|
Post by HolyEldeel on Nov 9, 2010 15:21:51 GMT -5
|
|
|
Post by Incog Neato on Nov 9, 2010 16:36:45 GMT -5
Ah, looks like it's the same one that was included with the emulated versions of Ys I - V that came with limited/premium edition of Ys VI: The Ark of Napishtim. They were also ported by Project EGG, I believe.
I didn't run the page through any translation site but will the game be actually a Windows program or will it be the emulated thing again?
|
|
|
Post by sushi on Nov 9, 2010 16:39:46 GMT -5
EGG is awesome. They've been re-releasing some very very rare Falcom musical classics. It's gonna take some saving up for me!
|
|
|
Post by Incog Neato on Nov 9, 2010 17:07:52 GMT -5
EGG is awesome. They've been re-releasing some very very rare Falcom musical classics. It's gonna take some saving up for me! You just made me think of rhythm games which had me wonder when Falcom did those. ^^;;;
|
|
|
Post by Incog Neato on Nov 10, 2010 0:18:41 GMT -5
Better yet, make it a rhythm-themed RPG, where combat is based on playing a round of Project Diva or something! (: I'm not sure how well that will go over though since I would think some people might find rhythm games to be harder than playing Ys games on Inferno difficulty. ^^
|
|
|
Post by ParanoiaDragon on Nov 10, 2010 1:03:50 GMT -5
You just made me think of rhythm games which had me wonder when Falcom did those. ^^;;; OMG... you may have inadvertently stumbled upon the best idea yet as to what Falcom's next game is. A RHYTHM GAME. I mean, seriously... why HASN'T Falcom released a rhythm game yet?! It would be sooooo awesome!! Better yet, make it a rhythm-themed RPG, where combat is based on playing a round of Project Diva or something! -Tom The reason they haven't made a rhythm game yet, is because they know that I, Paranoia Dragon, HATE rhythm games & all that they stand for! They wouldn't want to see me when I'm angry, so, they have not, & will not release any rhythm games ;D
|
|
|
Post by yotaka on Nov 10, 2010 1:46:33 GMT -5
Can you get Project EGG stuff if you're outside Japan?
|
|
|
Post by sushi on Nov 10, 2010 2:13:43 GMT -5
We couldn't before, but now we can.
|
|
|
Post by ParanoiaDragon on Nov 10, 2010 2:15:31 GMT -5
...But that makes me sad. -Tom I'm sorry, not trying to burst any bubbles, I just do not like rhythm games of any kind, never had, they drive me nuts. Please don't be sad!!
|
|
|
Post by sushi on Nov 10, 2010 4:36:04 GMT -5
The Dragon hath spoken.
(Although he promptly fled the scene. ...beats me)
|
|
|
Post by yotaka on Nov 10, 2010 11:26:21 GMT -5
We couldn't before, but now we can. Awesome! They just changed their policy or something?
|
|
|
Post by sushi on Nov 10, 2010 11:40:02 GMT -5
Not too sure but I presume it's because digital transactions are just easier to deal with. Just to clarify, I was only talking about digital downloads. I'm not certain about shipping - apologies for the confusion.
|
|
|
Post by HJ on Nov 10, 2010 12:16:22 GMT -5
Oh come on, why hasn't anyone made an Eggman-joke about this yet?
|
|
|
Post by Ashurei on Nov 12, 2010 3:01:19 GMT -5
Too easy, obviously.
|
|
|
Post by Varion on Nov 27, 2010 13:17:12 GMT -5
OMG... you may have inadvertently stumbled upon the best idea yet as to what Falcom's next game is. A RHYTHM GAME. I mean, seriously... why HASN'T Falcom released a rhythm game yet?! It would be sooooo awesome!! Better yet, make it a rhythm-themed RPG, where combat is based on playing a round of Project Diva or something! -Tom
|
|
|
Post by HJ on Nov 27, 2010 13:25:37 GMT -5
You just made me think of rhythm games which had me wonder when Falcom did those. ^^;;; OMG... you may have inadvertently stumbled upon the best idea yet as to what Falcom's next game is. A RHYTHM GAME. I mean, seriously... why HASN'T Falcom released a rhythm game yet?! It would be sooooo awesome!! Better yet, make it a rhythm-themed RPG, where combat is based on playing a round of Project Diva or something! -Tom How did I miss this?? Wyrdwad Tom!!!!
|
|
|
Post by regalsin on Nov 27, 2010 14:39:54 GMT -5
There is at least three RPG games that uses music, as it's main influence.
One is Earthbound, another one is recently new, Then there might be two others along the same line. I am not talking about Shantae and Ocarina of time.
.........................
Eggman jokes?
|
|
|
Post by Ascended Mermaid on Nov 28, 2010 19:32:57 GMT -5
Well, like I said. In Mother 3, you have to time your attack presses to the rhythm of the background music, to score chains of up to 16 hits! Granted, it's not a *requirement*, but if that were fleshed out even more, given a graphical interface for the beats, and perhaps different button-presses (...which is basically DDR in a nutshell!) then that would be almost exactly it! // Which, I believe Regis means Mother 3, not EarthBound -- since EarthBound only refers to Mother 2 (and the Mother 1 prototype).
|
|
Lenalia
Wilewarer
Awesome Custom Title
Posts: 456
|
Post by Lenalia on Nov 28, 2010 23:38:18 GMT -5
It's a unique idea, certainly, but... I imagine it'd get tiring after a while -- if it's like most other RPGs, you cold probably count on hearing the same battle theme several times, unless they wrote a different battle theme for every single group of enemies (which would probably make it a pretty short game to keep that feasible).
|
|
|
Post by Ascended Mermaid on Nov 29, 2010 1:01:39 GMT -5
Play Mother 3 sometime, Bugen. I kid you not, the sound test has 250 tracks (not counting the tunes that strangely aren't in the sound test or were unused), and they've given some bosses their own unique theme songs! It's a surprisingly lengthy game. Maybe not "FFVII lengthy", but most certainly appreciably lengthy!
|
|