Nice. I had seen the original trailer for it and it looked interesting then, but it is nice to see that Zero will be in it. I mean I would probably enjoy it none the less even if he wasn't in it. Though while I do enjoy the different variety of Megaman series and even the spin-offs, I'm always more for the continuation of the main story and now it seems like this is going to continue where Megaman Zero 4 left off. And that new look for Zero (Or I think it's him) without the helm and the visor looks pretty solid.
Downloading the trailer now.
Edit: I just watched the trailer and all I can say is whoa! This game is going to "Rock-ON!" for sure. And maybe Zero isn't actually in it afterall. But nonetheless I'm excited about this more than ever now.
Last Edit: May 14, 2006 13:16:30 GMT -5 by SkyeWelse
According to Kurt of Hardcore Gaming 101 website, Megaman ZX looks and plays exactly like Megaman Zero. He didn't played much of it, though...
"plays exactly like Megaman Zero" It definately is the closest thing to a sequel and the art srtyle is similar, but the Zero series didn't have the option to play is the Four Gaurdians. Oversimplifying things makes for quick easy reviews of games the author doesn't care about.
Well... what exactly is wrong with it if it looks and plays like the Mega Man Zero series? They were great games, both fun and challenging. Is that necessarily a bad thing if the gameplay is exactly the same?
Quite honestly I rather enjoyed what Inafune san did with the series. It's like the X series but with rpg elements and more play style options with weapons and time attack modes implemented. It's reasons such as this that people enjoy the game Cave Story so much, the customization of your gameplay style and experience in the game, and now it looks like he's taking this Megaman Zero formula and expanding on it even more. I think that is a great idea and it still retains the old style of Mega man games that fans have enjoyed throughout the series...aside from Megaman X7.... there was no excuse for that one.
What he said. Every once in a while a Megaman series comes along that shows that someone is still trying. early Classic and X, all of Zero, and ZX are good examples. The later Classic and X games got repeatative, but people like saying they are all repeatative because it makes for an easy "article" and almost nobody will do any research. Lazy press and even lazier/trusting audience makes for bad results. I think we all knows what heppens when propaganda runs wild.
Post by ParanoiaDragon on May 30, 2006 1:54:20 GMT -5
I'll be honest, when I first heard about this game, I was really hoping for a Mega Man game, in the style of Metroid, like what's been done with the new Castlevania's! I mean, you get different powers in Mega Man games, why not try that formula? So, needless to say, I'm a bit letdown, mainly because there's no 2D Metroid's lately, but also because I had my hopes up too high.
I have the first Zero game, & I liked it at first, but, it got old quick for some reason, & plus, unless I just suck, but it seemed way too hard
We'll the Castlevania-esque exploration formula has been done before with the Mega Man series in the spin-off Rockman Dash or Mega Man Legends series and it worked very well I thought. The idea of exploring secret ruins and finding items while blasting away at everything in site was very interesting so I know it could could be done, at least in 3-D. In 2-D however, it might be a little much of a rip-off, well rip-off is a harsh term, but it might make some fans unhappy who just enjoy Megaman games for the run-and-gun experience and other developers might point fingers at Capcom's Megaman team saying that they've copied too much from Castlevania/Metroid.
Though... in a way, the Megaman Zero series does have a bit of that style as you can revisit pretty much any area you've gone to in the game simply by teleporting there or even walking there, but it doesn't completely make it an exploration adventure where you have to have a certain item or ability in order to make it to a separate section of the game causing you to memorize the map.
If the developers were to take Megaman in this direction in 2-D without it being a spin-off series, they would have to be very careful about how they approached it I think.
And you really ought to try Megaman Zero 2, 3, and 4, especially 3 and 4. A lot happens in those two games and they are very enjoyable. The first game in the series was decent, but they've fixed a lot of the problems that weren't that great in the first one in the later games.
PS: SkyeWlse, we both have blue avatars, cool.
Indeed. Blue is my color. ^_^
Last Edit: May 30, 2006 7:56:19 GMT -5 by SkyeWelse