Post by Copyrighted Name on Jan 22, 2009 20:17:53 GMT -5
On the Japanese Wikipedia Ys IV article, there is a section that appears to deal with the game's reception. I don't wish to impose, but would anyone care to give a general outline of what it says? I've included a link below. The text in question is in the first subsection at the point the link takes you in the page.
Post by ParanoiaDragon on Jan 23, 2009 1:52:36 GMT -5
Most people I meet who like the Ys series, 90% prefer Dawn of Ys. While MotS is a good game, it felt messy to me, not sure how else to describe it, but it's my least favorite Ys(waiting for 5 to be patched so I can play it in english, maybe 5 will be my least fav?). I hope Falcom someday makes their own version of Ys 4. As for Dawn of Ys taking advantage of the CD tech., it's good looking but, when I think of games taking adantage of what can be done on the Turbo CD, I think of games like the Legend of Xanadu series or Saaphire.
Ugh I didn't draw any of those comparisons when I played Mask. While I prefer it over Dawn, I still think Dawn is a great game. As GMF mentioned earlier, Dawn should have been Ys 5, and what we have as Ys 5, should have been a gaiden game or something.
I am taking Dawn to work with me, so I can listen to that soundtrack while I drive around.
Pfft. What does Wyrdwad know? Here's a real translation -
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Sorry, I wanted to do that
(Japanese->English->Korean->English, if you're interested)
Post by Copyrighted Name on Jan 23, 2009 15:43:10 GMT -5
Whoa.. this answers a lot of questions...
Anyway, in some ways DoY does feel a bit fanservicey, but it has plenty of original stuff to make up for it. As for Mask of the Sun, the same article actually states a lot of criticisms of that game, most of which are really quite true, to be honest:
- Poor balance. The equipment and blacksmith shop's rates are considered too high and the enemies are very fast and aggressive.
- Gameplay systems are not used effectively. The magic is mostly useless, the next line I can't make out through the garbled Google translation, and the poison status is only used for one kind of enemy (which only shows up in one area of the game).
- Can't make out this one either. Something about Falcom's rough draft.
Storywise, there are some things I liked about Dawn and some things I liked about Mask.
Post by Red Hairdo on Jan 23, 2009 18:27:36 GMT -5
Wow, I never knew DoY was once the canonical version.
But I think I know the reason for Falcom considering MotS as the canonical one. That Perfect Data Book was released after Ys VI, when the series actually got resurrected. To sell Ys games, or games in general, Falcom (and whatever company) puts heroines to the game. They and their relationship with Adol adds a lot of sauce. But with an ending like DoY's, all of that is lost a lot, it gets "spoiled". Not good for sales. That's a theory I just came up with anyway. So whatever, I'm just kind of supposing things.
The final boss varies between Mask and Dawn, which creates a dramatic change in the plot aswell.
The fate of Sera, the Seer, in Ys I, however, varies between each and every version of the game. I don't know whether she OFFICIALLY dies, or if she's just kidnapped, but some tragedy always befalls her. :3
Last Edit: Jan 24, 2009 3:37:52 GMT -5 by Unsavory
Post by Copyrighted Name on Jan 24, 2009 9:09:40 GMT -5
As far as I know, she dies in every version except the Turbografx version. The catch, of course, being that that was and still is the most popular and recognized version of the game, meaning that a lot of people wouldn't see any contradiction.
Technically, Lilia does die, BUT she gets brought back to life. Something similar happens to Leeza much earlier in the game.
Post by Red Hairdo on Jan 27, 2009 16:10:23 GMT -5
xD The PS2 version is a port of the PC's, so you should have expected that. xD
About Sarah, though, there's one REALLY strange thing.
She dies in every version of Ys I, except TCD/PCE's. (And the anime, in which she "dies" [petrified], but returns [unpetrified].) But in all versions of Ys IV, that is, both Ys IV MotS and Ys IV DoY, she is ALIVE. xD
There's no Ys IV in which she's dead. (As for the PS2 version, Adol doesn't even get to return to Esteria, so that version stands in a neutral position regarding that. ... Such a lame Ys IV version, because Adol doesn't even get to see Lilia! xDDDDD)
So, whenever I'm reminded of her, I think of her alive. No Ys I version revealed HOW she died. Petrification could have been it. And unpetrification after the events in Ys I, making it possible for her to still be breathing in the Ys IVs.
Post by Copyrighted Name on Jan 27, 2009 20:25:47 GMT -5
Sarah is very much dead in MotS. The fortune-teller that lives in her house even says she wishes Sarah were still alive, because Sarah was a much better fortune-teller than she was. Heck, Sarah being dead is probably the only reason MotS is canon.
Post by Copyrighted Name on Jan 27, 2009 22:42:04 GMT -5
...Y'know, I don't recall Ys Complete telling you how she died, but that's EXACTLY how I assumed she died. I mean, how ELSE would you kill someone with medieval-era technology? (Well, I suppose you could club them or burn them, but that's kinda lame. )