Welp, guess I get to ignore your opinions on anime from now on
Sure, go ahead. You can enjoy your Astroboy while I'll be watching superior shows such as K-ON and Ika Musume, with my kawaii girls and stuff. While eating cakes and drinking tea. The pleasure is immesuarable.
Meanwhile, on a more serious note, I completely missed this but it's good to know that they'll be making an effort to keep the original seiyuu for the anime. At least Akemi and Saiga are already confirmed, according to floofs, so!
Kinema Citrus aren't really well-known, they're a somewhat small studio which started only recently and whose most well-known works have been some sort of collaboration with BONES (Tokyo Magnitude 8.0 and Eureka 7 movie). I read somewhere, don't really remember where exactly, so take it with a grain of salt, that Masaki Tachibana - guy directing Trails in the Sky - had good relations with BONES and that's why they were able to get in touch with such an influential studio right from the get-go.
That said, they've recently done what I believe is their first more ambitious standalone project, which is .hack//QUANTUM (they'd worked on Higepiyo, a very cheap looking show, with 5 minutes episodes about a little chick with a beard. The animal, by the way, not a little kid, haha). I've watched two episodes, and from a technical point of view, the show looks relatively good, which is to be expected. The action from the first episode in particular was pretty well handled, and if Trails managed to get anything from that caliber I'd be more than happy. One thing that picked my attention however is how they seem to use quite a bit of CGI here, with even random people in the background being treated this way in some scenes where they want to show a huge number of persons from faraway. This might or might not be intended, though, seeing as .hack// is based off a MMORPG of sorts.
The other shows are harder to talk about seeing as they've been produced with the help of BONES. Still, they were very decent looking, and Tokyo Magnitude was well-received by people who enjoyed that sort of show. Eureka 7 Movie on the other hand wasn't very good, but there are a lot of problems here, starting with the script, which, despite having been written by the original creator lacked any sort of charm and was completely bland. The animation was mostly okay, with some very good scenes by talented people like Kou Yoshinari, but overall it wasn't really on par with BONES' movies, such as Sword of the Stranger. This, however, is to be expected, considering they were actually responsible for the animation of the movie by themselves, since all of the three BONES studios at the time had their hands full working on different shows. And Kinema Citrus, despite how famous E7 is, was/is still a small studio, so expecting something magnificent in that regard was a bit too much.
Anyway, I guess what will make or break the show is the format and/or for how long it will be running if it's on TV as a series. One cour (13 episodes) most likely would be far too little to adapt both FC and SC, and two cour might just do it, but I am again told that it would most likely be running in a tight schedule, with some things inevitably not being able to be given all the attention they deserve. The problem is that the anime industry nowadays rarely produces shows with more than two cour (24~26) episodes. From the top of my mind, the only two recent shows which ran for four cour (52 episodes) or more were Fullmetal Alchemist: Brotherhood and Cross Game, the former being an adaptation of a tremendously famous manga running in a very mainstream timeslot, while the latter is an adaptation of the equally as famous manga Cross Game, written by the fantastic Mitsuru Adachi, who is basically Rumiko Takahashi's "male version" where fame is concerned, haha.
All that said, I do think the staff is pretty solid, though. In particular Ueza Makoto has written scripts for last year's fan favourite Katanagatari, and inspires me with some confidence that it might really work, as long as they're given proper time to work on the series. Plus, it might be Kinema Citrus' first shot at a full-fledged TV series on their own, and I'm told Makoto himself has expressed to be quite a fan of the Sora no Kiseki series, so I'm sure they'd like it to get it right.
P.S: I think this is my fist actually informative post in this forum. Godspeed, dudes. Clearly Dis is a bad influence on me and then I start trolling.
We knew that when the concept art contained a spoiler for SC. I believe the thinking is that by this point most everyone in Japan who's going to play the games has already and if they haven't, some of the spoilers are just too well known to even bother trying to hide them from the Japanese audience at this point.