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Post by reymon698 on Jan 24, 2012 23:22:50 GMT -5
I'm unfamiliar with Bachata. Is it similar to Merengue Kind of.
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Ghaleon
Othclos
Well, it could be worse, I could have kidnapped his girlfriend...
Posts: 191
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Post by Ghaleon on Jan 25, 2012 3:27:58 GMT -5
Hrm... Yes and no for me as well.
I really want to support the creators of fresh and new media, as well as the huge amount of voice actors that go into anime, but I do have my rules.
I'm of the mindset of a no holds barred 24 hour trial of the full game, and if companies would just provide this, i would stop all pirate actions at once.
I don't buy blindly anymore, because I felt I have been burned too many times by large promises, and far less than stellar results. I support smaller studios because they deserve the chance to shine just as much as large ones, and more often than not, smaller and indie studios are muscled out of the market, even if what they make is far superior to large corporations.
For me Square-Enix is a prime company that I will "pirate" (for lack of a better term, though i am not pirating in my own mindset) from to try their game before I buy, because as of late they have been going in a direction I do not approve of, and as far as Final Fantasy goes, a direction the original creators do not approve of. They are just one of many that fall to this example.
Yes I only keep them for 24 hours, but it lets me vote with my wallet in a much more accurate way, and it also helps me know what I'm getting into.
In this economy, a new title is expensive to buy, and I want to give my money to a developer who really does deserve it for all their hard work.Developers like XSEED and Falcom, Like Sting studios and Tales studio (which is now gone sadly), People like level 5 entertainment (when merited), and so forth. Working Designs and studio Alex were another smaller studio and publisher I supported til their last days.
Indeed, a labor of love, as was previously stated, far surpasses a quickly thrown together title solely to garner sales.Such hard effort and dedication deserves praise, and should be rewarded with high sales.
"If this dude says he pirates for trial only, why does he not just download the demos?" your wondering I bet?
That's because in a demo companies have control over what you see and discover, meaning they can make a game seem greater than it actually is, much like in trailers.
an example of this is the more recently released asura's wrath PSN demo. Level 3 and level 5 are playable. why not level 1 or 2? what about the others? what makes those two levels a particular pick for this demo?
I think its probably because they are highlights of the game, and are meant to encourage sales while hiding flaws best they can.
But I digress. Anyway back on topic.
However, if during this trial period I enjoy what I see, I go out and buy a copy immediately.
As for anime, only the titles that I cannot get here will I "pirate", because I do not understand the native language, and fan subs help immensely. The same rules apply here as in my game explanation.
However, if indeed over time a game or anime that I like are not granted a westward push and release, I'll import them new to show my support, and use fan translations to enjoy them.
Its more or less a precautionary measure at the moment, to "pirate" software or entertainment.
Now I'm going to go out on a limb here, and (hopefully) get an answer and opinion to this.This would only apply to a game with NO plans to be released outside its original region
Indeed, I'm beginning to actually wonder, why not legally let the fans translate and localize on your behalf, and just sell the games raw if your not pushing west anyway?
Why not hire on these fan translators and just let them do their job freelance?All profit for translation would be based on attention to detail, thus promising a good level of quality, if they want to make minor profit.
I'd say charge a reasonable price for a translation on the consumer's behalf. Part of that going towards the developers.
Why not offer their translations as DLC? I don't see that harming big or small studios at all if they don't have plans otherwise.The devs could review and decide to allow it to be sold or not.
If approved and put on sale like this, they would still make a profit, maybe a much larger one, than if they did localize. Paying only to have it translated by fans is far less costly after all!
It would support both developers, and localization studios alike in that case, as well as generating growth, and interest in the industries.
Why not just make every console, every media form, region free? Wouldn't that make worlds of difference in combating piracy? Yes it costs consumers more if they want a title not normally for sale in their region, but it would work wonders for everyone if implemented properly.
Then people could buy these titles not normally in their region, and still enjoy them if coupled with the idea above.
One day I plan to open a company like Working Designs, and XSEED of my own, for this exact purpose.
So many good games, manga, movies and anime are being overlooked due to the lack of localizing, and studios, composers, artists, writers and singers are going unappreciated, because they are not reaching their full target audience.
Imagine what a difference it would make then, if what I suggested could become a reality, allowing them to spread further, and further outward, and become even more well known.
Where would we all be then?What levels of possibilities would be abounding? What new job types would open?it would change everything, I think.
So to sum up, I do NOT condone total piracy, not by any means, especially against small studios and independent artists/content creators.
I DO condone hands on full trials from all corporations that have become large over time, in order to gauge their current progress, and to see their approach on more recent works, since by history, larger developers tend to lose that "Spark".
I DO condone fan translations in support of smaller studios and larger developers alike, so long as people buy the original copies, via import. I'm pro region free, and pro freelance localization.
If these fan translators are also fans of the work they support, I believe they should be paid a small fee for their troubles, but only if there is a contract between the developer and the translators.
That's my stance, and I hope one day that can come to pass.
Anyway. Sorry for the huge wall. I had to get that out there. Feel free to have Dogi crush it later if you want.
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Post by Albert 'Dalles' Wesker on Jan 25, 2012 7:20:51 GMT -5
What encourages console piracy? Region locking, unkept promises. Prime example is PS3. It was not pirated for a looong time.
The protection wasn't obnoxious unlike the PC DRMs and yet it was practically uncrackable for people which forced them into buying originals, but nothing was done in the matter due to two facts: firstly, no region lock (it could be an excuse for modchipping your PS1 or PS2, whereas PS3 will run all regions of games!) and compliance with what's written on the box (OtherOS!!!).
When the OtherOS option was disabled & removed, PS3 became a target and eventually was cracked. But thing is, this wouldn't have happened at all if Sony stuck with the OtherOS option. They brought this upon themselves.
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Post by Jason X on Jan 25, 2012 21:28:00 GMT -5
I think people feeling they're entitled to entertainment is one of the worst offenses. It's one thing if you have the money and would honestly buy something, given a legitimate chance to purchase it. It's a whole other deal when you're just too lazy or cheap.
Having said that, I haven't bought a CD in over 5 years, and I've only purchased a handful of movies in that time. Somehow I can justify not giving big movie studios or millionaire musicians my money, but it feels too personal to steal from game developers.
Ah well.
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RyuKisargi
Chryolos
Beating a Dead Horse
Bap. Bap. Bap. Bap. Bap. Bap.
Posts: 554
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Post by RyuKisargi on Jan 26, 2012 15:47:58 GMT -5
It's because games are just as much as a labor of love as a movie is.
Just we can physically interact with a game.
And also it's because we see movie stars and musicians abuse their money in real life. Have we seen game developers in sex tapes, or getting busted for illegal drug usage? Nope.
I may have said why I pirate here, and honestly, I'm kind of hypocritical.
I'm just a generic pirate. If there's music I want to hear? I download it. If there's a game I want to play? I'll download it. Movie? Psh. I haven't bought a movie in years. :/
(( I've bought single episodes of TV shows and gotten Netflix / Hulu on occasion, however. ))
But unlike a good few pirates, I've owned hundreds of games growing up. I used to have a shelf-full of PSP and DS games (( My handhelds, and for several years my two gaming systems )). But when my PSP first got modded? Traded in the PSP games for DS games. When I got a flashcart? DS games went for a used Wii and some games.
Then a year later, after the Wii failed, I lost $300 worth of online content. I got another Wii, tried to get it back, didn't, so I modded it and downloaded the content I purchased.
I have a sense of entitlement, sure. If I download a ROM of Zelda : Link to the Past, for example. I've bought this game 4 times in my life. First? SNES copy. Second? Another SNES copy. Third? GBA copy. Fourth? VC copy (x2).
I'm sure Nintendo wouldn't mind if I got it for myself again.
On to modern games. If it is a game from a series I know I will like? I'll buy it.
Hell, I bought Ys 7 and OiF. (( Kind of fudging about Chronicles. )) Both of them? Limited edition just to support the company.
But will I buy (another) Final Fantasy remake? Nope. I bought FFIVAY and all the addons for the Wii. I downloaded it for the PSP so I could continue to have a copy of FFIVAY.
I'm rambling. By.
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Post by tatsuya1221 on Feb 10, 2012 21:58:25 GMT -5
To an extent yes i am, however i have a different mindset on the matter, as well as a few other factors.
I usually buy my games, unless they are unobtainable otherwise, that being said, after the sopa debacle, my view of piracy has went from being more or less neutral on the topic, to being 100% pro piracy. My reason for this is simple, as someone who views the copyright system as broken beyond repair and that when i make something, i want as many people as possible to experience it, no matter if they pay me or not, just to enjoy the experience, i view such knee-jerk reactions such as sopa, pipa and acta as not only destroying the original purpose of the art i so loved, but also destroying the very laws and systems of the country i live in, because of this, my stance has become pro piracy, if only because the industry leaders who invoked this have damaged my country, my people, and the art forms i love.
In the end, i don't expect many to agree with me, but that's my reasoning.
Music i do pirate, though usually it's game music or classic anime music so a good portion of that is unobtainable, sometimes legally or illegally, or emulated music.
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Post by cercia on Feb 11, 2012 13:28:12 GMT -5
As I've spent my 20's now, my eyes don't like small screen. Therefore I'm intent on collecting the PC versions of Ys. However...
Recently I got Ys Seven PSP US import for a good price & have a genuine Gameboy/PSP collection. The PSP ports for Ys have been a godsend for UK players - my one wish is that they'd release all the MANA games for PSP - and I'm only interested in one or two specific RPG series, not that many games.
Music-wise I ripped a lot from old cd's due to lack of space and Im porud to say that now, the only stuff I have left on 'pirate' are unreleased fansubs and one or two specific titles of retro RPG. I keep a lot of DVDs in carousels not boxes to save space.
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Post by Ascended Mermaid on Feb 11, 2012 13:33:46 GMT -5
My one wish is that they'd release all the MANA games for PSP. As much as I riff on SoM, I second this. The cell phone ports look AMAZING (Specifically, Seiken Densetsu / Final Fantasy Adventure). If they can port between cell phones, WiiWare and PSP, then there should be no problem bringing SD to the PSP.
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Post by cercia on Feb 11, 2012 13:35:29 GMT -5
I really hope this will happen, Maggot! I personally would love to play Legend Of Mana easily on PSP. The Brownie Brown graphics stand out well on small screen. Also, porting the DS Manas to PSP would also be wonderful (but wishful thinking probably).
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RyuKisargi
Chryolos
Beating a Dead Horse
Bap. Bap. Bap. Bap. Bap. Bap.
Posts: 554
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Post by RyuKisargi on Feb 11, 2012 14:52:01 GMT -5
Well, you can, I believe PSN has Legend of Mana now.
If you mean a cell-phone port of Secret of Mana or Seiken Densetsu, I'd like to see that too.
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Post by Ascended Mermaid on Feb 11, 2012 16:43:23 GMT -5
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RyuKisargi
Chryolos
Beating a Dead Horse
Bap. Bap. Bap. Bap. Bap. Bap.
Posts: 554
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Post by RyuKisargi on Feb 11, 2012 21:32:12 GMT -5
We got After Years because it was a full sequel, I hope we'll see the SD remake on iPod or something.
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Post by Jason X on Feb 12, 2012 19:22:08 GMT -5
I have a sense of entitlement, sure. If I download a ROM of Zelda : Link to the Past, for example. I've bought this game 4 times in my life. First? SNES copy. Second? Another SNES copy. Third? GBA copy. Fourth? VC copy (x2). I'm sure Nintendo wouldn't mind if I got it for myself again. I'm rambling. If you're replacing something that you had but somehow lost, or that doesn't work anymore in its original format, I see no problem there. And yes, Nintendo would mind. It's money that they aren't getting. They don't care about what the public sees as "fair", they're a for-profit company. Money is the only thing that matters. Can't say I blame them for it, either.
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Post by Raison D'etritus on Feb 12, 2012 20:04:33 GMT -5
The Abrahamic and Christian gods have forsaken me. But the Flying Spaghetti Monster will embrace me with open. . . noodly apendages.
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RyuKisargi
Chryolos
Beating a Dead Horse
Bap. Bap. Bap. Bap. Bap. Bap.
Posts: 554
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Post by RyuKisargi on Feb 21, 2012 22:03:06 GMT -5
I have a sense of entitlement, sure. If I download a ROM of Zelda : Link to the Past, for example. I've bought this game 4 times in my life. First? SNES copy. Second? Another SNES copy. Third? GBA copy. Fourth? VC copy (x2). I'm sure Nintendo wouldn't mind if I got it for myself again. I'm rambling. If you're replacing something that you had but somehow lost, or that doesn't work anymore in its original format, I see no problem there. And yes, Nintendo would mind. It's money that they aren't getting. They don't care about what the public sees as "fair", they're a for-profit company. Money is the only thing that matters. Can't say I blame them for it, either. So by that, if I had a Wii that was destroyed somehow, I would have to buy all my content on it a second time? That happened to me. I couldn't buy another Wii for a year. I called Nintendo to a "loltoobad" and less than half the points I had prior. I don't like Nintendo too much.
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