After you meet all playable... mine were Adol, Dogi and Geis
I didn't like Aisha... or attack was weak and short... (and her whiny personality...)
I used the same party! I was also pretty stubborn about sticking with them, even when certain monsters were around that they couldn't harm too well. I used Aisha more at the end, but I never used Sigroon once. I didn't like her attitude towards Adol.
Also, HJ: Dogi doesn't do a whole lot besides break walls in terms of the overarching storyline, so I'm not sure where you're getting that from. Geis I can somewhat understand, since he acts as a rival for Adol and is involved in some of the backstory.
The other characters in Seven were vital to the plot of the game, and we don't know if Falcom'll put any of them in the next (main series) entry.
Last Edit: Feb 12, 2011 16:18:18 GMT -5 by Mutagene
And lol, no. Dogi is the sidekick of the series and he often helps Adol out (in ways that involve crushing walls) and he's a prominent character who appears in almost every Ys game. He's way more important than those scrubs in Ys Seven.
In fact, the only new playable character in Seven who actually feels important to the plot is Aisha. Elk and especially Mishera are just walking plot devices that let you enter the sanctum and then do nothing. You could replace them with a key that performs the same purpose, and quite literally nothing would be lost from the story.
You're right that we don't know if Falcom will bring any of them back, but it's an educated guess that they won't. The series itself supports that theory.
Dogi may be Adol's sidekick, but only in a few games has he done something that actually affected the plot in a major way. I'll admit that Elk and Mishera weren't as important as Aisha, but Geis wasn't exactly required, either.
Last Edit: Feb 12, 2011 17:42:33 GMT -5 by Mutagene