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Post by Red Hairdo on Jun 16, 2015 18:00:47 GMT -5
This is an awesome attempt, I'll give this a listen shortly. I think I mentioned it earlier somewhere, but beware not to completely miss out on the Devil's Wind music that plays on that corridor that sucks your HP away: to be able to listen to it, you: 1 - Enter the room and wait for it to load (make sure you release any key that would cause you to move Adol upon it being loaded); 2 - After the room has loaded, I emphasize, do not press anything, or at least no directional key. The music will be playing as long as the game didn't detect any input or movement input, not sure which. You also don't have to worry, because IIRC your HP will also not go down until you move. Of course, make sure you also didn't break the pillar before attempting to record that track. That version of Devil's Wind is my favorite rendition of it of the entire Ys series, accompanied with the SC-88 version of Ys ETERNAL (not to be mistaken for Ys I COMPLETE).
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kama
Lurker
Posts: 3
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Post by kama on Jun 16, 2015 18:26:57 GMT -5
This is an awesome attempt, I'll give this a listen shortly. I think I mentioned it earlier somewhere, but beware not to completely miss out on the Devil's Wind music that plays on that corridor that sucks your HP away: to be able to listen to it, you: 1 - Enter the room and wait for it to load (make sure you release any key that would cause you to move Adol upon it being loaded); 2 - After the room has loaded, I emphasize, do not press anything, or at least no directional key. The music will be playing as long as the game didn't detect any input or movement input, not sure which. You also don't have to worry, because IIRC your HP will also not go down until you move. Of course, make sure you also didn't break the pillar before attempting to record that track. Thanks for pointing this out, it shouldn't be too difficult to accomplish considering the rather 'generous' load times. That version of Devil's Wind is my favorite rendition of it of the entire Ys series, accompanied with the SC-88 version of Ys ETERNAL (not to be mistaken for Ys I COMPLETE). I haven't played the Eternal version yet, I was under the assumption that it was identical to the Complete version in that it featured the PC-88 ost and the Yukihiro Jindo arrangements. Well, that's yet another version of Ys I & II to put on the shopping list.
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Post by Red Hairdo on Jun 16, 2015 21:41:18 GMT -5
IIRC, Ys I COMPLETE did not feature the PC-88 OST. It was only featured in Ys I&II Chronicles (aside the original game, naturally, and some co-current versions). I think Ys I COMPLETE offered 2 different kinds of soundtracks, while Ys II Complete offered 3 (gotta double check that, though). One of these different soundtracks in COMPLETE is what was featured in Chronicles under the "Original" label, IIRC.
Ys ETERNAL had a completely different set of soundtracks, though: it started off with just 2, but there was a certain CD you could use as a "musical expansion" for Ys ETERNAL, giving it another 2 soundtrack choices, therefore making the game have a total of 4. One of these was labeled as "SC-88". I may be mistaken on the following, but I think "SC-88" refers to some kind of sound output hardware from the 90s. I believe someone said that with the correct sound output device/hardware, the SC-88 soundtrack is supposed to sound even more spectacular, although I can guarantee it is freaking catchy and gorgeous even with a regular PC speaker. I may be wrong, but the soundtracks of Ys Eternal may be found for download somewhere around here in ALoY still. Definitely worth a look for fans if possible!
Music aside, Ys Eternal is quite different from Ys I Complete (it's COMPLETE's predecessor), with some characteristics and features unique to one of these two versions or the other. We have thoroughly discussed this years ago in some other topic, as well. In a nutshell, COMPLETE looks more polished, although in-motion Ys Eternal still looks pretty charming. Artwork is a bit different, sometimes better in a version than the other. However, Ys Eternal had a few more features, such as at least one extra easter egg which was pretty damn funny and entertaining. Among the unlockables, you could switch the dialogue windows' backgrounds' colors in this game, and there are some pretty fun, refreshing options in that. I also particularly liked how items you received would use a literally shiny font for their names when you acquired them, unlike any other version of any other Ys game. Little things like that.
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jdkluv
Limendy
<Brandish Man>
Posts: 223
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Post by jdkluv on Jun 17, 2015 6:56:29 GMT -5
Since I'm currently playing this particular version and people here have been talking about the soundtrack I thought I'd record it while going through the game. I don't know if it's possible to directly rip the audio from the disk images but since I haven't found this version of the ost anywhere this might be the next best thing. The songs are in wav format and I've only done a minimal amount of editing, mainly to convert them from mono to stereo. Maybe someone who is a little more experienced in sound editing can polish them a little more so that jdkluv can put em up on his youtube channel. It's not my favourite rendition of the Ys I soundtrack but I think it's quite interesting nontheless. Here's everything up until 'Palace of Destruction': Part 1I'll add the rest as I'm going through the game. That's a very generous offer, and I truly appreciate it. Just gave a quick listen to what you uploaded so far and sounds good to me, though I have *never* tried this version, so... I'm not sure how accurate it is. I'll make sure to properly credit you if I end up uploading your rip. For stuff like Revival Xanadu II, Brandish VT and Dinosaur FM Towns, I used Cool Edit for recording (better than Hoot's "Output .wav" function in my opinion) + Hoot (which features the most bleeding edge version of fmgen available) to emulate the music. I think all of them turned out quite good. Ys ETERNAL had a completely different set of soundtracks, though: it started off with just 2, but there was a certain CD you could use as a "musical expansion" for Ys ETERNAL, giving it another 2 soundtrack choices, therefore making the game have a total of 4. One of these was labeled as "SC-88". I may be mistaken on the following, but I think "SC-88" refers to some kind of sound output hardware from the 90s. I believe someone said that with the correct sound output device/hardware, the SC-88 soundtrack is supposed to sound even more spectacular, although I can guarantee it is freaking catchy and gorgeous even with a regular PC speaker. First Step Towards Wars sounds like Field of Gale!
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kama
Lurker
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Post by kama on Jun 18, 2015 10:02:20 GMT -5
That's a very generous offer, and I truly appreciate it. Just gave a quick listen to what you uploaded so far and sounds good to me, though I have *never* tried this version, so... I'm not sure how accurate it is. I'll make sure to properly credit you if I end up uploading your rip. Well, I appreciate the work you're putting into your channel. It's shaping up to be a comprehensive and well-curated library of Falcom music. I think it's important for all this content to be accessible, especially for the more obscure releases that never were - and probably never will be - released as standalone soundtracks albums. Or stuff that's been oop since forever, like 'All Over Xanadu'. As far as the accuracy of the sound files is concerned, I can't say either way because I've never used an Apple IIgs and can only go by what the emulator is outputting. Maybe someone who has seen/heard the game running on the original hardware - like the OP for example - can chime in on that subject. Ys ETERNAL had a completely different set of soundtracks, though: it started off with just 2, but there was a certain CD you could use as a "musical expansion" for Ys ETERNAL, giving it another 2 soundtrack choices, therefore making the game have a total of 4. One of these was labeled as "SC-88". I may be mistaken on the following, but I think "SC-88" refers to some kind of sound output hardware from the 90s. I believe someone said that with the correct sound output device/hardware, the SC-88 soundtrack is supposed to sound even more spectacular, although I can guarantee it is freaking catchy and gorgeous even with a regular PC speaker. First Step Towards Wars sounds like Field of Gale! The music in those videos sounds quite nice, especially if it's not pre-recorded audio but instead generated by the sound-chip during runtime. What kind of sound-hardware would be needed to get this kind of quality when playing the game? And can it be emulated, like the MT-32?
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Post by mrcritterfur on Feb 27, 2016 7:04:26 GMT -5
Some of those tracks sound like the same ones from the original OST version on Chronicles, (which woul dmake them the Eternal/Complete versions of the tracks).
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Post by mrcritterfur on Feb 27, 2016 7:18:45 GMT -5
Ys ETERNAL had a completely different set of soundtracks, though: it started off with just 2, but there was a certain CD you could use as a "musical expansion" for Ys ETERNAL, giving it another 2 soundtrack choices, therefore making the game have a total of 4. One of these was labeled as "SC-88". I may be mistaken on the following, but I think "SC-88" refers to some kind of sound output hardware from the 90s. I believe someone said that with the correct sound output device/hardware, the SC-88 soundtrack is supposed to sound even more spectacular, although I can guarantee it is freaking catchy and gorgeous even with a regular PC speaker. It's my understanding that the only difference between Eternal and Complete was that Ys II took so long to remake, the sound and graphics had updated dramatically, so they redid Ys I to match it. There was no Ys II Eternal as I understand it. I could be wrong though. Ys II Eternal and Complete were the same thing. Only Ys I changed, because Ys I Eternal was not as updated as Ys II Eternal. So they updated Ys I Eternal to bring it up to speed with Ys II Eternal, and it was then named Ys Complete (or something like that(. I could be wrong though. But I've always understood it to mean that Ys II Eternal and Complete were the same thing. At least all the sound tracks I have sound that way. That Ys II didn't change from Eternal to Complete, but Ys I did.
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korzic
Chryolos
Hmm, something feels off...
Posts: 697
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Post by korzic on Feb 27, 2016 19:49:38 GMT -5
Trust me, Red Hairdo knows what he's talking about here. Eternal and Complete for Ys II are very similar, but they're not the same thing. In addition to what he mentioned, Eternal didn't have Time Attack just yet, but it did have a couple glitches with the Time Stop magic that were patched in Complete (skipping Druegar, and being able to damage humanoid Zava before she transforms).
There's a few other bugs specific to Complete (most of them minor) that weren't present in Eternal, and essentially got re-fixed for Chronicles.
The way I see it, Complete is basically Eternal 2.0 and Chronicles is 3.0.
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