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Post by Incog Neato on Feb 26, 2008 6:15:20 GMT -5
Ooh! A "characters remaining" counter! Only a maximum of 60000 characters, huh? Dang, even with all the crap I usually type, I won't be able to use them all up. :(
Anyway, so I reinstalled the game ... and spent a great deal of time ramming Adol into monsters for moneys. :(((( I'm at level 14 or 15 and still haven't finished Rastinee yet. ^^
Also! Some of the time was spent flirting with all the old men of the village too! :D I swear, I've yet to have him go after the female characters. :3
Oh man, I forgot that all you had to do to initiate conversations was to simply go up to people. XD I'm so used to hitting the confirmation button so I kept accidentally shooting NPCs with fire. ^^; Eventually, I just shot them for the hell of things -- especially the Pikkards. I was careful not to the attack those that Adol already wooed though. >:3
Ah, good times. I doubt I'll be able to stick with it till the end again though. :/
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Post by FM-77AV on Feb 26, 2008 6:31:41 GMT -5
Reading this made me I want to play it too. Ys II Eternal is awesome! Looks at the box. Aaaaaaaah. Does anybody remember what you need to do in the fire area? That's where I got stuck last time I played it.
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Post by Incog Neato on Feb 26, 2008 7:58:28 GMT -5
:o Reading this made me I want to play it too. Ys II Eternal is awesome! IT IS. I really admire and adore the amount of detail that went into the backgrounds and stuff. *__* Every time I play this game, I have a tradition to knock the apples off of the counter door over at Flair's clinic and also to harass the doves (or are they pigeons? D:) in the attic. XD Shoot fire at the kid you have to escort back to Burnedbless (or however you spell it.)? Aside from the kid (Talf, was it?), I also remember there's a poison area and the Black Pearl there! I'm surprised you didn't ask if I was playing the game with the WoW OST or not! :O I actually forgot about firing up that soundtrack once the Moondoria BGM started playing. I so love that music. TT~~~ Oh yeah, I forgot to mention that the difficulty of the game dramatically increases when you can't see where the heck you're going on the 3rd floor of Rastinee. @_@ I mean, the place is dark enough as it is but when the walls disappear on you cuz of graphics/colours glitching, navigation gets even harder! I don't know how many times I ran into a deadend trying to get away from those armored monsters!. >_< What's hilarious was that I got past them armored evils without a scratch to get to the chest with Light Magic but ended up dying while attempting to get out of the area cuz there were 5 - 6 of them BLOCKING the path. ^^; My Adol wasn't equipped to handle the group and I didn't have the teleport magic at that time so whoops! XD About the colours going nutty in the game -- I THINK I got around that by using something called D3DWindower. I take it it works exactly the same way as that other program mentioned in this forum. :D !!! Forgot to mention that I'm playing the English patched version. :D I am amazed at the quality of the translation so far and I'm also really impressed to see that Nightwolve and Deuce went out of the way to maintain all the font faces of the original or at least use similar ones. *_* Really polished stuff; so much that it looks like professional work. I like it lots!
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Post by FM-77AV on Feb 26, 2008 10:12:28 GMT -5
Wow, that's a really strange problem you have there. I haven't encountered it myself but then again I haven't tried that game on this computer, even. But I am familiar with that thing where they blocked the exit after getting the light magic - exactly that happened to me too! And D3DWindower, eh? Such a strange coincidence that you mentioned that right now. I was playing Brandish 4 PC earlier today (right after my previous post in this thread), and my widescreen monitor does not like full screen 4:3 resolutions, and it doesn't have a windowed mode! This will be tried.....by me! Thanks! I tried some program called 3d Analyze to force windowed mode, but it ignored my request! Other than that though, that seems to be an interesting program (can disable textures and force wireframe mode and all sorts of crazy stuff). About the WOW music, for some reason I thought you meant to play YsF with it, even though you were clearly talking about Ys II. My mind must have slipped...or something. Whoa, thinking about Ys II Eternal makes me feel all warm and fuzzy inside, the first time I played that game, everything was so comfortable and perfect! I still get that feeling whenever I think of it. Something strange with Deuce's translations is that I'm so familiar with the way he writes after all that he's posted here so whenever I play those games, it feels like HE's the one saying everything, rather than the characters in the game. Maybe it's Deuce's plan, he wants us to think of him when we play the games he so nicely translated for us, hehehe!
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Post by Incog Neato on Feb 27, 2008 17:37:51 GMT -5
I tried some program called 3d Analyze to force windowed mode, but it ignored my request! Other than that though, that seems to be an interesting program (can disable textures and force wireframe mode and all sorts of crazy stuff). I tried it when I was attempting to play StarCraft: Brood War. The game was HIDEOUS on full screen so I was desperate to find something that made the game less ugly. Sadly, it didn't work with the game but there was a DXWin or something that did! :D Well, actually, it'd be sort of scary if he wrote or spoke the way the characters did in the game. ^^ I mean, Ys games aren't exactly known for great dialogue. ^^; I'm by no means knocking the translation but I'm just saying that he only had so much he could work with. I'm simply glad that everyone sounds natural and man, I adore the silly things that the villagers say when you shoot fire at them! ^O^ "My ass is on fire!" "M-my beard is on fire!" "Don't!" "Are you trying to kill me!?" Oh yeah, I'm in Burnedbless now! I couldn't remember how to visit the Roo's Den for the life of me. ^^ What's more funny is that I aimlessly managed to find my way to Lava Village. O_o; Sadly, making the trek back to the entrance of the dungeon was harder as I got lost. XD Anyway, I visited the Roos~ and now off to rescue Tarf! :D (And do some major grinding since I'm at level 22.) Lordy, I'm sad to admit that it took me about 6 tries to defeat Tyalmath. I'm playing on Normal mode too. For the first few times I died, I was wondering if I was doing anything wrong. I checked a walkthrough and discovered that I had the right strategy so WTF? X_X;;; It turns out that it was just a horrible timing issue (and it didn't help that the boss kept landing on Adol). Hey ... The meat's alive? D: Oh yeah, Tarf can level up, can't he? I ... can't figure out how. :I With Feena in Ys Eternal, it was easy because of the Mirror but in this ... :/
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Post by duke4711 on Mar 2, 2008 0:04:16 GMT -5
After playing four games that deuce translated, I have to say that his translations are better than most games that are officially released. For example, I just started playing Legend of Heroes for PSP and some of the dialogue in that is pretty bad, they could've done a better job with a lot of it. Seriously, developers should hire Duece to translate the games they bring over here!
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Post by FM-77AV on Mar 2, 2008 8:05:23 GMT -5
Yeah, the LOH PSP games are famous for their bad translations. Maybe they're worse than Zero Wing !
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Post by Ascended Mermaid on Mar 2, 2008 10:27:34 GMT -5
The worst part of the LOH translation isn't the fact that everyone talks like they're on AIM, but the fact that new lines start in the middle of many sentences, and then you have new lines for just the periods. Oh no, I just remembered, there's one part in the first game where the dialogue actually *backtracks* and Avin says something from way back in Chapter 1, when you're way ahead in the game. I thought that was unforgivable. Also, what's the deal with the "live meat" in Ys II Complete? The secret items baffle me.
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Post by Incog Neato on Mar 2, 2008 10:30:55 GMT -5
Yeah, the LOH PSP games are famous for their bad translations. Maybe they're worse than Zero Wing ! ;) I only tried a bit of the second LoH game released and at least that one was in *English* not Engrish. And you know, I'm pretty sure there are things worse than Zero Wing too. D: Also, what's the deal with the "live meat" in Ys II Complete? :o The secret items baffle me. Yeah, I have no idea why that guy was walking around with raw meat either. At least everyone else that gave Adol gifts gave him COOKED food. :P But then, it's not like it'll be hard for Adol to cook the meat seeing there was heat everywhere. XD In fact, I bet that the raw meat was all toasty warm by the time he left Burnedbless!
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Post by Red Hairdo on Mar 5, 2008 14:31:57 GMT -5
I remember I maxed Tarf's level. When his level grows up, he throws pellets/ seeds or whatever. To make him level up, hmmm... there was something.... I think you had to weaken a monster A LOT. Then somehow Tarf could kill it. Though I DO remember I didn't have any big trouble at all to level him up. So it must be something simple.
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Post by duke4711 on Mar 7, 2008 14:16:32 GMT -5
Just out of curiosity are the translations in all three of the Legend of Heroes games as bad as the first one? Also, can anyone recommend a good RPG for PSP? I just got the thing about two months ago and I don't really know that much about the games. The only games I have are Dracula X, Lemmings, and the first two LOH. Thanks in advance.
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Post by FM-77AV on Mar 7, 2008 16:34:52 GMT -5
I've heard the later two LOH releases feature a somewhat better translation. Somewhat in this case means very little.
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korzic
Chryolos
Hmm, something feels off...
Posts: 697
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Post by korzic on Mar 26, 2010 0:45:16 GMT -5
Oh yeah, Tarf can level up, can't he? I ... can't figure out how. :I With Feena in Ys Eternal, it was easy because of the Mirror but in this ... :/ My apologies for bumping this, but I'm very curious to know how long it takes to level Feena in Ys Eternal. In Ys Complete, I've leveled her up twice with just four kills, but despite having her kill 30-40 more knights on the mountain path, she has yet to level up again.
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korzic
Chryolos
Hmm, something feels off...
Posts: 697
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Post by korzic on Mar 27, 2010 15:10:47 GMT -5
Oh yeah, Tarf can level up, can't he? I ... can't figure out how. :I With Feena in Ys Eternal, it was easy because of the Mirror but in this ... :/ My apologies for bumping this, but I'm very curious to know how long it takes to level Feena in Ys Eternal. In Ys Complete, I've leveled her up twice with just four kills, but despite having her kill 30-40 more knights on the mountain path, she has yet to level up again. Nobody can answer this, hm? Mind you, my problem is not killing too few enemies before the Mirror shatters, as it actually is possible to return to Minea to buy more in the Complete version (I'll post more about that and some other glitches in the Ys I section a bit later). Rather, it seems like Feena may max out at level 3 (technically, her level and EXP status never change in this version), or she needs to kill an abnormally large amount of enemies to level up further. Oh, and since it seems it was never fully answered here, I may as well also mention that the way to level up Tarf is by first giving him some "gifts" (he mentions that he's hungry), and then he should throw rocks after that. At least, I think that's what you need to do, as I've never bothered to fully level him.
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Post by Alice on Jun 5, 2010 15:37:19 GMT -5
Played Complete.
Finished yesterday. Climactic. Missed an item, wanted to go back and get it before the Darm fight but where I saved locks out warping.
Thus, will play again on Hard mode, with music off, possibly as a letsplay or simply recorded gameplay right on YouTube.
Question: there's space for another row of items in the inventory that is never filled, does anything actually go there?
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Post by Alice on Jun 5, 2010 17:02:18 GMT -5
I tend to like game music by itself better than that music being played in-game.
And what items are those?
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korzic
Chryolos
Hmm, something feels off...
Posts: 697
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Post by korzic on Jun 5, 2010 18:29:36 GMT -5
In Ys I Complete, you only have the Beastiary Potion and A Piece of Paper in the bottom row; nothing else, despite what it looks like.
For Ys II Complete, however, there is more than just the Cranberry and Beastiary Potion in the bottom row. There are four "special" foods that you can get by giving gifts to certain villagers. I'm going off memory here, but I believe the villagers are the pikkard girl in Rance, her brother, Nash in the Lava Village (see the picture several posts above), and Zalem (the weapons/armor dealer in Ramia Village).
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Post by schlagwerk on Jun 5, 2010 19:46:15 GMT -5
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Post by Incog Neato on Jun 5, 2010 21:58:49 GMT -5
Oh, wow... I didn't know those existed at all! But weren't you bothered by the empty spaces in your inventory that were still empty by the end of the game? :O
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Post by Incog Neato on Jun 8, 2010 2:21:58 GMT -5
Because they were all in the middle, and because Ys 1 left those spaces empty, I just assumed they were SUPPOSED to be empty! D'oh. ^^ I only discovered that there those spaces could be filled when I apple'd the little Pikkard girl to death. Well, not to death but I kept giving her stuff non-stop. ^^;
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