|
Post by Red Hairdo on Jun 21, 2012 15:42:37 GMT -5
By the way, it's no different from what happened to psycoblaster here in ALoY when he was hacking/translating Ys DS and Ys II DS, only to then Altus come in and license it. He didn't ever SHOW up in ALoY since then. Same with what must be happening to poor doppiapunta now: even though having the PC Ys games being finally getting recognition and being licensed, I'm sure his patch not being the only way to play Ys Origin anymore must really... hurt. All his work being slowly forgotten, he must think (although I'm not forgetting it, and am forever thankful to him and everyone else involved).
Pretty much no hacker would want to start working on a project that another hacker already started working on. What would be the point, for that hacker? For the other person to finish the project before him? Or cause the other hacker the same kind of frustration? I don't think so.
|
|
|
Post by Red Hairdo on Jun 21, 2012 15:45:29 GMT -5
Ah that sucks. You mean the Expert version is not the one getting the patch? I figured it would be since apparently the original is supposed to be too easy. And the Expert one is not really that hard, but more like normal difficulty. ... Can anyone who played these games give an accurate confirmation of the difficulty levels of these two versions? Is the original really that easy and the expert just right? Well, I don't know which one is (was?) being worked on, but if I had to guess, it'd be the original Ys V, simply because it's more accessible. Not everyone wants a challenging game, after all. Some will probably play it just for the story, and of course, I'll be trying to find glitches (difficulty can get in the way of that, sometimes). Who knows, maybe the Expert version is the one being translated, but I don't see anything other than a passing mention of it on the project page. As for the difficulty, I'm not sure about Ys V Expert, but the original one is indeed a bit on the easy side; I don't think it's too bad, though. I did give Expert a quick try, and saw that the enemies moved faster. I think their strength/defense might be higher as well. Aside from that, there's also a Time Attack mode in Expert (probably need to beat the game first, though). Dunno if there's anything else new or not. Yup, gotta beat the game first. But that's not all: theres some secret area of some sort near the end of Ys V Expert where you face a LOT of secret enemies. Never played any version to the end, so I don't know more than that. From what I played, by the way, Ys V Expert also seemed very, very easy. But fun nonetheless.
|
|
|
Post by Ascended Mermaid on Jun 21, 2012 15:49:23 GMT -5
New stuff in Expert:
- Enemies are harder, which means that you will have a legitimate excuse to use your shield.
- There is a secret "arena" where you can earn more magic stones for alchemy (or whatever the actual terminology is in this game).
- Boss Rush / Time Attack
Plus some minor differences. I could've sworn that in either of the versions, hidden items (such as alchemy stones) could glimmer briefly to allow you to find them easier. Maybe there's a special item that allows this, but I haven't been able to recreate the effect.
|
|
|
Post by yotaka on Jun 21, 2012 16:07:44 GMT -5
Yeah, it's alchemy. For bonus points, the term Philosopher's Stone does come up. The secret dungeon is also accessible very early on in the game. I've never tried clearing the area when it's first available, not since my one attempt ended in utter humiliation. Maybe I'll give it another try sometime after doing some ridiculous jewel grinding.
|
|
|
Post by Sinful on Jun 22, 2012 0:16:42 GMT -5
Not everyone wants a challenging game, after all. How true you are. ... But I get the felling it's not some, but most don't want challenging games. Where do I stand? Well my moods change all the time when it comes to difficulty (and I'm no masochist... at least not yet >_>). But it's usually between around a nice well balanced average difficulty and a well balanced very hard difficulty, is where my preference lies. ... if something is way to very easy, then that's where I find enjoyment suffers (even if a game is still fun regardless). From what I played, by the way, Ys V Expert also seemed very, very easy. But fun nonetheless. This is exactly my point. If the Expert game is still considered very, very, easy. Then doesn't this render the even more ridiculously easier version obsolete? In my books it does.
|
|
|
Post by Red Hairdo on Jun 22, 2012 0:35:50 GMT -5
Actually... It's more like this: A game is easy, and another is easier. But deep down they are the same things: easy games. An easy game is an easy game, no matter how easy it is. Basically I mean both are fun without really challenging you. I personally played both versions, and I wondered for long why Expert was called that, as at first I didn't notice any difference, then learnt that Expert was supposedly harder. So in the end, they are the same.
|
|
|
Post by Sinful on Jun 22, 2012 10:31:11 GMT -5
|
|
|
Post by Red Hairdo on Jun 22, 2012 13:56:08 GMT -5
I tried Ys V Expert before Ys V, because I like challenges. Saw the game was normal-easy, so then I checked the normal Ys V. Saw the game was normal-easy too, and I didn't spot any difference at all back in the day.
Also, if you are to look at games that way, pretty much NO game will be hard. But I can remedy that for you if you want: on Gurumin, you'll see you'll have only 2 difficulty settings at first (Beginner and Normal). By the end of it, you can unlock another 3: Hard, Happy then Crazy. You'll see on Beginner and on Normal it's too easy. On hard it's OK. On Happy, it's ... respectably hard. Gurumin on Crazy Mode, however, is the hardest game I have EVER seen in my entire life. And believe me, I'm a sucker for SERIOUSLY DIFFICULT games. I guarantee Gurumin will way more than satisfy you on this. And don't worry, it's worth playing the game in each difficulty (you can carry over some items unique to the difficulty level per playthrough -- meaning at least one item, and some other things which you'll get to see.)
|
|
|
Post by Sinful on Jun 22, 2012 21:26:25 GMT -5
I tried Ys V Expert before Ys V, because I like challenges. Saw the game was normal-easy, so then I checked the normal Ys V. Saw the game was normal-easy too, and I didn't spot any difference at all back in the day. Well that certainly clears things up big time + cheers me up. Thanks. About Gurumin. I read you mention about the extra unlocked difficulty levels before, and I got excited about it then too. And yeah, I plan on playing through all the difficulty levels too just like you, as it's something I like too. ie. I almost always start with normal difficulty first for any game (unless it's too hard and/or I just want to familiarize myself for just a bit first with an easier difficulty setting), and then move on through all other difficulty levels if the game is of great interest + of high replay value to me. Though I don't always go to the next difficulty level after each time I beat one difficulty setting. As sometimes I usually only do it when I feel that I'm ready for the next challenge (This is what I did with the Shining Force Trilogy, as I took my time moving up through the game 4 difficulty levels per each Scenario as i felt I was finally comfortable enough to move on to the next level). Hence why I'm not exactly a masochist yet. Monkey?! Er, no thanks. No offense or anything, but I usually have a thing against a too heavily monkey themed game or movie. ... Same with clowns. ... In fact, they both basically seem the same to me. But I'll take your word for it that it's a hard and possibly good game, anyways.
|
|
|
Post by Sinful on Jun 23, 2012 12:11:28 GMT -5
Monkey? xD I didn't link to that one. What you saw was an ad for some other game. XD Thank goodness you cleared this up. As that Monkey game made me seriously question your tastes in games. And you being the main mod and all here, it being a serious thing. Yeah, I accidentally stumbled upon a video of this game on You Tube awhile back. Seemed very unique and cool. Only I just don't have the mood these days to try something like this yet?... I'm sure if I forced myself to keep at it I'd get addicted to it, but why when I got LoH: TitS, the Ys series and a ton of other Falcom games I've just yet began to start playing? Oh, one hard game everybody in the STG/Shmup genre knows for it's legendary difficulty if... Gradius III Arcade (not the way easier/butchered SNES version). Actually, this is my fave Gradius game despite it's difficulty and me not being able to beat it yet, if ever (Gradius Collection is also what made me buy a PSP ASAP). I just have way to much fun playing it to worry about whether I beat it or not.
|
|
|
Post by schlagwerk on Jun 25, 2012 12:06:12 GMT -5
Ugh. Gradius III, really? Talk about hard to the point of not being fun. SNES version wasn't butchered, it was fixed.. though still a little too easy. (even when compared to other SNES shmup ports) Gradius II was the best.. unless you are including home games. Then it is Gradius Gaiden.
|
|
|
Post by Sinful on Jun 26, 2012 1:06:52 GMT -5
Ugh. Gradius III, really? Talk about hard to the point of not being fun. SNES version wasn't butchered, it was fixed.. though still a little too easy. (even when compared to other SNES shmup ports) Gradius II was the best.. unless you are including home games. Then it is Gradius Gaiden. Gradius III SNES was fun... until it got very boring real fast. There just not enough depth & variety to that game, hence replay suffers big time. And there is no reason for people bitching about the difficulty of III AC, since the PS2 & PSP versions of it have extra easier difficulty settings then the Arcade version for those that want to warm up to an easier pace.... but in no time you'll be playing only the normal difficulty and up only because it's just not that hard after you put in SOME playtime & effort. Part III is mad under rated & misunderstood. I started playing this series with all the major 2D games basically at once. Because of this I don't have any series nostalgic bias toward any... actually, the harder games, like part III & IV AC, I focused more on a tad later after I got he hang of the easier games like part II for Arcade. Thus when I went to part III it felt like the natural step up in difficulty it should of been. Part III's really not that hard once you learn how to walk first in that game (yes, the fire stage in far from impossible... but I sure didn't think so the first time. And now it's like my most fave level)... I find part IV harder. Though past loop 1 in part III looks pretty insane to me at the moment out of all other Gradius games past loop 1!!! Part two for Arcade is very good too, just that part III was the next step up in difficulty (At one point part III was just as hard if not easier then part II AC, but the first test people complained that it was too easy... so they FIXED it ). My fave Gradius games are the Arcade versions of part 2, 3, & 4. Followed by Gradius Gaiden. ... I still play part III SNES every now and then mostly because it's another version of part III Arcade that I love so much more.
|
|
|
Post by Ascended Mermaid on Jun 26, 2012 3:19:43 GMT -5
I started with Gradius III arcade. It really isn't as bad as everyone says it is. It's right up there with Sexy Parodius in my list of favorites, though Sexy Parodius is a lot easier than Gradius III. My favorite characters are the pig, and the male stick figure; go figure, the ones that make the game easier because you don't break from the action if you die. My favorite level in Gradius III has to be the bubble level.
|
|
|
Post by schlagwerk on Jun 26, 2012 12:05:15 GMT -5
I've 1cc'ed the first loop of III AC as well (with slowdown enabled in the PS2 port thought). The Gradius effect is at maximum force in III, in areas like the fire level and the end of the game. Easier or not, III SNES is more fun to me because one mistake in a bad area doesn't mean a forced restart.
|
|
|
Post by Xalphenos on Jun 26, 2012 12:12:35 GMT -5
I love this forum.
|
|
|
Post by Sinful on Jun 26, 2012 21:25:08 GMT -5
The Gradius effect is at maximum force in III, in areas like the fire level and the end of the game. Yeah tell me about it, lol. I still big suck at restarts for this game, unlike the other Arcade Gradius games or Gaiden... why I try very hard not to die. Easier or not, III SNES is more fun to me because one mistake in a bad area doesn't mean a forced restart. Yeah, but for Gradius III SNES, I basically got to a point where I'm only happy with one crediting the game or nothing. Thus why I don't care at all about the easier restarts, or even the Gradius affect anymore. Cause one death means I reset the game for the most part. But at least now I know why you love the SNES version more. And it is a very sound reason too. Yeah, this place seems pretty chilling? .... What were we talking about again? ... Meh.
|
|
|
Post by Red Hairdo on Jun 27, 2012 2:23:56 GMT -5
Monkeys and Ys V.
|
|
|
Post by yotaka on Jun 27, 2012 9:52:25 GMT -5
It would almost be worth it in a remake if we could get some imaginative Indy-esque puzzle/trap sequences in Kefin. Oh, and Adol would get a lightsaber for his strongest sword with some mumbo jumbo about it being produced via alchemy. Almost worth the monkeys.
|
|
|
Post by Xalphenos on Jun 27, 2012 12:05:00 GMT -5
But they have to be shitty CG aliens that completely clash with and distract from the background.
|
|
|
Post by rx782 on Jul 15, 2012 19:10:30 GMT -5
Things like that (not wanting to pick up an already taken project) has already happened with ALoY member rx782 as he talks about that and other things in his blog of his (oops, except apparently he deleted the entry. But it was basically a long rant as to why translating games/animes sucks. I tried to retrieve it with wayback machine, but apparently the last snapshot it took was in 2009, so it isn't here. I sensed a disturbance in the force. Yeah, I realized I could have offended a few more people than was worth it, but what I'm talking about doing now is a perfect example - been spending weeks looking for someone to take a look at the Team Muramasa games. Just because you have interest doesn't mean you have the ability, and just because you have the ability doesn't mean you have the interest. And even if you have interest and ability, doesn't mean it'll work out due to a million other reasons, the least of which includes real life and getting along with your teammates and unforseen brick walls on any end of the spectrum. I'll edit my post a bit and unhide it.
|
|