Post by Red Hairdo on Jul 26, 2009 15:53:02 GMT -5
Just a while ago I tried patching the original Ys III NES ROM with the ips file that translates it. I got the patch here: www.romhacking.net/trans/240/
I can run all the 3 NES Ys games in their original form and both Ys I and Ys II patched in FCE Ultra and Rocknes NES emulators. But the patched Ys III ROM won't work.
I'm very confident the problem is within the ips file I download, which is the patch itself. And I downloaded from the most "trusted" place, as the romhacker "published" it in this very page I got it from.
Does anyone have any ideas or suggestions? All I know is that some people have managed to play it translated.
By the way, there seems to be a problem running the patched game. See, the version that GoodNES recognizes as "good' has a bad mapper number - it marks it as Mapper #5. But Xodnizel, the author of FCE Ultra (the emulator I use) has a workaround that patches the game so it runs using Mapper #118. This shouldn't affect things much if your emulator is any good, so just use FCE Ultra 0.98.12 and be happy! I'd link you to the emulator but the site seems to be dead for good, so look for it yourself.
Hopefully this may help those who also try playing the game in english.
Not that I'm the best person to be asking this, but... what exactly is the problem? Does it just not start up or something? Or is there some point at which it just gets stuck or something?
I know I have the patched ROM with me somewhere? I can't remember if I patched it or it came pre-patched, but I do remember I could start it up. Even played a bit of it infact! But perhaps the difference was that I tried it out on my PSP?
Perhaps if you really want to play and can't find any option, you guys ought to try that....? Otherwise, I could look up the copy I had and......... hrm.
*most unhelpful response (but I managed to make it work!)*
Post by Red Hairdo on Jul 26, 2009 18:19:30 GMT -5
Oh, no, that WAS helpful, Yakra. To play on a PSP that is! That might do the trick.
However, I do wish I could run it on a PC. =/ Hmmm... I'm curious, which emulator did you use?
Also, MP, I have tried every version of FCE Ultra there was. FCE Ultra X versions = program freezes and an error message appears, then later the program closes Other FCE Ultras = Emulator opens up, and presents the user a grey screen
All the other emulators out there = either freeze, present grey screen and one in particular showed a totally bugged image (it seems the thing ran, but no person in this world would be able to play the game).
The problem is related to mappers/mapping or something.
I checked and my rom runs fine, both on NNNesterJ 0.23 and FCU 0.98-15. I remember having trouble with it before, though. I guess you should try tracking down the rom I have: it's a pre-patched rom [T+Eng 1.00], you can find it on GoodNES.
Just as a general question geared towards your interest of defining the various detailed traits or differences between the various Ys versions out there. Have you ever though of working on a "Ys Differences" FAQ or even a website about it with screenshots and such. If you should ever want to take on a project like that, I'd be happy to give you the webspace for it. We could even make it a part of the Adventym site that is in the works later if you like, but it'd be completely up to you. Just let me know. : ) I think it'd be an interesting website to visit.
Hm, thanks for the offer, SkyeWelse. That's very kind of you.
As for the idea, I don't think I would like to go as far as to actually take a note of all the differences between the same Ys games' versions... it sure takes a lot of effort. Though I will point out the most interesting ones, always. Around here.
As for an Ys site, I have a friend who also is another Ys maniac who DO have an Ys site for about a decade, but in portuguese. Anyway, we do have plans to repolish his site, now also with my help, and even make an "international" version of it, that is, in english. It would be the most complete Ys database possible. That's what is in the papers though. xD
Anyway, again, I appreciate your intuit very much.
No problem. : ) Can't wait to see the English portal of the site sometime. And I just figured since you seemed to be detailing the major differences here at the forum anyway, it'd be great if you took everything you already had written and just compiled it all in one place for comparison.
Post by Red Hairdo on Apr 22, 2011 23:34:10 GMT -5
Today I randomly played this, and... I noticed that the patched version is... unable to create save files, so after you shut down the emulator, your saves are lost. Of course, this can be worked around through save states, but... has anyone else ran into this problem? If so, any idea what could fix it?
Ys III NES...man, it looked like an interesting footnote in the series' history to me. I have to wonder why the company licensed a port of what was built as a primarily 16-bit game for an aging system that was being outshined by the other major consoles Ys III was released for (PC Engine, SNES, Genesis).
Still, I think the saddest thing is that even Galbalan got stuck with the generic, badly-rendered version of the boss theme. What a missed opportunity, 8-bit Strongest Foe would have been rad.