Post by Ys Head on Mar 28, 2006 23:55:55 GMT -5
First post outside of Minea Village's walls here. I dug through the archives and found a thread on this game, but it's a bit old, so rather than regurgitate an old thread....I'll get something going on my own.
My first Falcom adventure....Legacy of the Wizard.
This game holds a special place for me. Not only was it my first Falcom title, it was also the first game I ever bought, on my own....not a gift or given to me by a friend.
I'm not sure about others when it comes to this monster. To many, the game ranks among the toughest on the NES. I recall my long days trying to find those elusive crowns and the Dragon Slayer, all hidden on that huge 200-some screen map under the family home. I spent probably a year on that game before beating it.
Sure, the ending was nothing, but at my age and after a year's time, it was still fullfilling.
Too bad, there is nothing else like this out there. Thanks to the Internet, I do know a little about the game and where it is placed. The fourth game of the series called Dragon Slayer. "Dragon Slayer IV - Drasle Family".
Broderbund from what I know, localized the Famicom (NES) port of the game for the North American market. The original (and harder) version was for the MSX.
I still emulate the game on occasion on my PC, and I still have the original cart I pop in from time to time to romp through that underground maze.
Memorable things:
-- The expansiveness of the game. That underground maze is quite large. The Internet has made it easy to obtain the entire map NOW, but back in 1990, it had to be done with pen and paper. Yipes!
-- The experimentation. I can't think of another game where one could veer off the suggestions as to what family member should be used with what section of the maze. Try the pet's area with any human character....especially Roas...downright HARD! The pet's area has the strongest non-boss monsters of the game for being the smallest section.
-- The father's section + the glove = downright Evil! Come on...admit it, you felt like chucking the controller at the screen many times out of frustration.
-- Koushirou's excellent soundtrack. I tried emulating the MSX 2 version of Dragon Slayer IV at one time late last year. Yes the music there is more 'full' sounding than the simple 'beeps and bloops' of the NES versions of many of the same tunes, the NES variants are what I'm familiar with. For what limits the NES had, it's still enjoyable to my ears.
-- I have attempted to hack this game through the help of a level editor that's out there. However it's unfinished (about 80% finished), and thanks to me being on a "Windows XP-only" style PC (the kind with all the new card types like PCIe and what not), putting anything older on here will choke up on me... I can't dual boot to Win 98/ME to run the editor and finish it off. I completely redid the huge map too.
Whew, quite a bit on an overlooked game. Probably overkill, but like I said, this title has sentimental value to me.
My first Falcom adventure....Legacy of the Wizard.
This game holds a special place for me. Not only was it my first Falcom title, it was also the first game I ever bought, on my own....not a gift or given to me by a friend.
I'm not sure about others when it comes to this monster. To many, the game ranks among the toughest on the NES. I recall my long days trying to find those elusive crowns and the Dragon Slayer, all hidden on that huge 200-some screen map under the family home. I spent probably a year on that game before beating it.
Sure, the ending was nothing, but at my age and after a year's time, it was still fullfilling.
Too bad, there is nothing else like this out there. Thanks to the Internet, I do know a little about the game and where it is placed. The fourth game of the series called Dragon Slayer. "Dragon Slayer IV - Drasle Family".
Broderbund from what I know, localized the Famicom (NES) port of the game for the North American market. The original (and harder) version was for the MSX.
I still emulate the game on occasion on my PC, and I still have the original cart I pop in from time to time to romp through that underground maze.
Memorable things:
-- The expansiveness of the game. That underground maze is quite large. The Internet has made it easy to obtain the entire map NOW, but back in 1990, it had to be done with pen and paper. Yipes!
-- The experimentation. I can't think of another game where one could veer off the suggestions as to what family member should be used with what section of the maze. Try the pet's area with any human character....especially Roas...downright HARD! The pet's area has the strongest non-boss monsters of the game for being the smallest section.
-- The father's section + the glove = downright Evil! Come on...admit it, you felt like chucking the controller at the screen many times out of frustration.
-- Koushirou's excellent soundtrack. I tried emulating the MSX 2 version of Dragon Slayer IV at one time late last year. Yes the music there is more 'full' sounding than the simple 'beeps and bloops' of the NES versions of many of the same tunes, the NES variants are what I'm familiar with. For what limits the NES had, it's still enjoyable to my ears.
-- I have attempted to hack this game through the help of a level editor that's out there. However it's unfinished (about 80% finished), and thanks to me being on a "Windows XP-only" style PC (the kind with all the new card types like PCIe and what not), putting anything older on here will choke up on me... I can't dual boot to Win 98/ME to run the editor and finish it off. I completely redid the huge map too.
Whew, quite a bit on an overlooked game. Probably overkill, but like I said, this title has sentimental value to me.