Post by Copyrighted Name on Mar 29, 2009 21:17:22 GMT -5
So common opinion tends to say that of the two Ys IVs, DoY is the better game. But what things, in your opinion, did MotS do better than DoY?
I liked Leeza's role better in MotS. In DoY, she just sorta shows up, you rescue her a couple times, and after Eldeel dies, she basically becomes a useless character. In MotS, she's responsible for starting the entire story and remains an important character right up to the end. She doesn't get a lot more screen time, but her role seems to have a greater weight in the overall proceedings.
I also liked Guruda's character a bit better. While the tiny sprite isn't as cool as the DoY's awesome character design, I liked how he was the mastermind behind everything, rather than being a mere servant in DoY.
Post by fireinthehole on Oct 11, 2009 3:19:49 GMT -5
I personally like the sword magic in MotS. While they are not very useful, it still is a neat addition to the game. I shoot down enemies with magic while I heal in the outside plain. In addition, Lilia becomes slightly more important in MotS although all she ever does in that game is still getting kidnapped XD. In DoY, Lilia's rescue feels forced into the game while in MotS, it is an important part of the plot. That being said, I am not sure Guruda is a mere servant in DoY. He still is the mastermind behind everything and even manages to kill Eldeel, taking over the power of the mask of the sun. In MotS, his goal is to simply take over the power of the mask of the sun; in DoY, it goes even further: take over the power and then USE it to resurrect his fallen master Arem. I also like Bammy and Gadis's characterization better in DoY as well. They stand out on their own as menacing villains instead of coming off as the goons under Guruda's command. If Falcom remakes Ys IV, I wish those two have their mannerism from DoY - Gadis for bukkoroshitearu! and Bammy for her EVIL laugh
I like the way MotS didn't try to do stuff like bring dead characters back to life. Also yeah, sword magic was cool, even if kinda impractical. Also some of the bosses seemed harder in MotS. Not sure if that's a plus or a minus...
The CD music is better individually, but not all the songs are actual CD quality. Some of them are PC Engine chiptunes, and those don't sound anywhere near as good as the SNES version, which as a whole is just generally good. MotS is well-rounded good, while DoY is really good with scattered mediocre.