|
Post by HJ on May 22, 2010 3:34:26 GMT -5
Reminds me of Squeenix and FFI/II. Guess good old Falcom can be greedy too.
|
|
|
Post by Lumi on May 22, 2010 3:40:10 GMT -5
Ever toiled on a project you just really came to love? Like to revisit it from time to time and give it a polish? Sometimes I think game developers do this too, hence we see ports and 'remakes' aplenty of the classic openers to flagship franchises. Though I don't doubt for a minute that the money is part of the driving force behind it, I doubt that it's the SOLE purpose of such things. And Ys I & II Chronicles does have a pretty damn fine soundtrack. I love the remixes in there.
|
|
|
Post by HJ on May 22, 2010 4:00:13 GMT -5
Honestly? Not really. I don't love work, I love the money it provides me after I'm done with it.
But they didn't change the game, they changed the music. For your theory to make sense, they should just have released the soundtrack as a jdk special or something, since the soundtrack is the only thing they polished. But they didn't, they eyed an opportunity to release the game again and make a quick buck... or yen, if you will.
Don't think I'm complaining, though, it was a smart business move, and one that benefits me, no less. I just find it amusing that Falcom is so very similar to Squeenix in this regard, especially given the perception of the two companies around here.
|
|
|
Post by Justin on May 22, 2010 4:11:37 GMT -5
Looking back at Falcom's release history should provide the answer to our questions. How many times has this game been remade and repackaged?
I think Wyrd is right. I think Falcom wanted an excuse to dump the game onto another platform.
|
|
|
Post by HJ on May 22, 2010 15:06:31 GMT -5
I don't think anyone said it's a bad thing, though. I know I didn't, I even said I was pleased about it.
|
|
|
Post by HJ on May 22, 2010 15:17:30 GMT -5
I'm a pirate, so I'd be a terrible hypocrite if I actually looked down on actions motivated by financial gain.
|
|
|
Post by HJ on May 24, 2010 18:41:49 GMT -5
On the contrary, I have a serious issue with the PSP port of Suikoden I & II: it wasn't released in English. Suikoden II was such a great game, but it would really benefit from a retranslation.
|
|
|
Post by Mutagene on May 25, 2010 7:28:36 GMT -5
And if it weren't for Konami's awful Ys VI port, I wouldn't have rediscovered the series in full!
That's a scary thought.
|
|
|
Post by Lunar on May 25, 2010 15:24:37 GMT -5
Now now, the PSP port of VI is fine so long as you play it off the memory stick or on a PSP-2000 or higher
|
|
|
Post by Mutagene on May 25, 2010 21:29:48 GMT -5
I played it off a memory stick, and while the loading times weren't an issue, the game just felt sloppily ported overall.
|
|
|
Post by Este on May 26, 2010 21:56:26 GMT -5
I played it on a 3000. The loading times in between screens weren't that bad, but when I'd first boot up the game it took forever. Also, any time I leveled up, the game would stall for a second or two before displaying the level up graphic.
|
|
|
Post by ryuu74 on Jun 5, 2010 17:27:50 GMT -5
If it was released for digital download, my first choice for a service would be gog.com. I'd still probably buy it if it came out on Steam, but gog doesn't require that internet stuff to actually play it.
|
|
|
Post by bishopcruz on Aug 18, 2010 16:14:40 GMT -5
Yeah, its a bump, but let me say that if these games were released on Steam I would buy them in a second. Honestly physical copies of PC games are going the way of the dodo. There just isn't much need for them anymore. The digital download services, especially steam have in many ways reinvigorated the PC market and they also have allowed for smaller developers to make money.
I used to hate the idea of digital downloads, but time on Steam has really changed my mind, and their sales ROCK. Heck, they currently have borderlands for like $10.
|
|
|
Post by Mutagene on Aug 18, 2010 16:28:15 GMT -5
Steam's sales are beyond amazing. ._.
|
|