NPCs have moved slightly. Like Slaghf is in the middle of the room when you talk to him, not close to the wall.
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Post by raynes on Mar 22, 2008 20:32:29 GMT -5
I did find one new area after I posted yesterday. After you beat the shrine you can hit the statue the the left of the shrine outside. It then taken you into the crater. Items I've found so far that I have never seen in Ys I before: -Defender sword -Ruby Shield -Mithril Mail -Ring Mail (though I think this is just another name for the shield ring).
I'm still trying to figure out how to activate the monolith thingy at the bottom.
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Post by FM-77AV on Mar 23, 2008 7:04:55 GMT -5
HOW DO YOU GET THE SECOND Ys BOOK?
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Post by raynes on Mar 23, 2008 18:03:58 GMT -5
After I beat the shrine, I went back to Sarah's house and an NPC was there. He gave it to me.
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Post by raynes on Mar 24, 2008 1:34:44 GMT -5
So is the bump system still in effect with this game, or did they change the control scheme? And is it stylus-only, D-pad-only, or do you get a choice? -Tom No bump system, you have to swing a sword now. It makes the game harder imo. You can choose to play with either the stylus or d pad.
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Post by Incog Neato on Mar 24, 2008 4:27:33 GMT -5
-every consecutive hit you do on an enemy, "Combo" pops up as well Do combos give you any bonuses of sorts? I'm tired of games that count it but don't provide anything in return. It's like "Yay, I hit the enemy 8 times in a row. So what?"
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Post by FM-77AV on Mar 24, 2008 10:37:05 GMT -5
This game doesn´t need a translation, since nobody will play it. This game will go unnoticed, because it sucks (this is a FACT, and not my opinion - play it and you'll see).
And the bump system is intact. But you can also also swing your Lagoon-lenght sword around. It's not as bad as in Lagoon though, as you can hit upward, and still kill the monster that stands on your side, or behind you. The collision detection is the worst I have seen in any game. Ever.
How to enable the bump mode? Don't equip a sword. That's right. Not having a sword equipped makes you kill enemies with your bare hands - and they're just as strong as the best sword you have in your inventory. Adol is a cool dood in this game for sure.
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Post by FM-77AV on Mar 24, 2008 10:39:37 GMT -5
-every consecutive hit you do on an enemy, "Combo" pops up as well Do combos give you any bonuses of sorts? I'm tired of games that count it but don't provide anything in return. It's like "Yay, I hit the enemy 8 times in a row. So what?" No. The combo has no effect. Luckily. It just says combo when you hit an enemy twice in a row or more - which you will never do, because Adol is so incredibly strong in this game that the enemies have no chance. One hit is enough. They'll deal 1HP by each hit, Adol will deal about a hundred. There's also a bug that lets you hit your enemy continuously at sonic speed until it dies (i e in about a tenth of a second) - it is impossible to get hit, and it is impossible to not kill the enemy because of this bug. Why is Adol so strong? Because of the crippled level system. Why did they take away the 10 level system of the real Ys? I was at level 3 when I exited Minea village and entered the field area, and the enemies had no chance. After killing some doods, I gained another level. And another. And another. This game is so easy that it is ridiculous.
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Post by Justin on Mar 29, 2008 1:23:25 GMT -5
I was very close to importing both of them before I read FM-77's opinion.....as jaded as it seems, it does bring up some very valid points. Changes to Ys' gameplay ruins what makes it so unique and great. Ill just pop in my Falcom Classics I and II disks now instead.
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diverbird
Lurker
Thousand Lakes and one single moon
Posts: 5
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Post by diverbird on Mar 29, 2008 16:26:30 GMT -5
I have completely different opinion about Ys DS. I had a pre-order on it, and I do not regret getting it. The graphics are as good as on Ys Eternal, meaning that the 3D environment looks really good on DS' screen. Some special effects also has been remade into 3D, such as Adol's level up light. These look good on 64-bit console. Adol's sprite is direct import from PC as well, as is most sprites in the whole game. The game looks good in motion. Screenshots and videos don't make justice. The music is just as tinny as Eternal soundtrack. The new song I've head really pumps the blood and fits to the game in general. There is also a new set of weaponry; Defender (Sword), Ruby Shield and Mithril Mail. This sets directly before the Silver Equipment. Most of you can guess already that there is a new area in this game with new enemies and completely new boss. The battle system works. The classic bumping feels a bit weird after playing with the new one, but I never really cared for mouse control, in which the touch screen function is based on. The "Attack Bumping" as I like to call it works like a dream. It's like a hybrid of OiF with classic system. It takes two enemies to get used to and works like a charm. The range is limited, but Adol's attack range isn't great in any game, if you don't count magic attacks, so it feels natural. Because of Adol's sword swing he can now attack somewhat to his sides as well, making him a bit better swordsman in tough situations. It also offers more room for the player to attack and avoid incoming enemies. The game is in Japanese and most likely will be so. You can use PC version walkthrough with it, but there are some separations, such as the new area. As such, the game is actually a bit too well converted from the PC version. It has some same glitches as the PC version, which isn't much and does not take away any of the game's fun factor. After playing Ys Eternal (without anything added, such as PC-E tracks) again with the DS version, the DS version either pars or is a bit better due its length and new battle system that breaths new life into this old game. Do I dare to recommend this? Yes, yes I do. If you own a DS and are willing to put some money into it (Europeans get it cheaper than US citizens) go ahead and order it from Play Asia. If you like to have Ys game with you on your travels or a school / work, buy this. I agree that I felt somewhat stressed after reading this thread and had the game in my hand, but all my doubts vanished after twenty minutes or so. I'll be getting Ys II DS as well.
Edit; About the level system and Adol being stringer... I too noted how Adol rose levels more than expected, but the game has more enemies that are stronger as well. For example, in the mines if you are not near LV 25. and equipped with Silver armament or Defender set, you'll have somewhat harder time than usual. Though it might be the case that I over leveled Adol to an extent running through the field just to gain money for Talwarl.
There is also a music mode as far I know.
As a summary; It's a DS game in all that is good as well as bad. The environments are remade in 3D, and it looks good. It actually made we wow (though people won't take my word for it, I can bet you on that.) Some effects are in 3D still, but all characters, enemies and so forth are still in same sprite form, which looks bit weird as Ys really never was the most fluidly animated game. The music sounds like it was on Eternal, but DS speakers aren't that good in general, but plays a handhelds without proper headsets? New battle system is really an extension to the old one and plays really well, and retains the essence of older Ys games. There is at least one new area and one new complete set of weapons, making the game a bit longer and later enemies stronger ( as well as making Adol stronger.) Notice me if I missed something important or you want to know something.
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Post by FM-77AV on Mar 29, 2008 16:47:06 GMT -5
It sounds like you're one of those people that loves everything regardless of how bad it is, and has no dislikes whatsoever. I wanted to write a review for this piece of junk, but got bored. I'll post the unfinished one here:
Ys DS
Ys DS is a remake of Ys Eternal. Some will think it is a port, but unfortunately this is not the case. Others will think this is an enhanced remake - but that's not true either. When you first start this game, you will see a typical Ys 1 title screen, followed by the intro video from Ys Complete.
The game starts out in a 3d hospital. More like semi-3d, perhaps. The walls are 3d. The ground is 3d. But everything else consists of 2d sprites (even the water!). The same 2d sprites that were used in Ys Eternal. Sort of. Because of the DS' low resolution, these sprites had to be reduced in size, otherwise each one would take up too much of the screen. This looks really bad. It would have looked much better if they were re-drawn altogether. This looks very cheap and amateurish.
Again - the enviroments are in 3d. GBA-style 3d. Looking at this game makes me think of Star Fox (the original SNES game). The polygon count is incredibly low. Seriously. Take a look at some screenshots of the game, or better yet - a video. You'll be surprised. There's nothing eye-pleasing anywhere. Look at the water for example. Ridiculous.
Another bad aspect of the game are the textures. They didn't make any. They just took the sprites from Ys Eternal and wrapped them on polygons. This is insane! This game just screams low budget! Actually, it screams no budget. Again, this feels completely like a home-made game.
And the music... The songs are the same old Ys 1 songs, but shortened. Yeah, they are much shorter than the already too short Ys 1 songs, so after walking around in an area for a few minutes, it gets really frustrating to hear the same 15 second tune looped over and over again. I was already tired of the Ys 1 soundtrack, but now I cannot stand it anymore. I turned off the volume entirely after a while, and never turned it back on.
About the game system then... it's crippled. The original Ys 1 had a very finely balanced 10-level system, which was well planned out, as it made the game challenging but never too hard. It was impossible to "cheat" by over-leveling your character in the later part of the game, and in the beginning it was always hard to level up too much, because each level required such a large amount of experience points. In this game, you will level up all the time, because the old system's been scrapped. This feels a lot like the (also crippled) Ys 1-2 PCE game, where you could easily become entirely immune towards enemy (and even boss) attacks because it was so easy to over level your character. At least you cannot get immune towards bosses in this game, but you will become more or less immune to the enemies, it is inevitable. Leveling up requires very little experience, but you get a lot stronger by each level. More or less immune means that you'll lose 1 HP from each enemy hit.
I'm ending this review early because it is such a horrible game that it doesn't deserve any time being spent on it - and here I am wasting precious time writing about it. Just do yourself a favour and keep away. Don't even download it. Just keep away.
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diverbird
Lurker
Thousand Lakes and one single moon
Posts: 5
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Post by diverbird on Mar 29, 2008 17:02:55 GMT -5
Note that Ys Eternal sprites were never in hi-res, so naturally it looks bad. The sprites do look bad even on PC screen, but looks better because PC screen just has greater resolution. The 2D/3D effect could have been made better, but we are talking about DS, not PSP. The DS can't handle most sophisticated 3D graphics you can imagine, but that really doesn't matter. It's the gameplay, which feels like Ys. The levelling is easily evened later when enemies become more stronger. Plus it seems that they made the game easier for people who have never played Ys before. As you mentioned, you quit the game before completing it. It really shines that you have a strong bias against the game.
"It sounds like you're one of those people that loves everything regardless of how bad it is, and has no dislikes whatsoever." Untrue. Making an assumption based on one post, which has a different opinion from your own isn't a very logical thing to do. Granted, Ys DS has its flaws, but the flaws are not in the graphics. It seems that the game was rushed to an extent, and regarding the DS' capabilities the game came out pretty well.
"GBA-style 3d. Looking at this game makes me think of Star Fox (the original SNES game)." I have to ask you if you have seen any Nintendo 64 game, or Mario 64 on DS? it has similar "low polygon count" that N64/DS can pull off. They are light years ahead of anything of GBA / Starfox 3D graphics. Haven't you noticed how this game is a budget conversion? It shines in every corner of the game, it didn't retract from the enjoyment. What bothered me more was the fact that I have played almost exact same game on PC years ago.
We really need more opinions than one Mod's and one lurker's. My opinion will be dismissed (most likely), I have no influence or anything, but I'm completely honest. I hope at least some people can regard my opinions valid.
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Post by Justin on Mar 29, 2008 17:10:03 GMT -5
Thats it... I am ordering it asap. There are some very valid points going around here, but its Ys on a handheld. Its worth a shot.
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diverbird
Lurker
Thousand Lakes and one single moon
Posts: 5
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Post by diverbird on Mar 29, 2008 17:16:58 GMT -5
Plus you get one extra coupon from Play Asia, if you order from there. If you any Japanese that would help a lot. Oh, the new area is the bottom of the Crater, and it can be accessed after completing the shrine where Feena is. It can be accessed via a Goddes statue right next to the shrine itself.
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