So I'm playing Ys VI Ark, and I'm quite blown away by it. Though I recall before playing, and while playing, reading that several people consider it the weakest of the Ys series. So I'm wondering how many here think so too + how they rank it to the other 3D Ys games too?
So yeah, out of (and no, this is not my list since I have yet to play Origins & Seven);
- Ys VI Ark - Ys III Oath - Ys Origin - Ys Seven
...how would you rank them from least fave to most fave?
Plus, if you want, I wouldn't mind hearing a few pros and cons that you have for each of these games and in comparison to. ie. Which gameplay Engine you liked best? Which had your most fave story (no spoilers/use spoiler tags)? Which game has yourmost fave town(s)? etc. (Ys VI second town is so KILLER looking to me!)
Ark deserves a lot of praise for revitalizing the series, giving us the engine that would go on to do great things across multiple franchises and starting to push the Eldeen plot along but it had some gameplay issues (such as the royal PITA that is Emel grinding) that keep it at the bottom of the list. Oh, and out of the four it's got my least favorite soundtrack although that's not to say it's particularly bad. It's just that on my Ys album it's got fewer songs than most games other than V.
I ranked Origin below Seven mostly because I'm not a huge fan of dungeon-crawlers (even well done ones) and Seven's story is something we've been waiting ages to hear so it has an advantage there as far as I'm concerned. Plus, three playable characters was awesome but Seven had playable Dogi. Overall I liked Seven better but I was disappointed by how easy it was. Hopefully Celceta fixes some of the issues with that engine, at least on the boss front. If they can make fights as tough as Oath or Origin while keeping Seven's engine I'll be a happy camper.
Oath, well, is there anything more to be said about it, really?
aka the game that deliberately trolls longtime fans by playing on your expectations of what should happen in an Ys game
For towns, it's kind of unfair because Oath only has one and Origin has none. I'd probably give it to VI for the huge amount of effort Falcom put into all the NPCs and for Port Rimorge being really cool but I liked the town BGM in Seven better, particularly Shannoa and Kylos.
Post by Raison D'etritus on Jul 19, 2012 9:04:01 GMT -5
Glad to see other people loving Ark, as it's always been my favorite, (my first Ysperience) with Oath next, then Seven, then
I ranked Origin below Seven mostly because I'm not a huge fan of dungeon-crawlers
I've actually been meaning to replay Ark on PC, since I've only done the PS2 version so far, but there's a strange mental ambivalence--I bought Ark shortly after my Fiancee and I split, and it was a great distraction. . . and now the series can inadvertly be blamed for the next major disaster to strike my life.
I'm pulling another insomnia spree this week, so maybe I'll dive into it later and see if I like the sprite version more.
He who gets screwed by tentacle monsters should see to it he does not become one.
Oath - My first Ys game ever. Loved the soundtrack, the story was kinda cool and my first experience with Ys difficulty (I died lots of times, and I even started on Easy difficulty) Origin - Second Ys game I played. Loved how it improved the gameplay from Oath, faster-paced, better bosses and liked the soundtrack even more than Oath's. Its flaws (linearity and playing through it three times) didn't bother me at all because I was hacking and slashing enemies here and there. Seven - Third Ys game I played. The change of pace bothers me, the easier difficulty does too. Haven't finished it either. Ark - It was hard to switch from the fast hack n slash arcade-like gameplay to this one. After getting used to the slower pace, I enjoyed the sense of adventure and exploration it gives. The story wasn't particularly amazing, but after finding the Tabulas everything from the series suddenly made sense. I didn't like the soundtrack (except Quatera Woods and Mighty Obstacle) but it was an overall enjoyable experience.
So, in order (Least to most): -Seven -Ark -Oath -Origin
Seven is a good game, but it bores the hell out of me. The only part I really liked from it was
When I played 7, the control was seamless and tight. When I played ark, sometimes the control got awkward. For oath, I couldn't execute a long jump at a certain point in the game. (I beat wanderers from Ys for Genesis.) I haven't played Origins yet, so I have no opinion of the game.
So wait, 2 people said a flaw part Seven had was it was too easy difficulty setting and/or boss fights? Well, doesn't raising the difficulty solve this problem? And what would be a good difficulty for first timers to Ys Seven who were alright with Ys VI & Oaths difficulty levels on normal difficulty?
Though some of them bosses for Oath pissed the hell out of me. So let's just say I'm not too happy with some of these bosses being way too hard for one fight.... then piss easy the following one... and so on, and so on, etc, etc. So hearing the bosses in Ys Seven aren't that hard sounds perfectly fine to me. And a big sigh of relief on my behalf.
Alright, two more Ys games (+ replaying Oath for PC) and then I can post my list and thoughts here on these four 3D games too. ... Then the wait for Ys IV PSP in English is gonna be a killer.
So I finally started my most anticipated Ys game to play outside of Ys VI, and that is Ys Seven. AND IT IS MORE AWESOME THEN EXPECTED!!! And man, that over world tune is so amazingly awesome too! Though the intro cinema is second best after the Ys VI one, which I thought was easily the best I've seen so far.
And finally a Ys games seems like it's gonna be epically long too! Yay!
I started on Normal difficulty, and thank goodness too, because the first boss seemed plenty hard too. Had to level up I did. >_>;;
I so far think replacing the jump with dash is the better move for this series, since it makes for tighter control since judging jumps in 3D is way too though no matter what. So I'm finally relieved that the next Ys game, Ys IV for PS Vita, is using the same gameplay engine.
... and same game engine too it seems! YAY! I can't wait for it even more now.
At this early point, I can say I prefer Ys VI more then Oath (not even sure if playing the PC version of Oath will even change things?). And I'm pretty sure I'll end up preferring Ys Seven more then Ark. ... Going from a first playthrough impression.
Amongst the 4 Falcom-developed 3D Ys titles, from worst to best:
- Oath - Seven/Origin/Ark
It's been more than just once or twice that I voiced my thoughts on Ark and Oath in the boards over time, but back then I didn't play Ys Origin/Seven, and now that I played both (but not 100% just yet), I can't QUITE say I like any of those two or Ark better.
Maybe, juuuust maybe, I might like Ys Origin a bit less than Ys Seven, and I might like Ys Seven a bit less than Ys VI. But all of them, including Oath, I really, really, REALLY like A LOT.
All 4's soundtracks are literally outstanding. And each one of them stands out in a different way for me. The way Oath's stands out, though, is in a way I prefer less than the other three's do. I can't quite point out why, but there's something about it that makes it feel less interesting for me after multiple playthroughs compared to the other 3, all of which I never get tired of. Perhaps it's too much violin, I don't know. But regardless, I really, really, REALLY like it.
Oath's main "flaw", if one can even call it that (since I don't think the game has any flaw), is that it lacks all the variety/complexity in gameplay/strategy that all the other 3 Ys games have to offer, all of which do so in their own, very unique ways. In Ys VI, you got 3 attack types, skills for each sword, dash jump (which many hate, I know), 3 sword magics (replaced by Hero Mode/EX Skills later on in the series), about TWENTY accessories, and both armors and shields could grant you extra effects (even more gold, power, quicker magic gauge recharging, raising luck etc.), thus making some of them always useful, and ALL of those could be combined in a way or the other in many different ways (giving oneself "slow" status ailment with heavy belt then spam dash jump to travel faster than anything seen in Oath or Origin, or put your life into risk by equipping the weaker but more rewarding Bandit's Armor and use up accessory slots for more gold/emel drops, or sacrifice defense for power with the Galba Shield and the Galba Gloves, or equip the Luck Coin + some other shield for raising a lot of luck = more critical hits and, if you have the Emelas Armor, possibly nullify damage more often etc.). In Ys Origin, status ailments returned, and you have 3 characters to play with on Story mode, and then even Adol on Arena mode in his Oath and Ys VI forms with some adaptations. So thanks to that, there's a lot of variety and replay value. Most of the boots added some minor side effects as well, and then you also have blessings that give you special powers. Criticals didn't return from Ys VI, but that was OK. Yunica has two different weapons as well, and the pace is pretty much the same it was in Oath. Soundtrack is incredible and never tires me out. Ys Seven... is perfect, for me. Too easy, indeed, even on Nightmare, but never non-enjoyable for me. It has TOO many good things to point out here, including the return of creative accessory usage from Ys VI, yet in different ways. Excellent soundtrack, I love all the tracks, with an exception or the other. One also has many characters to play as, and even Adol can be played with more than one moveset. Three attack types. Flash Guard (although that's one of the things that made the game easy). Different stun system. All characters have a group passive skill. Learning skills from weapons. Leveling the skills up. Encouraging you to use weapons that teach you a skill so that you gain more EXP for that skill in particular. Status ailments are there. Saving anywhere is also a plus for me. Criticals also returned.
I also love the open world Ys VI and Ys Seven have to offer. Ys Seven has an interesting story, but Ark's is not only interesting, it's incredibly entertaining in a very "different" way, somewhat similar to the feel Ys IV originally gave out. The characters are amazingly fleshed out in Ys VI, too, making it all the more interesting, although I guess that's true for the other 3 games, as well, in their own ways.
... Ar, really, all 4 games are great. I could go on and on about what I like better in what game and why, but then this post would never end. All 4 games rule beyond words, the end.
P.S.: Me loves Ys vs. SNK, too. I spent quite many hours in that, as well, and I plan to spend many more on it in the near future, too.