Sad. Two of my favorite PS1 games do not work on the PSP! Dragon Valor and Dragon Quest IV, both ripped from my originals. Dragon Valor freezes up when beating the tentacle plant in the prologue level (as the fire book appears).. I tried it uncompressed, same issue. So I downloaded the Japanese version, same issue. Dragon Quest IV is stranger.. everything seems okay except that you cannot begin conversation with any shopkeepers.
Also.. it seems that the PSP's PS1 emulator forces all games into 224 line mode. Most games run in 240 line mode so they have a softer look on the PSP being scaled down, which is odd because the PSP has 272 lines of available resolution! Does anybody know if there's a way to have these games run in their original resolution? "Original" mode in the settings as stated is 224 line mode while "Normal" mode simply scaled the already downscaled 224 line image to 272 lines while maintain aspect ratio.
...DQ4 was released on the PS1?!?! ...is it translated?
No.. but as stated Enix was working on it, there was a teaser ad in the back of the manual for Dragon Warrior VII. Unfortunately, they decided their resources were better spent bringing over some lame PS2 robot game.
Anyway, the PS1 Dragon Quest IV is pretty good.. it suffer the same crappy 3D graphics as VII but also the same awesome 2D monster animations. Other than the graphical and musical upgrade it's basically the same as the NES game.. that is until you beat the game. Once you beat Necrosaro and see the ending you can start Chapter 6, which was divided into two parts if I remember. One was a bonus dungeon with a Chicken and Egg boss that granted wishes ala the Dragon God from the Dragon Quest III remake. The second half invovled Saro returning to his human form, joining your party and setting out to destroy Radimvice as the new final boss.
I never saw the appeal of the Dragon Quest games. The series has remained locked in stasis virtually since day one, and the combat is so freakin' dull. Very pedestrian stories, lackluster visuals, tedious and archaic gameplay mechanics... where's the fun?
I feel the same. But apparently, the appeal is in that they're the best in their field as far as gameplay goes: old school traditional turn-based RPG battling. Well, that's what I've read last I... "discussed" it with a DQVIII fan. I find it to be the most vile kind of RPG, really. Lufia is the only game I can stand Traditional RPG battling in (although thats not my favorite part of lufia's gameplay) as it's much more simplistic, which is probably one of the stronger reasons why a lot of RPG fans wont dare put it above other RPGs like FF (the strongest reason probably being that the storyline and characters aren't confusing/crazy).
Also, as a side note, the more you have to micromanage, the more dull it is for me... throw in some lullaby music and you've got a game that I'll never be able to finish (FFVIII).
Last Edit: Feb 28, 2007 9:16:21 GMT -5 by Inochi 命
The appeal of Dragon Quest IS its simplicity.. it's the anti-thesis to Final Fantasy and almost every other modern turn-based RPG that is so over-plagued with obsessive micro-management labeled as fresh battle mechanics and stories so convoluted in their attempts to one-up the last angst filled, government conspiracy, double agent, gratuitous plot twist anime garbage.
Anyway, to put the thread back on topic (imagine that).. I'm thinking I might take my PSP back after I'm done with Gurumin (which I'll keep regardless). Every facet of the system is poorly designed (except for the beautiful screen) and other than Gurumin and Loco Roco, there isn't anything else on the system I feel is worth buying until Dracula X is released.. which is, shockingly, another port of games I already own.
The appeal of homebrew has already diminished for me (it only took a week!). Only the NES and TG16 are in an acceptable playable state as far as emulation goes.. and as exciting as the PS1 emulation was, I'm starting to realize there's far less of the already low number of decent PS1 games worthy of lugging around for portable play than what I initially imagined.
But I've got 90 days to take it back.. so I'll probably hold onto it for just a little longer to see if there's any surprising news coming out, but the future of the system is fairly bleak, especially with continued slaughtering of the system in Japan by the DS.. which is where any software I'd want to play is going to come from.
it's very obviously inspired by the PS1-era Final Fantasy titles..
That right there destroys any interest I would have had in it.
After that, I feel obliged to recommend "PoPoLoCrois" as well..
I played this when I borrowed my friend's PSP about a year ago when he got Mega Man X, I found it utterly boring, sorry. I guess I should note that I'm not really a fan of turn-based RPGs anymore.. Dragon Quest excluded, obviously.
Up until recently, I would've also highly recommended "Tokobot" -- but now that the PS2 version of Tokobot is out, there's not really any reason to play the PSP one, unless you want your Tokobot fix on the go.
Well, my friend has the PSP version.. he was not impressed with it but our tastes can be very different sometimes, so I'd be willing to borrow it.. it's supposed to be like Lemmings, right?
Other quality original titles include "Ultimate Ghouls & Ghosts" (sort of plays like a nice compromise between old-school Castlevania and old-school Ghosts & Goblins), "Mercury" (think Marble Madness, but with a lot more depth and challenge), "Exit" (great puzzler, but the voice-acting is hideous!), "Me & My Katamari" (say what anyone will, I actually find the PSP control scheme to be a thousand times BETTER than the PS2 one!), and if you're OK with simple elegance, and don't mind playing import titles, "Chronicle of Dungeon Maker".
I'm actually borrowing Ghosts & Goblins now, I like it. Mercury and Exit were never on my radar, but I suppose I could try them. The controls in the PSP Katamari are vile (I'm not surprised you like them though) and honestly, as awesome as the original game was.. the sequels were basically "Capcom Sequels" so I never really felt the need to do much with them. Now, Chronicle of Dungeon Maker I actually flagged when I was browsing Play-Asia's import section.. if I remember correctly it was an action RPG (which always gives me immediate interest) and that the idea was you built dungeons to actually draw monster to so you could slay them for their loot. That sounds like the PERFECT game for me.. as I always say the best part of any RPG is killing monsters and collecting treasure. Thanks for reminding of that one, actually.
Two other highly recommended import titles, provided you haven't played them already on the Saturn, are "Princess Crown" and "Tengai Makyou: Daiyon no Mokushiroku" (Far East of Eden: The Apocalypse IV). The former is a bit of a sloppy port, but not so sloppy as to make the game any less playable, and the game itself is an absolute gem -- and a VERY easy import title to play, even if you can't read a word of Japanese. And the latter is an absolutely PERFECT port of a really fantastic farcical RPG taking place in turn-of-the-century America. Best enjoyed with Japanese knowledge, though, that one.
We've already discussed Princess Crown. I LOVE the game, I suppose it would make a nice portable.. but only if I could find it on the cheap. And again with Far East of Eden.. turn based = blah. Which is a shame, because I like the satire angle.
I was thinking of picking up Hot Shots Golf.. but that would basically be to tide me over until Mario Golf came out for the DS. Ridge Racer and Wipeout were ones I was considering as well, and I still haven't found Mega Man Powered Up in any stores recently. My girlfriend was supposed to buy Loco Roco. So I guess it's not a totally lost cause..
If there's any action RPGs or platform adventures you could name, those are the genres that typically get my attention in a big, bad way. I like shooters (the original kind, and yes, I'm aware of the various collections of Konami shooters), arcade-sports, arcade-racers and general action games as well.. but usually those are things I look for after I've got a solid game or two in my main genres.
Does anyone here have Every Extend Extra for PSP? I've been playing Every Extend for PC like hell for a long time now and I LOVE the game (even thought it's only got 2 modes, but it's free, so...). I recommend everyone here to try it out (except maybe ppl who aren't fans of shooters... it's kinda like a shooter, but not really cuz you never shoot anything) I'd share the official link to the free download if I remembered where it was...
EDIT: wow, good thing I decided to search for it! There's a 2.0 now and it's on download.com!
So I read that e[mulator] is basically the continuation of HuE (at least the PCE portion of it) so I installed that.. it has the same issues I'd had with HuE in that it won't load half the ROMs I've got. I think it has to do with bad headers.. because I have "Dragon's Curse.pce" and "Dragon's Curse
.pce" and it'll load the h1 version but hangs on the other. So basically, none of the System Card dumps I've got work, they all hang upon loading.
So I figured I'd try PCEp, all of the videos on You Tube are of people running Dracula X on PCEp, I grabbed it.. made a 1.50 EBOOT of it. It loads but then just sits at a black screen until X is pressed and it goes back to a menu.
I've got Popful Mail and Dynastic Hero ripped and waiting. Argh. Searching the net is futile in this regard and I know people here having been playing Ys PCE on their PSPs.. so fess up!
Okay.. I suppose it doesn't like Arcade Card games.. but Dynastic Hero runs! No sound, unless HuE doesn't support mp3 rips. I guess I'll try it with wav next (that's going to eat up some mad memory, oh well).
The Japanese version (picture) is very easy to find and very cheap. It's the American release that is the rarest Turbo CD game released. You can get the Japanese version on eBay for about $10 if you keep watch.
Anyway, I got Dynastic Hero, Spriggan and Monster Maker to work. Popful Mail and Madou Monogatari load but then hang at their opening logos. I don't have any other Arcade CD games but I'll just assume that's what the problem is. Anyway, CD music doesn't work on any of them.. converting to .wav doesn't help as it's expecting .mp3. But otherwise, they all worked pretty well, I'm impressed. Hopefully the next version of e[mulator] will further improve PCE CD-Rom support.