Post by Adol on Jul 26, 2009 13:56:19 GMT -5
[ g4tv.com/videos/43131/Silent-Hill-Shattered-Memories-Review/ Did I not call that shit? ]
As an avid fan of the Silent Hill series, it sucks to watch it get passed around like a drunken cheerleader at a frat house party to every two bit game studio who thinks they can 'do it better' than the established traditions of the franchise; especially when that entails entirely re-writing the first installment of the series to fit their own niche opinions of what a horror game should be.
I'm sure this won't be the only thing to complain about when all is said and done, but I'll point out the two main deal breakers from my perspective.
Combat has been ENTIRELY removed from the game. Alright, look. I have seen Friday the 13th. I have seen The Ring. I have seen The Grudge. I am plenty fucking familiar with the conventions of a bunch of squealing helpless dipshits running up stairs instead of out of the front door to escape the boogie man or slutty ghost bitch. I play horror games for an experience that doesn't involve a bunch of fucking lemmings who are too stupid and too squirrely to bust a cap to save their own lives.
Besides, it's not like the complete inability to defend yourself will make the experience scarier. First of all, that takes the responsibility for the characters safety out of your hands. Without the ability to fight back, you aren't burdened with the balancing of health, ammo, or the conflict of whether or not to risk your ass to stomp out some slithering abomination in the dark or try to sulk past it.
Secondly, figuring out how to run past any given monster in a hallway without getting your foot bitten off by trial and error becomes exponentially frustrating and therefore LESS SCARY. It's really hard to be scared and immersed in a game experience when you feel like snapping your controller in half and devouring it's broken contents. This has been my experience with EVERY SINGLE non combat survival segment of EVERY SURVIVAL HORROR GAME I have ever played. The idea of putting up with that bullshit through the entire game is mind boggling.
The 'scary' in Silent Hill has never been diminished by the fact that you have the ability to fight back against the monsters. The 'scary' is in the implications of the circumstances your character finds themselves in. It's about a struggle against an enemy which is not understood and operates by a logic which is incomprehensible to you, even six games into the series. The struggle (or 'combat' if you prefer) is an integral part of the horror. When you're creeping down pitch black a hallway armed with a metal pipe and you can hear the bubbling, oozing, and crackling sounds of creatures with broken spinal columns who can anomalously move anyway, seething in the dark, with your radio shrieking, and knowing that the only way you're getting out is through them, you will find the horror in Silent Hill.
The familiar radio has been replaced with a motherfucking Black Berry. Honestly, I think this shit really speaks for itself. Anyone who has played a Silent Hill game knows that the very presence of the spooky shit causes any and ALL electronics to malfunction completely. As a matter of fact, the whole reason the radio even works as a warning device is because of this fact. The presence of the monsters causes the radio to whine and squeal to a terrifying effect, which scares the shit out of you, but you wouldn't dare turn it off, because then you'd have no idea when some phallus shaped nightmare is gonna pop up and subject you to some prison shit.
So how will this experience of isolated abject horror be improved by the presence of a Black Berry? I quote, "Harry is equipped with a cell phone, which can check the map with a GPS interface, receive text- and audio-messages, take pictures, and call numbers. The player can also use it to zoom in on the environment. Checking scattered diary pages and the like have also been removed; now the player may search the environment by looking at it and utilize the above-mentioned handheld device for zooming in on small text and objects." Well, that's just fucking brilliant. I don't even know what to say. I honestly don't think I need to explain why this is the stupidest fucking idea ever.
At any rate, it wouldn't be so bad if this was just some random stupid ass tangent that they were on with some remote corner of the series, but they've been given the rights to re-interpret the original game that sets off the canon storyline and replace it with this heap of steaming of bullshit.
So for any fellow fans of the series, let me put this in perspective. If it's 2010 when Harry first enters Silent Hill and runs around taking pictures on his fucking Black Berry instead of killing things, that means it will be 2027 before Heather has her first run in with it, meaning she'll probably be an unstoppable cyborg that can run up buildings and fire high energy magnetic slugs from hidden railguns installed in each arm. Except it probably won't involve combat either, so I guess you'll just skate around Silent Hill on your hoverboard and snap pictures of things with the camera installed in your eyeball while telepathically chatting up your buddies on your neural friends network. I guess shit will be scarier that way.
In closing, I've prepared the following skit to express my feelings about Silent Hill: Shattered Memories.
harry: hi
jEsSiExXXxxX: hi wut u up 2??
harry: slient hill lol
jEsSiExXXxxX: rly lol?? that sux :(
harry: ya
harry: so watu doin later????
jEsSiExXXxxX: iduno u??
harry: shti hlodon monster
jEsSiExXXxxX: u ok??
harry: lol ya
jEsSiExXXxxX: wat happend?
harry: ran away lol
jEsSiExXXxxX: y
harry: its scerierllol
jEsSiExXXxxX: o ok
As an avid fan of the Silent Hill series, it sucks to watch it get passed around like a drunken cheerleader at a frat house party to every two bit game studio who thinks they can 'do it better' than the established traditions of the franchise; especially when that entails entirely re-writing the first installment of the series to fit their own niche opinions of what a horror game should be.
I'm sure this won't be the only thing to complain about when all is said and done, but I'll point out the two main deal breakers from my perspective.
Combat has been ENTIRELY removed from the game. Alright, look. I have seen Friday the 13th. I have seen The Ring. I have seen The Grudge. I am plenty fucking familiar with the conventions of a bunch of squealing helpless dipshits running up stairs instead of out of the front door to escape the boogie man or slutty ghost bitch. I play horror games for an experience that doesn't involve a bunch of fucking lemmings who are too stupid and too squirrely to bust a cap to save their own lives.
Besides, it's not like the complete inability to defend yourself will make the experience scarier. First of all, that takes the responsibility for the characters safety out of your hands. Without the ability to fight back, you aren't burdened with the balancing of health, ammo, or the conflict of whether or not to risk your ass to stomp out some slithering abomination in the dark or try to sulk past it.
Secondly, figuring out how to run past any given monster in a hallway without getting your foot bitten off by trial and error becomes exponentially frustrating and therefore LESS SCARY. It's really hard to be scared and immersed in a game experience when you feel like snapping your controller in half and devouring it's broken contents. This has been my experience with EVERY SINGLE non combat survival segment of EVERY SURVIVAL HORROR GAME I have ever played. The idea of putting up with that bullshit through the entire game is mind boggling.
The 'scary' in Silent Hill has never been diminished by the fact that you have the ability to fight back against the monsters. The 'scary' is in the implications of the circumstances your character finds themselves in. It's about a struggle against an enemy which is not understood and operates by a logic which is incomprehensible to you, even six games into the series. The struggle (or 'combat' if you prefer) is an integral part of the horror. When you're creeping down pitch black a hallway armed with a metal pipe and you can hear the bubbling, oozing, and crackling sounds of creatures with broken spinal columns who can anomalously move anyway, seething in the dark, with your radio shrieking, and knowing that the only way you're getting out is through them, you will find the horror in Silent Hill.
The familiar radio has been replaced with a motherfucking Black Berry. Honestly, I think this shit really speaks for itself. Anyone who has played a Silent Hill game knows that the very presence of the spooky shit causes any and ALL electronics to malfunction completely. As a matter of fact, the whole reason the radio even works as a warning device is because of this fact. The presence of the monsters causes the radio to whine and squeal to a terrifying effect, which scares the shit out of you, but you wouldn't dare turn it off, because then you'd have no idea when some phallus shaped nightmare is gonna pop up and subject you to some prison shit.
So how will this experience of isolated abject horror be improved by the presence of a Black Berry? I quote, "Harry is equipped with a cell phone, which can check the map with a GPS interface, receive text- and audio-messages, take pictures, and call numbers. The player can also use it to zoom in on the environment. Checking scattered diary pages and the like have also been removed; now the player may search the environment by looking at it and utilize the above-mentioned handheld device for zooming in on small text and objects." Well, that's just fucking brilliant. I don't even know what to say. I honestly don't think I need to explain why this is the stupidest fucking idea ever.
At any rate, it wouldn't be so bad if this was just some random stupid ass tangent that they were on with some remote corner of the series, but they've been given the rights to re-interpret the original game that sets off the canon storyline and replace it with this heap of steaming of bullshit.
So for any fellow fans of the series, let me put this in perspective. If it's 2010 when Harry first enters Silent Hill and runs around taking pictures on his fucking Black Berry instead of killing things, that means it will be 2027 before Heather has her first run in with it, meaning she'll probably be an unstoppable cyborg that can run up buildings and fire high energy magnetic slugs from hidden railguns installed in each arm. Except it probably won't involve combat either, so I guess you'll just skate around Silent Hill on your hoverboard and snap pictures of things with the camera installed in your eyeball while telepathically chatting up your buddies on your neural friends network. I guess shit will be scarier that way.
In closing, I've prepared the following skit to express my feelings about Silent Hill: Shattered Memories.
harry: hi
jEsSiExXXxxX: hi wut u up 2??
harry: slient hill lol
jEsSiExXXxxX: rly lol?? that sux :(
harry: ya
harry: so watu doin later????
jEsSiExXXxxX: iduno u??
harry: shti hlodon monster
jEsSiExXXxxX: u ok??
harry: lol ya
jEsSiExXXxxX: wat happend?
harry: ran away lol
jEsSiExXXxxX: y
harry: its scerierllol
jEsSiExXXxxX: o ok