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Post by Kimimi on Aug 20, 2011 9:49:47 GMT -5
*Nunuu crushes all hopes and dreams*
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Post by Raison D'etritus on Aug 20, 2011 12:21:47 GMT -5
How delightfully racist! But that reminds me of the time my friend James picked up a copy of Advent Children at an asian cinema booth at the mall. The whole group of us was excited, as it hadn't been released in America yet. On the trip home he was reading the case, and said, "yeah. . . this is definitely a bootleg." . . . the subtitles in-movie weren't any better.
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Post by Yakra on Aug 20, 2011 13:51:31 GMT -5
Who knows, maybe someday the uroborous of avarice will choke to death on itself, and consumers will invest entirely in the growing undermarket. With everyone become more and more tech savvy and more and more ignorant to copyrights and stuff like that, I can only imagine the sheer amount of people downloading and paying for piracy will only increase as the years go by. I mean, look at China! They don't care! They even bootleg Apple stores!! ANYTHING IS POSSIBLE IN CHINA. And if your city has a fairly large Chinese population or Chinatown, you can be sure you'll find some pirated things on sale at some stores there. :P You forget Pakistan~! (share le racism~!) X'D :'D This is a country where there are literally no original copies of.... stuff (movies, games, etc.), and people have gotten so used to buying anything for 1$ (too much effort in pirating by self and grabbing online?), that.... I doubt many would willingly buy original games anymore? Last Remnant PC english version Get! :) Ar! Lucky ye! @___@! Also, I have an unopened copy of The Last Remnant PC lying around ... (It's unopened since I pirated the game first and then liked it enough to actually buy it. :P Probably won't play it again though.) Oh hey, I also have the Ultimania for it too. Ar! Lucky ye! (x2!) I was eying it on amazon, and felt tempted to grab ( because it's seeming hard to acquire a copy....otherwise.... ahem~ *bad pirate*), but.... paying $60 shipping is kind of erring me off. >___< And~ (hallo out of order quoting!) Tactics Ogre is actually a Quest game. I don't really feel comfortable assigning credit to Squeenix, no matter how jazzed up they made the port. Though I'll admit, if they fixed the leveling issues (as I've heard they did), I'd like to play it. I loved the game as much as I hated the 20 hours of training (and being slaughtered by any opponent 1 level stronger). --it's the most expensive game in my collection, so I'd really like to play more than just the law route and see more than just the *bad* ending. REGICIIIIIDE!! But yeah, I really don't think remakes of games from Square Golden Years should count toward Squeenix. That actually seems to be a distraction from the fact that their new games aren't up to par. You actually... hit the exact... thought I tend to place most my hopes on when thinking nicely of SE? Tactics Ogre is a Quest game, but... wasn't Quest pretty much absorbed by Squaresoft? And so, the same team ended up making FFT (and later Vagrant Story?). And wasn't it the same team (or part of it!) who worked later on FFTA, FFTA2 and FFXII? And finally, halfway came back together for this remake of Tactics Ogre (it truly is more a remake than a port. So many new things have been added and totally changed around [or fixed! (but then some other things have been ruint too~)])? What I mean is.... it just seems to me, up to FFXII, Quest sort of just became a mini-part of the big big SE. A very nice part (especially in comparison with the blatant commercialism [manufactured, as ye put it!] with which SE seems to insist on ruining perfectly good games!). *bad thought explainer*
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Post by Raison D'etritus on Aug 20, 2011 15:35:02 GMT -5
No, that was an imperative! I was instructing you to acquire it if you want it! It does apply both ways though. . . kind of. My own copy is. . . Pakistani? *gasp* What was ruint?
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Post by Chuplayer on Aug 20, 2011 19:41:22 GMT -5
If Squeenix released a Rad Racer 3, they would find some way to screw it up.
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Segata
Limendy
Ryudo the wall crusher!
Posts: 221
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Post by Segata on Aug 21, 2011 16:36:41 GMT -5
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Post by Raison D'etritus on Aug 22, 2011 9:51:33 GMT -5
Great. Now I want to play FFII and III, and replay IX. And I'm again wishing XI was available for an offline single player campaign. And. . .you do realize you're sponsoring a clip from the dreaded, repugnant, abhorrent, reprehensible, and loathsome G4, correct?
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Segata
Limendy
Ryudo the wall crusher!
Posts: 221
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Post by Segata on Aug 22, 2011 14:04:16 GMT -5
They had credibility then.
Until the hostile take over of Tech TV destroyed Screen Savers and turned it into that shit of a show AOTS hired the cunt Kevin dumbshit and the whole network turned to garbage. Not one single redeeming quality on that network but that's ok Twit.tv is Tech TV reborn and U dumped cable in favor of Roku.
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Post by Kimimi on Aug 22, 2011 22:15:11 GMT -5
And I'm again wishing XI was available for an offline single player campaign. I remembered the other day that I had 1000 Crysta sitting in my Square Enix account from the FFXIV launch (HAHAHAHA lol *sigh*, etc), so I used it to pay for a month of FFXI. The game is the very definition of unrequited love - I always miss it, and I will always be fascinated by it, but bugger me if it isn't obtuse and unhelpful! If only someone could make a sequel that combined the wonderful stories and design of FFXI with an intuitive questing system and better usability....nah, must be impossible! *is still annoyed by FFXIV*
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Post by schlagwerk on Aug 23, 2011 12:15:09 GMT -5
I could care less about FFXI. I remember my days of waiting for an hour to find a party because I could not progress without one... and never finding one by the end of that time
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Post by Raison D'etritus on Aug 23, 2011 17:33:48 GMT -5
I think that means you could NOT care less? But that emphasizes why I don't care for multiplayer online games in general; teamwork has the word "work" in it for a reason. I don't find it enjoyable relying on people I do know, why would I want my enjoyment to hinge upon dependence on complete strangers? Or as Morgan Webb says, "I don't play games to make friends, I play games to shoot you in the face."
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Post by cronorei on Aug 25, 2011 14:23:02 GMT -5
For everyone whining about Chrono Cross The good ending merges all ideal time-lines together. Everyone is alive and well and Magus might even have his memory back.
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Post by Red Hairdo on Aug 25, 2011 19:20:24 GMT -5
For everyone whining about Chrono Cross The good ending merges all ideal time-lines together. Everyone is alive and well and Magus might even have his memory back. Even Lucca? I didn't know... That game isn't a very simple one. @@'
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Post by yotaka on Aug 25, 2011 23:34:01 GMT -5
Yeah, I've had a chance to watch friends play XI and they've generally been full of praise for it but I've never gotten into it and would kill for some form of offline single-player. For everyone whining about Chrono Cross The good ending merges all ideal time-lines together. Everyone is alive and well and Magus might even have his memory back. This may be true but there's a problem: The timelines didn't start to diverge until after Guardia was destroyed and there was never any indication that Crono, Marle or Lucca were alive in Another's universe in any event.
Really, would it have killed them to make the Dream Devourer battle winnable in the remake and just retcon CC entirely? It wouldn't even have to be canon, just a nice option to confirm to the players that yes, in one universe at least the characters you've just played through this whole game with will survive and not get killed off to provide backstory for the next game. And while we're talking CC, anyone else thinking that Guile inspired Sora no Kiseki's Bleublanc just a bit?
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Post by Raison D'etritus on Aug 26, 2011 20:13:07 GMT -5
My dislike of (or distate for, rather) Chronocross had nothing to do with the story, but with the game itsel. In truth,I hardly recall the story, as I haven't played it since it came out. But the phrase, "oh noes! My friends didn't all have a happy ending and live happily ever after forever and ever and ever!" wouldn't really occur to me--Final Fantasy Tactics is one of my favorite games. . . you don't need a sequel to find out what happens to everybody there. (I like grownup plots! ) No, my issue with Chronocross was that it considered itself a sequel to a game with which it was neither in the same class, or even the same league. The themes and elements which made Chrono Trigger a classic were all missing. It merely tied itself to the original with some vague historic connections. (most) Final Fantasies and Dragon Quests don't bother with this in the least and still feel like more proper sequels. "Do we want wonderfully intricate overlapping temporal arcs? Nah, lets just make a fairly standard, unexceptional, RPG and loosely attach it to a classic for the $$$" The only reason they even put "Chrono" in the title was for the same reason they've put "Xeno" into Monado's western release.
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Post by Kimimi on Aug 27, 2011 10:58:09 GMT -5
"Xenoblade" (ゼノブレイド) is the final official name of the game in Japan, "Monado" was the pre-release name. Taken from the wiki:
In January 2010, the game was renamed from Monado: Beginning of the World to Xenoblade to honor Tetsuya Takahashi, "who poured his soul into making this and who has been working on the Xeno series"
No idea why EU region needed "Chronicles" on the end however :/
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Post by Red Hairdo on Aug 27, 2011 20:22:03 GMT -5
For everyone whining about Chrono Cross The good ending merges all ideal time-lines together. Everyone is alive and well and Magus might even have his memory back. This may be true but there's a problem: The timelines didn't start to diverge until after Guardia was destroyed and there was never any indication that Crono, Marle or Lucca were alive in Another's universe in any event.
Really, would it have killed them to make the Dream Devourer battle winnable in the remake and just retcon CC entirely? It wouldn't even have to be canon, just a nice option to confirm to the players that yes, in one universe at least the characters you've just played through this whole game with will survive and not get killed off to provide backstory for the next game. Not sure if it counts, but I just went and checked a guide that extracts the dialogue from the DS-only dialogue that comes before fighting the Dream Devourer. In it I found this...:
"Old Man: Hey! Have you, by chance, observed any odd distortions in time's fabric in recent days?
Robo: Yes, we have. Dimensional vortices connecting to a place with a civilization entirely different from our own.
Old Man: Indeed...Then it is as I thought.
Ayla: What you mean?
Old Man: As it were, the bucket here has seemed a bit...different as of late. It's still connected to the Day of Lavos, of course, but...there's more. A great power flows into it from some distant plane, far beyond even the darkened borders of Time's Eclipse. It's a power similar to that of Lavos, but not entirely the same - a fearsome presence, to be sure. And yet I sense longing and loneliness there as well. It may well be another terrible foe awaits you in that place. If you have a mind to face it, by all means go - but I cannot say I recommend it." Also, disconsider what I said about RD's ending: I just rewatched it, and it seems I recalled things wrong. That is, nothing was said in particular about Crono and Marle.
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Post by Raison D'etritus on Aug 29, 2011 7:09:21 GMT -5
Ah, see, I was under the impression it had actuallly been released as Monado. A misconception aided by the fact that Monado is still available for preorder on Amazon. Even if the title isn't specifically western, I still dislike the fact that it was erroneously changed simply to capitalize on the name. I've seen misinformed people all over the internet thinking it's in some way related to the previous Xeno-games, or at least set in the same universe. It isn't. Evidently Soraya saga wasn't even involved (which breaks my furry little heart; her writing could turn garbage into gold [too bad she wasn't involved in Endless Frontier, huh?]). An element that DOES exist in-game is Monado (the eponymous "xenoblade"); making it a more fitting title than one chosen as a cheap trick. Additionally, I feel compelled to state that that is one of the WEAKEST rationalizations I think I've ever seen. Don't know what source it comes from, it being wikipedia and all, but that justification is syllogistically synonymous with Spielberg making Indiana Jones and the Schindler's List because SL meant as much to him as an Indiana Jones film.
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Post by Raison D'etritus on Sept 1, 2011 16:23:15 GMT -5
I just remembered that, aside from Last Remnant (which I still have yet to play ), Squeenix is also behind Nier, which I've heard only good things about, and they published the recent Deus Ex. Even if they didn't develop it, I think the affiliation still gets them "cred". So they haven't completely abandoned us. They just don't have the consistency they used to be so well known for (and the Final Fantasy title, sadly, no longer means anything).
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Post by ryougaelliot on Sept 1, 2011 23:57:11 GMT -5
I find myself preferring their handheld titles over their console releases more and more often these days. People are just more willing to take chances on them due to lower development costs. SE is no different in that regard.
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