Used to be Livart but once I gave Ericcil a legitimate shot I'd have to go with it. If you tap fast enough you can get the dash every third swing, pretty much making you invincible about half the time. I have no idea whether a turbo controller would work for this as I don't own one.
Post by Victor Delacroix on Feb 1, 2009 19:10:13 GMT -5
Well, take a look at it this way: I tested all three maxed swords on both Galba-Roa and Ernst and Livart's magic has literally no range whatsoever, you have to get really close to the enemy to score a few hits, Ericcil provided almost zero damage (well, the damage was high itself, but one, two, three hits? laughable!). Blirante on the other hand... this series of explosions with the push of a single button... I tell ya, I was at lvl 51 and I consider myself overpowered when battling Ernst at the time. I didn't even notice Galba-Roa really... Just five or six magic attacks brought him to his knees and another three-four to the head? Ernst was slightly more difficult due to Xisa healing him, but I knocked her just once and then attacked Ernst himself - he didn't stand a chance, I drained more than half of his HP in under 20 seconds and when Xisa was back, it was too late for her to regenerate the poor guy in time. Blirante is 100% enough on the final bosses, 'cept the two other Napishtim keys of course.
Not true; Blirante has extended range, and has proven itself quite useful to me in tight spots during the Limewater Cave segments -- the ascending platform area with the Q-tip enemies, for instance, going from left to right, you can easily use Blirante's magic to toast their asses as they struggle to reach your general position. :3
When one wants to do things quickly, Livart suits best.
But when it's about being as careful as possible, Blirante is the weapon of choice. Reasons previously stated... but essentially it's because of its long-ranged skill. (And its power: Attribute-wise, number of hits and charging speed.) Even if the enemy gets too near before you charge it up, when you let if go half-charged, the sword hit will be a lot stronger and will push the enemy FAR away. xD Of course, you can't let that happen if the enemy has some sort of Heavy Armor (that is, if the enemy doesn't stagger when hit and/or isn't pushed aback). For those, you must succeed on hitting with the skill or else.
Note: Beware while charging. xD Adol has Heavy Armor, so if there are enemies attacking you by touching you, you'll be taking many, many hits pretty quickly. Of course, just release it when needed. (That Heavy armor can be used for your advantage as well though.)
My sword of choice is... Yep the Livart! It's just a good all around sword, imparting invinciblity with the special, and protection while moving fast with the whirlwinds of doom!
But, as for aesthetics; when I'm not getting attacked I switch to Bilrante.... Adol the Red just looks awesome with it And it has that awesome long range special... Great first strike weapon! But I'll usually switch off it after my initial attack...
My least favorite, Ericcil is still a handy sword. Whenever Adol is feeling lazy he picks up the Ericcil and specials everyone on the screen I found the quick tapping invinciblity lightning strike to be my least useful attack. It was a lot of extra work when I could be using a trusty balanced sword like Livart! EDIT: One more plus to the Ericcil, that sword seems to be the fastest for the slash jump running technique! Gotta give it some more credit for that...
You know... I was expecting to get the Black Sword or a White Sword in the game [thought I might end up trading my first 3 swords for a white Emel weapon (or the Black one...) Dang........Would have been really awesome if Ernst had given Adol the option to take the Black sword for the final battle...