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Post by Incog Neato on Oct 20, 2008 4:30:29 GMT -5
BTW, is it only me or does anyone else think that the final boss of Zwei II suspiciously looks a lot like Duless' final form in Ys Origin? Now that you mention it~~~ :O! And the fight was sort of the same too as you had to wait for something to attack instead of charging right in and whooping ass.
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Post by Incog Neato on Oct 21, 2008 20:01:26 GMT -5
I just amazed myself!!! *__*~!
I managed a Gold Medal from floors 11 - 19 of the Secundum Dream Labyrinth and I took down the second boss with a Platinum Medal. Granted, it was on a second try (cuz the first one ending in a nice big Game Over :/).
The Dark skill is so fun to use and watch! I'm glad I went for it. ^-^
Now I'm sort of itching to try the Oldium one to get Kobold now. ^^ Problem is, I always had trouble with some of the enemies in the water dungeon. :/ Guess I'll take it nice and slow~
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Post by BlackBean on Oct 21, 2008 23:34:43 GMT -5
I managed a Gold Medal from floors 11 - 19 of the Secundum Dream Labyrinth and I took down the second boss with a Platinum Medal. FYI: Level 99 dungeons: Completing Floors 1-9: Bronze Medal Defeating 1st boss: Silver Medal Completing Floors 11-19: Gold Medal Defeating 2nd boss: Platinum Medal
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Post by Incog Neato on Oct 22, 2008 4:28:09 GMT -5
:O
Nooooooooooooooooo.
You destroyed my dreams!!!!!!!!!!!!!!! :(((((
Actually, that's kind of weird that the dungeons are like that!
But!!!!!!!!! Regardless of the medal handout scheme, I still surprised myself by surviving the entire ordeal without reloading once. Well, with the exception of the floor 20 boss~!
I typically stay away from optional dungeons in any game, especially if enemies in them are at least 5 levels above.
*sticks a ribbon of accomplishment on self*
MAD EDITS: Finished the Dream Labyrinth for Oldium! Kobold seems to suck. It's very passive. It seems like unless the enemy is right in front of it, it won't attack, and since the little doggy is usually BEHIND its masters ....
I really hope Falcom releases a patch to make pets less stupid. I find that they get caught in between gates a lot. Sometimes, they run in circles around coins or enemy drops too.
I'd also like to see a correction on coins that get stuck in mid-air.
MOAR EDITINGU: Kobold is only awesome when you max out its level. WTF? Lame.
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Post by Incog Neato on Oct 24, 2008 15:13:01 GMT -5
Wow. I think I'm just hijacking the thread now.
Anyway! I believe I know why Zwei II is not as challenging as Zwei!! to me~! Since I have a craptastic memory, I'm sure someone will point out the fallacy below~! (BTW, I'm NOT complaining; I'm just trying to bring something to light.)
For starters, you ALWAYS have access to your camp menu (save for the battles in the G-Colosseo) which means you can equip/de-equip armor and accessories as you please, switch pets, and, most importantly, you have access to ALL your food. (I have no idea what the max is for each food type but I'm guessing it's 99?)
In Zwei!!, you have a maximum of how much crap you can carry with you. Sure, you can increase the inventory size but it's still fixed in the end.
I THINK you're also locked out of the Items menu when you're in boss battles which, IMO, should have been something Zwei II should have done. But hey, you can always exercise some self-restraint and NOT go into the menu or use food at all if you want a real challenge. ^^
However, if you're giving me the option to stuff Ragna and Alwen every food at every opportunity then you can damn well be sure I'll take advantage of it!
Oh, in II, the next food in line also auto-fills an empty spot on the item belt meaning that if you finished up all the Candies, another food will take its place ensuring that there'll always be yummy stuff for your characters to eat. Well, unless you happen to run out of everything then you're just SOOL. :P
So basically, to me, Zwei II essentially allows you to have infinite healing and this means that you can get through the game with relative ease without much skill. :((((
And this is all coming from someone that doesn't have much skill. :((((((((
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Post by BlackBean on Oct 24, 2008 21:29:57 GMT -5
I find it ridiculous that I can beat Lucien in less than 50 sec (no HP damage, food use, etc.) without making it to the second phase.
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Post by FM-77AV on Nov 4, 2008 12:13:52 GMT -5
Hey, does anybody know what you're supposed to do after you've gotten the "D cog" in the fire dungeon? I exchanged it for a fire weapon, but it still won't let me melt those ice pillars, and I have no idea where to go now.
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Post by Incog Neato on Nov 4, 2008 17:19:57 GMT -5
Hey, does anybody know what you're supposed to do after you've gotten the "D cog" in the fire dungeon? I exchanged it for a fire weapon, but it still won't let me melt those ice pillars, and I have no idea where to go now. :o I am so happy! You made the same mistake I did! ;;_____;; You need Arwen's fire magic to melt them pillars~! After fire dungeon should be Golden Dark Forest, I think? Have you already met the witch there? I look at walkthroughs cuz I have noooo memory. :B Easiest walkthrough to follow cuz it has screencaps (:P): rcktrncn.srv7.biz/game/falcom/zwei2/zwei2-chart.htmlAh yes, it looks like you have to go see the witch! Return to the part with all the thorny branches and use the fire Burning Gear on it. Now you can continue! ^_^
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Post by zeomare2 on Dec 8, 2008 19:04:35 GMT -5
how is the requirements for the game? i am on a laptop now it is a newer one from toshiba and it plays the Ys games fine including Origins, i really would love to play this but i am unsure if i can a this point.
chris
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Post by zeomare on Dec 8, 2008 21:19:56 GMT -5
thanks i really want to pick this game up, do you think there will be ever a language patch for this one? i know you guys are good on this site with the Ys ones, i thought this would be a good one to do as well.
chris
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Post by hellsassassin on Dec 9, 2008 1:06:40 GMT -5
I don't think 1) will happen. It's kinda too late for that... 2)'s very likely. 3), well I guess it doesn't hurt to count on it. Though seeing as how Atlus is focusing on DS games as of late, I wouldn't raise my hopes up. Still waiting for announcement for KitN's English release from Atlus.
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User
Lyus
Nope
Posts: 110
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Post by User on Dec 10, 2008 3:07:06 GMT -5
Mark my words, these three things will happen. And if the game gets an official localization, a fan-translation is unnecessary. -Tom That's not really true, as nothing will ever come close to the pc version. And unless that gets localized (which is super unlikely), an English patch will still be unnecessary. Because: it is easy to play without understanding the text anyway. And I bet the story isn't any good, either.
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Post by zeomare on Dec 10, 2008 17:30:58 GMT -5
hmmm. i have to disagree even if there is a psp translation to say a pc one is no longer needed, i would still want a pc one, for instance we saw the hack job that was Ys 6 for the psp even if it was in english i would still kill to have the pc version over it, i sold my psp version and kept the pc one . i do not think a zweii 2 on the psp would translate as well as the pc and i am more interested in playing that version anyhow.
chris
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Post by FM-77AV on Jan 10, 2009 12:12:35 GMT -5
I have a huge question. Almost every treasure chest in this game contains a... TREASURE CHEST! What are those for anyway? I keep getting them, but it seems you can only carry one.
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Post by psybuster on Jan 10, 2009 12:28:54 GMT -5
There's a museum in the upper left side (more or less) in town where you can put the treasures on display (I don't think you can actually see the items until you turn them in there, hence the generic "treasure box" moniker as it sits in your inventory). I'm pretty sure you can carry more than one at a time and turn them in all at once. You'll get monetary rewards and some other stuff like accessories and food for them.
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Post by Incog Neato on Jan 10, 2009 16:59:48 GMT -5
I have a huge question. Almost every treasure chest in this game contains a... TREASURE CHEST! You know, I honestly never really thought of it that way for some reason. ^^ A chest within a chest!!! It's like those Russian(?) dolls where all it is is a smaller doll within another. Goofy!!
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Post by FM-77AV on Jan 14, 2009 11:28:02 GMT -5
Hey doods, thanks for the help so far. This game is really fun, I hope it will get translated to English some day. I am super stuck now though. There are zombies in the village, and I don't know what to do here. The game is minimized, waiting for an answer. I saw that nunuu had troubles with this, but never revealed the answer. This always seems to happen. I find someone else with the same problem as me, and then the person says: I solved it! But never says how it was done. Story of my life. Also, I have some other unimportant questions: 1. What are the chopsticks for? 2. What is that bottle with a V on it for? The guy who sells that bottle in the village, also sells another bottle, which I don't remember what it looked like, I think it cost 7000 gold. What is this one for? Feel free to ignore these. But help would be ultra-appreciated.
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Post by Varion on Jan 14, 2009 11:44:58 GMT -5
Uh I haven't played the game in ages and haven't even got it installed on my new laptop buuuut if I remember the first one is the bit where you have to grab them (with the Anchor Gear, probably) and throw them at Arwen's feet and then she sorts them out. Or something like that.
One of the bottles restores a bunch of HP and doesn't give you any exp but I really can't remember anything more than that.
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Post by hellsassassin on Jan 15, 2009 0:18:03 GMT -5
Chopsticks, if I remember correctly, increase the amount of health you gain from eating items when you equip them.
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Post by Discoalucard on Jan 18, 2009 1:00:21 GMT -5
Just started, so quick question: I'm somewhere in the middle of the water shrine, about to get to the Level 6 dungeon...but I can't break the stones that say XOOL or whatever that is. What did I miss?
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