When you beat the game, you are given the option of saving clear data, which if you select that on the Load screen you will then be able to choose what difficulty you wish to play. Depending on the difficulty you originally beat the game on, the amount of points you earn will vary. Those points can be used to beef up Adol early on or obtain certain abilities at the beginning of the game.
EDIT: D'oh, Wyrd beat me to it!
Last Edit: Nov 18, 2010 1:05:40 GMT -5 by Rebel40000
And these points... how many of them do you get? Can you choose NOT to use them -- and have them roll over? What difficulty level must I beat if I want to choose the most options -- would Nightmare still suffice?
Basically, if I start on Very Easy (UGH... no, I don't want to...) ... or Normal, can I kick tail and take names on Inferno?
Post by schlagwerk on Nov 18, 2010 12:43:22 GMT -5
Also worth noting that the New Game+ points are not cumulative. You get the point value of the highest difficulty you've been with that save. example: I beat nightmare so I got 30 points. I then went and beat normal and still had 30 points.
Random PROTIP: In Felghana PC, Katol Elixirs only upped your max HP by a fixed amount based on the difficulty (Nightmare and Inferno only gave 1 HP). In Felghana PSP, they give a random amount from 3-5 on all difficulties. So save before you use one and keep reloading until you get 5 HP. It makes a difference in Nightmare and Inferno by the end of the game.
Last Edit: Nov 18, 2010 12:47:17 GMT -5 by schlagwerk
"Ambition is the willingness to kill the things you love and eat them to stay alive."
I'm playing Nightmare Mode myself and so far it has been extremely challenging! Good to know that one gets rewarded with additional points for the next playthrough depending on the difficulty completed. : )
As far as I can tell lowering the difficulty during boss fights just lowers the boss' stats. I was having a rough time of it against the bird in the Lava Zone and decided to try lowering the difficulty. My damage started doing over 20 per hit instead of the 10-13 it was doing before but he still hit like a truck, spikes still did 50ish, and the floor was still flipping so I suicided and lowered the difficulty 4 more times (which should have set it to very easy rather than Nightmare) and Was doing about 30 damage a hit with a charged wind spell, he still had 1800 hp, the floor was still flipping, spikes still did 50ish, and he was still hitting as hard as the first time. Once I did finish I saved to a different slot and it still says I'm on nightmare, and when I escorted Kristof back to the castle he nearly died it one hit from a dog so I do believe nothing changes besides a boss's defense when you lower the settings.
No, lowering difficulty on the boss does NOT lower the difficulty on the game. The save file still is nightmare.
what i noticed is the boss' HP stays the same but you may be able to do a bit more dammage... but i've lowered it to a point where i couldn't lower anymore and i decided to restart from last save point and level up. lol