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Post by Red Hairdo on Mar 19, 2009 12:55:25 GMT -5
And I knew you'd be happy about this news, Wyrd, but imagine they announced it for DS. ... Now you feel the pain we do, Mr. PSP. LOL!! XD I swallowed some saliva amidst the laughter. XDDD *cough* Great read XD *cough* *ahem!* Well, anyway... Now my thoughts on the matter... (tu-du-du-dum ) I see pros and cons. Pros - There is a good chance it will be eventually localized; - Plug 'n' play; - Portable, so play anywhere. Cons - Less likely for a translation patch to come INCASE the game isn't localized; - Not-as-good graphics, sounds etc. (but it may still be awesome). Overall, I think that's it. Also if there's a multiplayer mode, it will definitely work out best in the PSP, since it isn't very good to share a keyboard and screen with 1 or more people to play a game. And creating a LAN is difficult... people can't just bring in their PCs somewhere so easily. xD With the PSP, just turn the "WLAN" on and find someone, if you have someone to play with. With your own screen and controls. Anyway, no matter what, Ys SEVEN is Ys SEVEN, don't forget that. At least for me, what matters the most is the game itself. So cheer up!
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Post by Varion on Mar 19, 2009 13:01:27 GMT -5
- Not-as-good graphics, sounds etc. (but it may still be awesome). I don't think sound is really going to be an issue, with headphones the PSP is capable of producing just fine sound quality. Sure, it's not going to be 5.1 surround sound capable, but I doubt a PC version would be either. And while Ys 7 may be Ys 7, I'm against things that would prevent me from enjoying that to its full - and an uncomfortable handheld would most certainly do that.
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Post by Wanderer From Ys on Mar 19, 2009 13:16:24 GMT -5
I'm not going to worry too much about this until there is an English version on the horizon. Otherwise I'll never be able to play it. I'm still worried about the how good it can be on PSP. I know everyones response is that Falcom didn't handle that port, but Konami isn't digicube or interchannel, they are one of the best video game companies out there. Also if there's a multiplayer mode, it will definitely work out best in the PSP, since it isn't very good to share a keyboard and screen with 1 or more people to play a game. And creating a LAN is difficult... people can't just bring in their PCs somewhere so easily. xD With the PSP, just turn the "WLAN" on and find someone, if you have someone to play with. With your own screen and controls. I really don't understand where you are coming from with this. Hook up an extra controller to your pc and you are good to go. To play local on psp you are going to need a second psp, and possibly a 2nd version of the game. How is psp at an advantage over pc, or even console in this area?
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Post by Varion on Mar 19, 2009 13:20:28 GMT -5
I'm not going to worry too much about this until there is an English version on the horizon. Otherwise I'll never be able to play it. I'm still worried about the how good it can be on PSP. I know everyones response is that Falcom didn't handle that port, but Konami isn't digicube or interchannel, they are one of the best video game companies out there. That they didn't put their full weight into it is pretty much the only explanation - all of Falcom's other PSP ports suffered nowhere the issues that Konami's Ys 6 did, especially the loading times. The PS2 version was the same, even the voice acting they inserted was poorly done and tacked on.
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Post by Red Hairdo on Mar 19, 2009 13:26:12 GMT -5
Hmmmm, I agree one would have a greater number of control options if the game was for PC... you could use a keyboard, a PS2-modeled game pad or anything else...
But I think the PSP is good enough. It has the regular directional pad and the directional stick too.
I mean, to me, the only thing better than that is a PS2-modeled controller, but I know it's easy to get used to it. When I started playing Ys VI on the PSP, I first thought it was... bad. "The analog isn't so good..." I thought to myself. But by the time I reached Grana-Valis Mountain, I already was controlling Adol exactly the way I desired. =)
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Post by Varion on Mar 19, 2009 13:43:25 GMT -5
Oh they're disappointed alright, the site was absolutely crawling under the weight of it all before.
I like how some people seem to think moving to a handheld will decrease piracy. Just about everything except wyrdy who has a PSP 1000 or 2000 uses custom firmware now, it'll do nothing of the sort.
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fuyuko816
Dinvel
The Yuki that has never seen Yuki.
Posts: 89
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Post by fuyuko816 on Mar 19, 2009 13:50:19 GMT -5
Could someone list games that were originally launched for portables and got ported to PC? I don't remember one title at least with that case.
Bad move Falcom... (''º[]º)
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soylent
Dinvel
VGM addict
Posts: 95
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Post by soylent on Mar 19, 2009 13:52:30 GMT -5
Disgruntled Japanese fans could be a good thing. If Falcom are going to buckle under any kind of pressure I'd say this is where it has to come from. Importers and a few measly ports aside.. Japan is their market.
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Post by Falcom Director of Fanservice on Mar 19, 2009 13:52:58 GMT -5
Yeah, shit sucks. =[
Ah well, hopefully the general air of disappointment will convince them to consider less niche markets.
Edit: SOYLENT!!!! *Fist shaking*
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soylent
Dinvel
VGM addict
Posts: 95
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Post by soylent on Mar 19, 2009 13:54:52 GMT -5
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Post by nectarsis on Mar 19, 2009 14:01:07 GMT -5
What has to be remembered is frankly this is a business decision. The psp has been selling like crazy in japan for some time, GREAT place for them to put a flagship series from a financial standpoint.
I for one have never played any Falcom PC game *hides from the inevitable backlash*, though I would def like to someday. I can see why many fans are angry/sad, but I am personally happy. I LOVE my psp, the beter chance at a localization, and the possibility of Ys 1&2 Chronicles coming over also (hopefully fixing the flaws from the DS game).
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Post by FM-77AV on Mar 19, 2009 14:30:31 GMT -5
Xanadu Next came out for N-Gage first, then it got released for PC six months later. But another company handled the Xanadu Next port, I guess... but still. Also worth noting is that Xanadu Next for N-Gage was quite a bit different from the later PC version. BUT! Judging from screenshots, Xanadu Next for PC originally looked like the N-Gage version, which indicates that Falcom made some big changes later on.
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Post by Falcom Director of Fanservice on Mar 19, 2009 14:38:10 GMT -5
How'd Xanadu Next for PC sell?
I presume betterer than the N-Gage version, at least.
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Post by FM-77AV on Mar 19, 2009 15:05:31 GMT -5
Xanadu Next for N-Gage was developed by ScriptArts, which is a japanese developer. They've made some Falcom cellphone games.
And the N-Gage itself was never launched in Japan.
Also, Xanadu Next was never released in Europe (I'm quite certain of this, but not by 100%), despite being published by Nokia themselves, which is a European company. It had zero marketing, and was not properly bug tested. It was also delayed by months upon months, and never had an "official" release date (i e it went for sale when the stores felt like it).
The ONLY place I've ever seen it for sale was on Ebay. The Xanadu Next board on the official N-Gage forums was by far the least active one of them all (they had one board for every game released for the N-Gage).
A beta of the game was leaked onto the Internet a long time before it came out (I think at least six months, but I don't remember). The thing is, that nobody knew that this was a beta, and it was "advertised" as the full version. Why? Because nobody downloaded it. Nobody cared about it or knew what it is. Even when the game had been properly released, it took at least three months before a full cracked copy got released on the net. The enclosed nfo file acually noted though that this is the retail copy of the game, so that particular release group did have a clue of what they were releasing.
The Xanadu Next launch was an absolute disaster, and only Ys VI PSP (Europe) can compare to it.
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Post by Yakra on Mar 19, 2009 15:43:10 GMT -5
The Xanadu Next launch was an absolute disaster, and only Ys VI PSP (Europe) can compare to it. They were never seen in Europe because they flooded Pakistan? I saw quite a few copies of both here, much to the bafflement of the masses, who had no clue, nor any interest, in either of the games! Is the copy that I own the very same one that was bought in the brick and mortar store, adoru? X'D
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oath
Rescoyd
Juuha! Goushouzan!
Posts: 64
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Post by oath on Mar 19, 2009 15:46:02 GMT -5
Jesus Christ. This is a HUGE stomp in the nuts for longtime fans. Im happy though, just a little peeved that the graphics wont be all that great.
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Zoelius
Wilewarer
IF you play Blazblue on PS3 add me.
Posts: 441
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Post by Zoelius on Mar 19, 2009 15:46:15 GMT -5
Damn, this is rather disappointing, wish they called it Ys Portable instead of Ys Seven. I was hoping this for PC, if not PC then one of the next gen consoles. (Well I guess this should be expected, since their Sora no Kiseki were selling like hot cakes on PSP)
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Post by FM-77AV on Mar 19, 2009 15:59:36 GMT -5
I think it makes sense that they are making it for PSP however (even though I am a bit disappointed). Falcom are unable to make the games as good looking as they are expected to be today. That's why they chose the PSP. It's perfect for them. It's a very long step back in technology. That's where they've been standing for the last eight or so years anyway. Zwei 2 may be the best looking game they've made so far, but when you think about it, it's just another 2002 game, with bloom lighting slapped onto it. If they kept making pc games that looked like they've done so far, people would overlook them, and get the prettier games instead. Because pc gamers want to play games that will push their powerful hardware to the max. On the PSP, people don't have these expectations, so the games get all the attention they deserve there. Falcom have also been reluctant to making new engines for their games, for many years now. I guess they cannot afford making a better one. Hopefully they will use another one for Ys 7, and even so it would not take as much of an effort to make a new PSP engine than a full fledged Unreal Tournament 3-esque engine for the pc.
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Post by Falcom Director of Fanservice on Mar 19, 2009 16:07:06 GMT -5
Oh man, that was well played Seldane! It's been awhile. =]
*Respekt Knuckles*
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Post by Varion on Mar 19, 2009 16:10:40 GMT -5
Part of me is expecting Ys 7 to run on the Ys I & II Complete engine, for some reason. I hope it doesn't.
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