doppiapunta
Wilewarer
Simply an italian translator
Posts: 434
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Post by doppiapunta on Sept 13, 2008 18:58:33 GMT -5
I'm opening this pool just to know which game version you have and how many of you have the various versions. Since we originally thought to make only two patch versions we have to know which ones are best shared over you. The hypotesis to do also a third patch will depend on how many of you have the third version. Please answer sincerelly since the work to do in order to produce every single version is quite heavy. Thanks
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Post by Red Hairdo on Sept 13, 2008 20:09:07 GMT -5
Hm, to be honest, I don't own any Ys VI PC version. But I guess translating the one which had been patched with the latest patch AND the version which has Time Attack, Hard difficulty and and Nightmare difficulty would be the most reasonable option to mainly go for. That's all. For me, any version would do, I guess. Also, maybe there's a chance all the game's text are located in the same place in every version... I'll be hoping for that.
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Post by Mejilan on Sept 14, 2008 2:12:52 GMT -5
I've yet to import the game, since I thought there was little to no hope of ever getting an English version, and I already have the PSP and PS2 ports released by Konami. I'm not too sure of the details, but it seems that Falcom has been keen on releading Vista-only versions of some of their older titles?
If so, I'd probably focus on patching up the latest/most recent XP release, and focus on other versions only on a secondary basis.
Edit - I'll abstain from voting, for the moment, but would like to add that I'll probably import whichever XP version you wind up patching. As to the Vista version, if it exists, I don't have any plans on downgrading my OS for what's basically a redundant Ys game, even if it is the best version of it.
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doppiapunta
Wilewarer
Simply an italian translator
Posts: 434
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Post by doppiapunta on Sept 14, 2008 3:52:00 GMT -5
Adoru is right.. Vista compatibel version does exist, and it works with all the windows from Vista till win 98. I'm askingf you which version you have in order to know which version is best shared among the users. Mejilan: I know that the text is located in the same place but the packages are proganized differetly...i have to speak more on the game engine working method but i don't have the time here. So every version might have its own patch version..... I hope that someone will vote this poll or we'll do the patch versions following our rules Bye Bye
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Post by Yakra on Sept 14, 2008 6:54:11 GMT -5
I went ahead and voted for Vista, even though I'm currently not running on that, nor do I plan to upgrade/downgrade/whatever-one-wants-to-call-it to that. Er... I'm just assuming from what I read from adoru's post that the Vista version of Ys VI would work on any of the older OS too soooo... :'D The newer the version and I suppose everyone would be happy..? (But the newer version's patch wouldn't be compatible with the older versions, right?)
Ofcourse I don't have any PC version of Ys VI at all, so I'm not one to talk! I guess though whenever you guys do finish your patch, I might just get myself a copy! (Hopefully, the version that you do decide to patch!)
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doppiapunta
Wilewarer
Simply an italian translator
Posts: 434
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Post by doppiapunta on Sept 14, 2008 8:04:09 GMT -5
Welll..i thi nk it's beter to make the concept more clear. The 1.3.0.5 version that is Vista compatible is just the latest Ys 6 version Falcom released. it's called Vista comtaible since Falcom said that it's sure that version will work also on Vista. However the Vista compatible version is also for Windows XP/2000/me/98. It has only a specified support for vista together with the so present support for the old windows os versions. However for the translation patch you have not to point your attention to the Windows OS version but just to the Ys 6 version you have. That is to say if you have the 1.1.09, 1.2.0.1, 1.3.0.5 nothing else.
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Post by Yakra on Sept 14, 2008 8:46:55 GMT -5
Stupid me. :'D I meant to say I voted for version 1.3.0.5, which, since the number looked new-ish, I'm assuming is Vista compatible?
But really truly, either of the three don't make much of a difference to me since I don't own any copy at all! So whichever one you translate, I shall be eternally grateful for that!
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Post by shintenmaru on Sept 14, 2008 11:36:59 GMT -5
i voted for 1.3.0.5 because usually new patch fix more bug than before
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Post by Mejilan on Sept 14, 2008 13:01:27 GMT -5
Thanks for clarifying the Vista situation.
Would older versions NOT be patch-able to 1.3.0.5? I find myself confused by this question. Why in the hell would people play a version other than the newest? Particularly when Falcom's patches don't just fix bugs, but also add brand new features, from time to time? So, on a similar note, why would you patch an older version over a newer one? Why not just patch the newest version and, in your translation installation, force a patch to the newest version if the user isn't already up-to-date, ala the Nightwolve patch installations?
That would seem to be the "best" solution, to me. It'd cover all your bases.
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Post by Incog Neato on Sept 14, 2008 13:41:11 GMT -5
Would older versions NOT be patch-able to 1.3.0.5? I find myself confused by this question. Why in the hell would people play a version other than the newest? Particularly when Falcom's patches don't just fix bugs, but also add brand new features, from time to time? So, on a similar note, why would you patch an older version over a newer one? Why not just patch the newest version and, in your translation installation, force a patch to the newest version if the user isn't already up-to-date, ala the Nightwolve patch installations? Falcom games aside, it may depend on what you're playing for. Later versions of patches may take out the ability to exploit game features or, as with other companies, the most recent patch might even ADD more bugs to a game. For me, if I don't see any additions that really benefit me or the game, I might not bother to upgrade to the newest patch. Another reason is that people are teh lazies~~~~
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doppiapunta
Wilewarer
Simply an italian translator
Posts: 434
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Post by doppiapunta on Sept 14, 2008 14:37:05 GMT -5
Oh My god...what a mess. However...i think you need more explanations. As FM-77 told in this thread: seldane.proboards107.com/index.cgi?board=ysVI&action=display&thread=3576and as you can see in the Falcom Ys 6 support page: www.falcom.com/ys6/support/index.htmlFalcom released during theese last years three releases of the same game. The old one was the old white box edition version number 1.00, and its latest update patch is the 1.1.0.9. This is the very first edition of the game and the first edition Falcom released. Then Falcom released a second version of the game with a big green box called the popular edition and its latest update patch is the 1.2.0.1. The Third edition was the so called "Windows Vista compatible edition" that is in its original release the version 1.3.0.5. The three versions differ each other only for their release date and exe version and for the different organization of the files. The very first edition doesn't have the boss time attack. So... when creatin' the patch we will be compelled to specify to the end user which version he has to download since there are three different versions on the market. We have to do three different translations patch since the three version are organized differently inside their packages, i mean that the .na files contents are different from one to another so we are compelled to do different patching versions. As for Nightwolve...i hate the comparisons but i have to explain... Felghana had only one single release so the patches that came out were for the unique version on the market. So he was able to do a patching update in his installer since it was only one version. More deeply: - the first version aka 1.1.09 has two different .na files, the data.na and the data_1001.na, where the game files are archieved. - the 1.2.0.1 version i think has two others difefrent .na files, the data.na and the data_1201.na files, were the gme files are archieved. - the third version aka 1.3.0.5 version has three different .na files, the data.na, the data_1201.na and the data_100.na files, where the game files are archived. So how can we create a single universal patch files if the three game editions are different? I think we will be able to do at least one single install exe that will detect which version is installed on the end user pc but my question is.... will you perfer to download more and more MB for a universal patch instead of less MB for one single dedicated patch for your own personal version? Wil, the end user so smart to understand what update patch to install before proceding the pathing? I think that if it will be so smart to detect which is the latest patch update he needs he will be so smart also for detecting which translation patch he needs. I was talking about the 1.-1.09 version since i think that a person who bought the first game edition rarely will buy the new version since their difference are non-existent. Second question: will you buy a second Ys 6 game copy if you bought a 1.1.09 version or a 1.2.0.1 version? I think you won't do.... so...i think it's clear why i am asking for the version you have and why i'm planning to do three diefferent translation patch installs. Have a nice time
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Post by Incog Neato on Sept 14, 2008 15:54:11 GMT -5
Oh My god...what a mess. However...i think you need more explanations. Now you know! Next time, give all the information first! XD
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Post by Mejilan on Sept 14, 2008 22:27:03 GMT -5
What a freakin' mess, indeed. I can't understand why Falcom would something so ridiculous. All versions and re-releases of the SAME game (not a remake or a port or a refresh) should patch the same. That's how most companies do it. Blizzard doesn't care if I bought my copy of Diablo II when it first came out, later on in a Battle Chest rerelease, or simply purchased it straight from their new digital distribution store. All releases of the game can be patched to the newest version number.
What a headache.
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Post by Red Hairdo on Sept 15, 2008 14:56:46 GMT -5
Hm, after adoru's post, I found it to be more coherent to to choose the last version. I voted on it.
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Post by macroidtoe on Sept 16, 2008 0:20:41 GMT -5
I likewise voted for the latest version, since I'm also one of those people who would buy the game in response to the release of a translation patch. I suspect this is the case for a lot of people.
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doppiapunta
Wilewarer
Simply an italian translator
Posts: 434
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Post by doppiapunta on Sept 16, 2008 12:49:35 GMT -5
OKy i got that maybe it's better to work over 1.3.0.5 version. However the works already started over the 1.1.0.8 version. Thst is to say that once finisged to translate the strings for version 1.1.0.9 i will immeditaly import them over the dumps of the 1.3.0.5 strings hoping that their order will be not different In this case it will take a couple of days to complete also the translation for 1.3.0.5 version
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Post by macroidtoe on Sept 16, 2008 14:45:01 GMT -5
Sounds good, I think it's great that you're trying to make sure that both early purchasers and latecomers are included in the patch.
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Post by Mejilan on Sept 16, 2008 20:06:30 GMT -5
That's the thing, really. The 1.1.0.9 patch will serve the early adopters. The 1.3.0.5 patch will serve those of us that are importing it BECAUSE of this patch. Heh. In all honesty, the former audience is probably the bigger one... at least for now. But since I'm part of the latter audience, I'm clearly voting for the 1.3.0.5 patch.
Either way, best of luck on your work!
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Post by Ranzor on Sept 16, 2008 23:50:59 GMT -5
I guess I have the second edition, the one that has different difficulty modes and time attack but isn't vista compatible, and I see what's installed is 1.2.0.1. Does that mean that a patch using any other version won't work for me? That would be a shame.
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Post by Red Hairdo on Sept 17, 2008 10:13:03 GMT -5
The chances are that if "converting" from 1.1.0.9 to 1.3.0.5 works, it will also work from 1.1.0.9 to 1.2.0.1. Don't worry too much.
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