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Post by Rebel40000 on Aug 10, 2010 11:30:33 GMT -5
With OiF coming out some time this year, I want to ask this question: As someone who has never played Ys III, do you think I would appreciate OiF more if I played the game in its "original" form? Or should I just wait for OiF and experience the game for the first time that way?
Also, if it is recommended to give Ys III a shot, what would be the recommended version? I played Book I & II on VC, so I feel a little more inclined to try the TG16 version, but how do the others compare?
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Post by schlagwerk on Aug 10, 2010 12:12:24 GMT -5
Felghana is perfectly enjoyable without having played the original. I dunno if you'll be able to go back and play Ys III after playing the remake unless you're the type that can put up with some bad gameplay for the sake of experiencing the roots of some game. If you wanna play Ys III, it wouldn't take long though.
Opinion varies, but I'd suggest the SNES version.
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Post by Ascended Mermaid on Aug 10, 2010 12:46:50 GMT -5
Ys III SNES is BEAUTIFUL compared to most versions, the PS2 version is more beautiful though. The gameplay itself is VERY fast compared to most versions, though, almost breaking the game; and it's easy to manipulate. You could max your levels in the first two areas of the game EASILY. The music for the SNES version is almost better than most other versions; specifically the clock tower theme has some extra jazzy goodness that no other version has, and deserves to be included when Falcom remixes that track! Sadly, it never was. Pity. The SNES version also has seamless scrolling; most versions don't.
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Post by yotaka on Aug 10, 2010 13:04:41 GMT -5
It's also the only translated version that doesn't change a bunch of names randomly, although it's countered somewhat by the fact that the translation is painfully literal. Still, better that than having your brain bleed out your ears as a result of listening to the horrible dub the PCE/TG version had. It's not even good bad dubbing that you can enjoy for the cheese factor.
Honestly though, you won't miss all that much if you don't play III first. If you don't decide to play it, I'm sure anyone here would be willing to list all the major story changes and why they're interesting/cool. That would pretty much give you everything you need to know without having to plunk down five or six hours on the worst gameplay in the franchise.
Also, the PS2 version does look nice but the non-scrolling screens mean you don't get all the coolness factor of the other versions and who thought that adding a slow combo system to the game was a good idea? Oh wait, the same people that went on to make A New Theory. Right, never mind then.
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Post by ParanoiaDragon on Aug 11, 2010 12:08:59 GMT -5
Well, I'll go ahead & say that the dubbing in the Turbo version is terrible, but, isn't ear bleeding IMHO. At the very least, I liked Mayor Grady muh-boy! Chester & the Narrator are probably the worst, yeesh. Think back to your worst nightmare! Anyways, I still love the Turbo version best, not only for the Redbook, but also the chiptunes I feel are better then the SNES or Gen, or PS2 versions. I really like the sound chip on the Turbo, & whoever did the programming for the chip music on the game did a decent job. I hate the Genesis sound chip(though, some games have their moments, Streets of Rage, etc.), & the SNES one is a toss up, just depends on who did the music & if it just sounds like basic midi or if they took their time & made it beautiful(Actraiser for example). Really, the only thing that bugs, are the area's in the game that are choppy. Basically, it's like the old PC88 version, it's a pretty literal port of it unfortunately. However, it was my first Ys game(in japanese no less!), so I may be biased!
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Post by Rebel40000 on Aug 11, 2010 19:51:26 GMT -5
Hmm, I see. Thanks for the replies, everyone (especially for that screenshot comparison!). I think I may look into playing Ys III before OiF. Although, I think I'm going to have to make it after I get Seven, because that game comes out far too soon. Not to mention I still wanna replay Ys VI!
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Post by ParanoiaDragon on Aug 11, 2010 20:50:42 GMT -5
Oh, I might mention that Ys 3 is really easy to play thru in Japanese. It's pretty straightforward. That's actually how my first Ys experience was, with the PC Engine version of Ys 3 before they released it in the US! The only thing that held me back, was, after beating the 2nd boss, you need to walk underneath where he was, & continue walking, I'll say no more. That was the only thing I didn't figure out on my own.
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Post by Rebel40000 on Aug 15, 2010 20:45:09 GMT -5
Well, I contradict myself, because I ended up getting a copy of Ys III, and it arrived really fast, since I got it yesterday. So I said, "What the heck", popped it in, and now I'm playing it (it's the SNES version). I have to say... it really is different. Like, I knew it would be, but it didn't really hit me until I finally got to control Adol. Still, wonky controls aside (and the fact it's really hard to avoid getting hit), it's not too bad.
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Post by Rebel40000 on Aug 15, 2010 22:33:09 GMT -5
I like the SNES/SFC version. It's not bad. The biggest flaw it has over the other versions is that the collision detection is dodgy at times. Sometimes things doesn't even need to touch Adol for him to take damage. Yeah, I've noticed that a whole lot while playing. It's really hard to not take damage. But I think the game is pretty good. I just beef my levels up and get some new equipment and things get better... for the moment.
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Post by Mutagene on Aug 16, 2010 16:09:10 GMT -5
You mean hit detection that makes a grain of sense.
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Post by Ascended Mermaid on Aug 16, 2010 16:26:35 GMT -5
Boy, in my day, collision detection was WORSE! Example: Wizards and Warriors, the original for the NES. The second boss was a GIGANTIC vampire bat. He always looked in a diagonal direction, and jumping over him was next to impossible for beginners. When you'd see the bat "/", you would think that you could jump over him from the left, right? Wrong. Instead, his hit box filled the entire area, more like "%" instead of "/". That's right, those little circles in the percentage sign represent where the bat could hit you, even when you'd think you'd be safe in the blank spaces left by its "/" forward-slash shape (the bat facing up-left, his wings expanded to the top-right and bottom-left). You'd THINK you could jump over the blank spaces and not get hit, but you'd be wrong! Yeah, so when pixels actually touch pixels in Ys III, and you actually get hit? I don't call that unfair, that's game logic and makes perfect sense to me. Ys III is pixel-perfect without a doubt. Given, yes, there are unfair bosses, but there's also a reason you have rings of varying power as well!
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Post by schlagwerk on Aug 16, 2010 16:50:36 GMT -5
I laugh when I hear a gamer today try to claim that Mega Man games have sloppy controls. The fact that the hit boxes were well known and you could control your jumps freely in mid-air made the series easier than most.
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Post by Ascended Mermaid on Aug 16, 2010 17:23:44 GMT -5
Thank you Tom! Schlag, I agree entirely; I don't know who they're trying to kid, saying that Megaman has sloppy controls. Someday though, it might be cool to try hacking Mario into a Megaman game. The first Mario, at that; with his inertia, etc.; it would almost be GnG hard, if not harder! Didn't I once see a GnG/Megaman crossover hack on YouTube? I swear I did...
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Post by Rebel40000 on Aug 17, 2010 0:47:09 GMT -5
I laugh when I hear a gamer today try to claim that Mega Man games have sloppy controls. The fact that the hit boxes were well known and you could control your jumps freely in mid-air made the series easier than most. The only really hard old-school Mega Man game is the first one, anyway, and even that game isn't too hard with enough practice. Although Mega Man seems to have a little grease on his boots in that game, which can get annoying. Also, I beat Ys III late last night! It was fun while it lasted. Definitely not my favorite of the Ys games I've played, though.
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Post by schlagwerk on Aug 17, 2010 11:56:01 GMT -5
The only really hard old-school Mega Man game is the first one, anyway, and even that game isn't too hard with enough practice. Although Mega Man seems to have a little grease on his boots in that game, which can get annoying. I'll say. There's also this odd input glitch where he'll keep moving after picking up a power up. In a recent MM1 playthrough I forgot about it and sent myself flying over the edge of a platform with a weapon energy power-up on it in Wily's Castle Wait'll you play Oath in Felghana. You're gonna be blown away. -Tom My initial response to playing Oath in Felghana was "they somehow took the soundtrack and made it better"
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Post by Razorclaw X on Aug 21, 2010 21:52:44 GMT -5
The first time I played OiF it blew out the heatsink in the laptop it was running on. I was very angry... at the laptop.
OiF -- so awesome it blows up computers.
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Post by bishopcruz on Aug 27, 2010 14:32:04 GMT -5
Yeah, just beat OiF on hard after an Ys VII inspired playthough, I'll have to say I was never a bit fan of the SNES version, more er, accurate translation and nicer graphics aside. I really didn't like the music much and lord alive the game was hard as balls for an Ys III game sometimes. Could be that I was used to the TG-CD one but still...
I actually have to play though the Genesis version sometime. It seems a bit smoother than the PCE version and the music that I have heard on Youtube is GREAT. It seems like a hell of a great translation of the original music (Music from Ys version anyway) and its the only port I remember that actually has tearful twilight sounding like it's original version, it's a lot more melancholy there.
But yeah, Oath will blow your mind.
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Post by Rebel40000 on Aug 27, 2010 15:21:31 GMT -5
Oh yeah, one thing that kinda bugged me when playing Ys III, was that Adol WOULDN'T SHUT UP! I was really surprised by how much he talked, since the only other Ys games I have played is Ys I, II, VI, and currently in Seven, and other than a little bit of dialogue at the beginning of II, he's never had actual dialogue. Yet in III I was almost expecting him to tell me his life's story. I personally prefer him to stay quiet, so I can imagine what he's actually saying and what have you.
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RyuKisargi
Chryolos
Beating a Dead Horse
Bap. Bap. Bap. Bap. Bap. Bap.
Posts: 554
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Post by RyuKisargi on Aug 27, 2010 15:40:35 GMT -5
I liked the Genesis version, myself.
OiF's translation was fun, but now that the game itself is coming to something viable, I have something to look forward to.
Nightwolve kind of went batshit crazy on us, IMO.
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Post by Peytral on Aug 28, 2010 4:08:23 GMT -5
So, I just started playing Ys III, and I have one thing to say about the game...
This game has the worst boss fights ever.
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