Pal
Dinvel
Posts: 92
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Post by Pal on Sept 19, 2012 20:20:11 GMT -5
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Post by Red Hairdo on Sept 19, 2012 22:55:59 GMT -5
Got mixed feelings about that.
I'll just wait and see.
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jdkluv
Limendy
<Brandish Man>
Posts: 223
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Post by jdkluv on Sept 20, 2012 3:32:39 GMT -5
I hope the rest is working on remakes.
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Post by Shadowserg on Sept 20, 2012 16:31:35 GMT -5
Yeah.. too bad almost all games in Japanese...
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daq
Rescoyd
Getting by
Posts: 50
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Post by daq on Oct 18, 2012 19:16:32 GMT -5
(No this is not a news post, sorry guys.) I'm interested in this part: Does the president mean that Falcom is going to further refine the software framework used in AnK - or are they gonna build a whole new one up from the ground? Anyways, time to remember the past and theorize/predict away about our next game! - I think it'll be set in the Erebonian Empire! ...and as the name of the upcoming Ouroboros project implies, the special treasure of the arc will be of the Fire element, perhaps going with the motif of how fire is the element of change, able to shape or destroy. - As The Lead Character, we've had a bracer, a Grail Knight, and a special duty police officer. If the function of the Lead continues to change in order to flesh out Zemuria, then we have the following choices left; A soldier, mercenary, noble of any rank, criminal (mafioso or terrorist or pirate or whatnot), Ouroboros member (loyal or rogue), or a plumber/sewerjack (if the monsters are any indication, seriously hazardous job there) - The scenery will be mixed up between opulent and majestic buildings for royalty, extremely bleak and depressing industrial set pieces for the proletariat, and small villages like KalmHelem for everyone else. - I think we'll see a large amount of the history of the Empire? .....as well as the Royal family, Lilina's story, Oliver's continuing misadventures, maybe even a few little tibits about the Astray family, etc - This arc will also have a very downer ending, with my guess being that the Empire effectively ceases to exist as a political entity, as a deliberate consequence of Ouroboros's plan. Why? Going back to SnK and AnK, the strongest opponents of Ouroboros in Liberl and Crossbell are tied up taking care of their own country after everything is said and done, unable to leave or carry out international bracer duties due to their obligations. Arios and Cassius alike have people who can carry on in their stead, and do an admirable job of it but these people don't have either the experience or the knowledge of tactics to be able to play the conspiracy game with the Society. The current prime minister, Osborne is very militant, but also represents a very sharp divide in how people see him, with the Erebonian patriot proud of him, and the annexed second class citizen probably unhappy about a tyrant dictating their lives from the far away capital. This is a very good recipe for possible sectarian violence and civil war - it gives both sides a solid foundation to fight and hate each other. And that would be the scene of a serious humanitarian crisis, one that none of the powers in Zemuria can just step aside and watch. It's a disaster they probably end up having to intervene in their own way - a disaster that takes the majority of their attention away, and allows the Society to continue operating mostly unchecked in their quest for the treasures. Coin toss up as to whether Osborne will be thrown under the Orbment bus or not.
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Pal
Dinvel
Posts: 92
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Post by Pal on Oct 18, 2012 19:46:59 GMT -5
They said they were experimenting with PhyreEngine to make multiplat PS3/Vita games. Source on that.I'm guessing that's what we'll be seeing unless they moved everything to the Celceta engine or something.
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Post by yotaka on Oct 19, 2012 10:57:18 GMT -5
(Does the president mean that Falcom is going to further refine the software framework used in AnK - or are they gonna build a whole new one up from the ground? Your guess is as good as mine but I'm hoping they're talking serious refinement or a new engine that's prettier but has the same basic style. Dunno how I'd deal with everyone suddenly looking like a character from Nayuta or Celceta. To respond point by point and add some thoughts: -I'll be shocked if the next game doesn't start the Erebonia arc. I'm also expecting to see pretty much all the plot ideas you mentioned. Maybe not about the Astrays and Hamel but all the other stuff, definitely.
- On the nature of the next Treasure, I think Time is more likely. Phantom Flame was about recreating the Septerrion of Mirage (and I seem to recall that the pillar associated with that element in the Anima Mundi fight was called the 'Phantom Pillar') and they've gotten that now. I think they're on to whatever the next step of the Orpheus Final Plan is.
Anyhow, why Time? Because of Arianrhod mostly. She hasn't apparently aged in centuries and I don't think she has whatever excuse Campanella does for his similar agelessness. I'm guessing a Septerrion would have to be involved (or at the very least some really powerful Artifact) so Time seems to fit.
As a freebie, whether it's the next one we see or not, my own pet theory is that the Septerrion of Time will be called Kairos. It means 'supreme moment' and in religion carries the additional meaning of 'the moment in which God acts' so you've got your combination of 1) Cool-sounding foreign word and 2) Meaningful foreign word and 3) Religious connotations. As a bonus, it's vague enough as a concept that you can depict it however you really want so if Falcom needs the next Septerrion to be the pebble in the shoe of the carpenter you met in Chapter 2, they can do that.
- Actually, I like the idea that the next set of protagonists should be ordinary sewer workers. If we've learned anything from Liberl and Crossbell, it's that the sewers are hazardous places indeed. I also want to know who would ever buy or eat fish that you've caught from there...
But seriously, I think that Olivier dropped a hint as to who the protagonists are going to be when it came out that he's sponsoring a military academy. That sounds tailor made to the kind of protagonists we're used to.
I also still like my theory that in at least one game we have a lead who's an active member of Legion, hiding the fact for the whole game due to clever writing, with the ending having him/her kill the apparent big bad in the culmination of The Plan, then the final boss battle is the rest of the party against you. Player, today you are Joshua. How all the mess that would entail gets resolved would of course be a subject for a future game.
- On the eventual breakup of the Empire, I can certainly see a major crisis brewing and I think that however things turn out, it will definitely provide Ouroboros with a distraction that makes it easier for them to go hunting the remaining Septerrion (either three or four depending on whether you buy into the theory that the Church is sitting on one) and which will probably have something to do with Crossbell's eventual liberation.
I suspect that much like we know things eventually work out for Crossbell, we'll end the series (but not the arc) knowing that things are ultimately going to work out for Erebonia. Maybe a smaller Erebonia or maybe one that's largely intact but still a mess from a nasty internal conflict of course. It wouldn't be a proper Legend of Heroes game if everything was sunshine and rainbows but I don't think that in the long run they're going to leave Olivier with a complete downer of an ending. That said, in the short term it's not looking good.
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Pal
Dinvel
Posts: 92
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Post by Pal on Nov 2, 2012 12:30:38 GMT -5
Ao no Kiseki re-release hints at new Kiseki game.Ao no Kiseki's re-release on stores is titled The Legend of Heroes: Trails of Blue New Chapter Commemoration Budget Price Version. Of course, the "New Chapter Commemoration" part is the hint here. Nothing big but I guess we'll be seeing something soon enough if they're teasing the next game with this... or that title actually means nothing and there's nothing new coming anytime soon.
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Post by fireinthehole on Nov 14, 2012 8:05:28 GMT -5
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Post by yotaka on Nov 14, 2012 11:40:57 GMT -5
They've mentioned the graphics upgrade and I think they've pushed the PSP about as far as it's going to go in that department so unless the 'upgrade' means they've shifted from Napishtim style to Nayuta style (and I don't see them radically changing the style mid-series), we're probably looking at a different platform and the Vita is the obvious place to take the series.
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Pal
Dinvel
Posts: 92
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Post by Pal on Dec 14, 2012 14:35:07 GMT -5
Updated first post.
Commence discussion below, ask for OST samples, complain about how you'll never see it translated in English, etc.
Also:
I fucking called it.
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Post by fireinthehole on Dec 14, 2012 15:24:45 GMT -5
Apparently, this game is said to take place around the same time period as Sora no Kiseki (note: not Zero no Kiseki) so I doubt we will see characters from previous series. Most of this game will probably be spent on introducing the settings which will not be explored completely until the game after this, just like the Liberl and Crossbell arcs. Maybe the game after this one will take place after AnK and show the power struggle between Olivier and the prime minister. I really have mixed feeling about graphics. It has improved but now characters look like they are taken out of some stereotypical Japanese school anime. I just hope the writing is worth it and Falcom does not lose its own unique style. I am getting tired of "everyone who is nice at the beginning turns out be a secret villain" cliche. IMHO, the prime minster Osbourne is a far more interesting antagonist than some omniscient shadowy council of vagueness like the Ouroborus that is so prevalent in the media nowadays.
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Post by schlagwerk on Dec 14, 2012 18:27:53 GMT -5
I echo the sentiment about the characters looking like generic animu now.
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Pal
Dinvel
Posts: 92
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Post by Pal on Dec 14, 2012 18:39:47 GMT -5
It's the uniforms.
They look pretty on par with characters from the previous games (whose designs weren't exactly unique) but those uniforms just ooze "animu generic-ness".
Doesn't help that the blonde chick has the long stockings and skirt combo (Zettai Ryouiki) that is so prevalent in most high school setting anime.
But then again, none of the Kiseki games had particularly unique characters design-wise.
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Post by Red Hairdo on Dec 15, 2012 0:37:58 GMT -5
Whoa, looks like Falcom was really serious when they brought up how much they are investing on this new Kiseki (I won't even say "LoH" anymore XD) entry. This game has really surpassed anything "super high tech HD yo!" that they have ever made before on PC! I think they worked extra hard on the character models, judging from the screenshots, and the "scenery" artwork kinda screams "mini Final Fantasy", if you know what I mean: the thing is kinda really gorgeous and feels "serious". I'm not sure how exactly to voice what I mean, but anyway, that's it.
Speaking of the graphics, I still think they should really work on the textures used on the floor there or at least... Add some details on where characters can walk: it looks way too plain, especially for a PS3 game! They could add tiny rocks even or so; Anything would work, really. Or so I think.
.-.
And I'm kinda meh-ed that they aren't doing this for Ys, or leaving Ys in second place. I guess for Ys to have the same amount of JP fans, it would require Falcom to "mainstream" it, as well, if you know what I mean. Which... I think Falcom is already kind of leaning towards. =| *looks at Canlilica* Not that I'm against any of that stuff, but sometimes focusing on such things compromises content.
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Post by yotaka on Dec 15, 2012 1:40:25 GMT -5
Apparently, this game is said to take place around the same time period as Sora no Kiseki (note: not Zero no Kiseki) so I doubt we will see characters from previous series. This is a misunderstanding of what the release actually said, which is simply a statement of the obvious: It takes place in Zemuria in the same era as the other games. All they really said was 'this isn't going to be another Nayuta where there's no connection'. Using that language, Zero and Ao both take place 'around the same time period' as Sora. Zero actually ran parallel to the Sora trilogy for a while anyways, starting in the timeskip between SC and The 3rd and then moving past it. Sen could well start during those same six months or even earlier but it means nothing for returning characters. We know Olivier was in Erebonia at the time and there's no way he's not going to appear in this game. Really, whenever this game is set within the year or so we have to play with, the only characters I think we can absolutely rule out appearing are Renne, Klose and Julia. If they set the game early enough in the timeskip, it's possible we'll see or (more likely if it happens at all) hear by implication about Estelle and Joshua's trek through the Empire. I do think they're really going to give the Brights a rest for a few games though. Agreed, I think this game will end around when Ao begins, leaving the fallout from that plot and all the things that were foreshadowed for Sen's sequel. When has Falcom screwed up on this? And no, Nayuta doesn't count.
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daq
Rescoyd
Getting by
Posts: 50
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Post by daq on Dec 15, 2012 17:48:18 GMT -5
Okay, I took an entire day to respond to this because I am literally going crazy over unrelated stuff but with it off my back for a moment; I don't like those costumes or the character designs. For the record, I was OK with Saint Jenis uniform as well as what Liberl commissioned officers wore (although Guardsmen and Muller's threads were, erm, anyways), but these kids are trying to combine both and accomplish nothing except a pretty mediocre look. They don't mesh. Not going to touch the stuff presented in ZnK or AnK because that's a whole different style that isn't for the Empire. Let me talk about something else for a second to emphasize; Have you heard of Shingeki no Kyojin? Well, the three main characters there are military, and they are teenagers, along with a great deal of comrades of theirs, SnK being a pretty gruesome place all in all. And what do they wear on work hours? The exact same thing. A uniform best suited for their work. No high heels. No skirts. Nothing different for women or men. As utilitarian as possible. So, therefore, Falcom, please make the main four especially interesting in personality to make up for their dull and boring appearances. And if you do decide to mimic Persona, remember that Chie wore biker shorts under her skirt. I can't recognize any of those shadows. EDIT BECAUSE I AM AWAKE NOW: Except for the figure near the middle to the right who has the ribbons of the blonde girl. And I would've said that the one to the left is the swordswoman except her lock of hair is on the wrong side. Hmmm, maybe that one middle guy. Maybe the light is playing tricks on my eyes, but that kinda does look like 2nd Lieutenant Lorence's hairstyle, his sleeveless turtleneck and almost-arm-length-gloves. Doesn't have the cowlick of the katana guy. But then again, it could just be something minor and it is the katana guy after a long time.
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Post by fireinthehole on Dec 26, 2012 0:25:23 GMT -5
New announcements about this game just came out. Some notable ones include:
- The lengths of just the synopsis and prelude are already four light novels long. - There is no difference between PS3 and PSVita versions. - Apparently, a new faction that is neither the Bracer's Guild nor the Crossbell Police will appear. - Some episodes from Sora no Kiseki 3rd are foreshadowing to this new series. The Crossbell city has some relations as well. - A lot of giant mechas this time around. - About 60~70 character designs are complete at this point. The VAs are not decided yet. - Character events will be more involving than those from the Crossbell series. - The largest scenario in the series yet. - DLC for some costumes and scenarios (!!!) - The development for the new Ys game just got started so it is too early to announce anything yet. - With this game, many changes were made to Falcom's overall game development so they would like to try something new.
It's all well and good but the news of DLC is little unnerving. Oh well, at least I am happy to hear that the new Ys game is underway.
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Post by Red Hairdo on Dec 26, 2012 3:43:39 GMT -5
I fear one day not so far away Falcom will become "another Square Enix/Namco-Bandai/NipponIchi/etc."...
~_~
"A lot of giant mechas".
Animu
From my understanding, the "new things" Falcom is trying basically means "let's do what all other typical companies of the genre do, while we lose our originality/own characteristics, and appeal to the gigantic masses". That's what it sounds like, to me. They were already slowly going on that way ever since... Ys Seven or Kiseki or Kiseki being ported to the PSP happened, but by now they fully embraced it. The "DLC" bit is like the "final proof", IMO.
I don't know whether the game will be amazing on its own with whatever non-generic and non-crappy content found somewhere in the game that Falcom might pull off, but honestly, I really have zero interest on the "new" Falcom. Even Ys games are making me not keep a straight face anymore...
I wish all the "Kiseki" games were available in English, so that I could understand better where the hell exactly Falcom is going towards, by playing each and every title properly, as well as Ys Celceta. But that's probably not happening, either, aside perhaps SC, which by the time it's released, another thousand Kisekis will be out to catch up to. And Yses.
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Post by fireinthehole on Dec 26, 2012 6:21:58 GMT -5
Yeah, the sad fact about gaming nowadays is that it takes a lot of money and efforts to make games that are profitable. The developer can no longer hope to produce a creative game with few part-timers and make reasonable enough profits to develop it fully even though that's how some of the popular series like Fire Emblem and Megaman started. So companies, especially small ones like Falcom, cannot take that necessary risk to be creative, which is a real shame since some of Falcom's non-mainstream games like Monarch Monarch, Brandish, and Gurumin were really fun and addictive. With the failure of Brandish: the Dark Revenant (in business sense), Falcom stopped caring about these "offtrack" games. My biggest worry is that in few years, even Ys series may not be profitable enough for Falcom to keep pursuing it. This interview from Inafune Keiji, the "father" of Megaman, pretty much sums this situation up nicely: www.crunchyroll.com/anime-news/2012/03/08/keiji-inafune-japan-cant-just-rely-on-nostalgia-for-its-games
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