I have recently got ill with the green bubbles thing (cant recall the name of it.. is it poison?) anyway, I've used every single herb and cure that's possible to use in the game, I still can't cure it. I've reloaded saved games, reloaded the game itself, still the same .. even after leaving Adol idle for a while I come back and yet still see the green bubbles with the purple numbers taken away about 1hp every 2 seconds or so. Even after cut scenes and leveling up its still there.
Have I done or am I doing something wrong? Or is this a bug with the game? if it is a bug in the game will I have to start the game from the start again?
PS.. is this forum even used anymore? I made a post a few days ago, and there is still no reply, not only that but its still the top post, so im thinking this forum is a waste of my time since it seems to be completely dead. If someone dose happen to see this, is there any sort of official forum where I can ask questions? I did a google search but can't seem to find anything suitable (apart from this forum) ... I did find what looks like Japanese forums, but that's no good.
Pangaea, the forum is very active, it's just you are asking a question about an older title in the series and it may take some time for someone to see this post and have an answer to your question. I've seen it and wish I had an answer for you, but I'm afraid I've never encountered an issue like this before.
You might describe how you first came about getting this status and which version you are playing, such as the PC version, PSP version or PS2 version. If it's the PC version, there may be way to edit an INI file perhaps to change parameters that might fix the game or reset various settings, but to me this definitely sounds like a bug in the game...
I wonder if Red Hairdo has spotted this before? He's seen all kinds of bugs.
But yeah, at any rate, you'll want to have a bit more patience regarding getting your questions answered. This is a fun place to visit and we try to help folks out, but it is a hobby, not a job.
ah... thanks so much for the reply, it is at least good to see a sign of life.. I guess I'm more content at waiting for a reply now. I also thought Ys VI was the latest one, or at least a more recent version, but after doing a google, I see its 2003.. wow no idea it was that old. Holds up very well for a game these days, even on a PC.. Impressive
and sure Its the PC version Im asking about. The bubbles thing isnt such a problem since it drains my hp slow enough that I can cope with it, but its just a little irritating from a visual stand point.
anyway, thanks for the heads up on the forum activity...
Check your armor. I'm fairly certain that Galba equipment can cause poison. You'll need to either unequip the armor and cure via save point / antidote, equip a charm which prevents poison. It's been a very long time since I've played the game, so I don't recall the exact name of the charm.
// If you're not wearing Galba equipment, and if in spite of using every cure available to you (including save points) you're still poisoned, it's most likely a bug, one which I haven't encountered in any of the three versions.
Last Edit: Jan 3, 2013 12:27:14 GMT -5 by Unsavory
well now... I really don't think I would have guessed the armor was doing it in a million years, yet as you rightly said it was my problem. I guess I must have missed that important point in some dialog somewhere. Im occasionally prone to flash reading dialog
Thanks so much for this
Oh just while Im here, and as I stated in the last post, I thought in terms of the PC Ys VI was the more recent. I had played Oath, and Origins (on the PC). My question being, what is the latest Ys that's available for the PC, and dose it still keep to the same style as Oath, Origin & VI.. ie. Top downish 3d, with 2D spites. This style appeals to me as it reminds me of such classics as zelda. I don't think ide bother playing a fully 3D Version of Ys.. hard thing to explain
Technically, Ys Seven (which was ported from the PSP with graphical enhancements) is the latest PC game. There is no English translation available for the PC version yet (though some members are working on porting the PSP version translation). Members such as SkyeWelse have figured out how to buy registration keys for the game at a relatively inexpensive rate as well.
The (3D) Ys games for the PC have been released in the following order:
- Ys VI: The Ark of Napishtim - Ys: The Oath in Felghana - Ys Origin - Ys Seven
I would say Ys Seven definitely holds up action-wise. It is fairly different from VI, OiF, and Origin, however, but it is held with high regard by many members here.
// To further answer your question, they did away with the 2D sprites in favor of 3D models. It doesn't look bad at all, though, and they retain the same camera style.
Last Edit: Jan 3, 2013 14:09:47 GMT -5 by Unsavory
Galba Armor... Poison... Aah, I should just reconsider seeing Ys VI as my favorite Ys game of all time. xD If any game can kick I and II out of that spot for me, it's VI.
Anyway, yeah, it's that armor. You are meant to use it with a charm that prevents poison as Unsavory mentioned, you can acquire it from "Rose" or her brother, I believe. Maybe it was just a shop item. It looks like a coiled grey snake.
You could have known it was the armor causing the poison by checking its description before equipping; No dialogue on it whatsoever.
Unlike YsF and YsO (aside some minor stuff in boots in YsO), equipment in Ys VI often has greater meaning than simply attack and defense. Some, but not all, armors and shields will have special effects, always mentioned in the description. It's a game of greater depth also due to the accessories you use. So it's better to always keep an eye on their descriptions.
1. Boss battles. Such strategy. Such ferocity. While control is slower paced in comparison to Origin and Felghana, the bosses themselves are agile and keep you on your toes. The bosses are varied and each have their own unique weak point. This is what started the trend for games like Felghana and Origin. No Ys game prior had this much variety.
2. The music. While it doesn't quite fit the same mold as Ys I-IV, it has some pretty catchy stuff. Every boss theme is pretty much out of this world!
3. In addition to Red's statement on the variety stat boosts on armor and shields, I must include the PS2 exclusive mixing and matching of shields and armor in appearance. It was always exciting when Adol would get a new piece of equipment, just to see how awesome it looks. Unlike Felghana, you didn't have to wear a matching set, either! (That was pretty much the only thing that disappointed me about Felghana.)
4. Alma's Trials, and the Sealed Cavern. I know I'm a part of the minority in liking those, but so what? Yes, the PSP version's Sealed Cavern was tedious unless you had a hacked PSP running 333 Mhz and had the game ripped to your SD card, or a newer model which handled the loading better.
5. VA. I have yet to hear Felghana's voice acting, but Napishtim had some pretty decent actors. The delivery of the 'Wall Crusher' line was perfect. Whoever did Dogi did an excellent job!
Some would praise the story, the level design, the awkward jump-dash, or even defend the annoying amounts of backtracking. Not me. I can only praise everything else about VI, and I'm fine with that.
Thanks so much for the info on various things, I guess this has turned into a bit of a multi topic thread... my bad..
I understand the Armor system now, tho I dont think Ive come across that "charm" you speak of, however there is one or two chests that I still need to open. (cant find away to get at them)... Right now Ive just hit Level 41.. and I think I'm nearing the end of the game (like according to the map anyways).. I'm at this impossible boss, comes out of the rock, with very long arms, and shoots bird things, then uses his big fists to cause all sorts of strife for poor Adol. I think I aught to go back a bit and spend more time to level up. Is there a double jump in VI? I think this might help me get to a couple of chests that I suspect contains things I need to take this boss on. Is it the last boss?
anyhoo, I did read the wiki entry on the Ys series, and its rather confusing to say the least, in terms of , game release date, game number (ie in the story timeline), remakes, conversions, the vast number of formats the series is available on and last but not least the fact that some are available on some formats while others are not. Add them all together, you can see my general confusion. but I think I get it now.
I'm really loving the game, though had played Oath and Origins prior to this and was very very impressed. I just love the style of these games, the simple yet lush graphics (in particular inside building) is stunning, and makes me harken back to many games of old, yet these 3 Ys games Ive played has the polish and slickness of any decent game in more recent years. And the game play and controls are just a joy to play with, very tight and perfect for this sort of game. Although I have not completed VI yet, I gota say I think for me Oath was best. I liked it because of the variety of locations, it really did feel like Zelda of old. Origins was fantastic but I was sorta hoping for more locations outside the tower. VI is a little different to the previous two I thought, It seems alot smaller in terms of locations/areas, but how cute those villages are.
I had a look at a youtube of Ys 7, and see its all 3d.. and has sort of lost that retro/classic feel for me, perhaps looking more like a cheap 3d action rpg. In all honesty is it worth the play? lets forget the Ys world and theme, as a standalone game dose it hold up as well as Origins, Oath & VI?
Anyway.. thanks for the replies and sorry for straying off topic somewhat...
The snake-like charm can be bought in the Eresian town at the outdoor stand, I believe.
This isn't the final boss, but he is fairly tricky. When you destroy one of his hands, it fills your magic gauge. I remember using Ericcil and Blirante magic to hit the boss' head. You have to hit his face from a distance, so when those 'bird things' come at you, be ready to slash at them to send them flying back at his weak point.
Ys Seven is well worth the play in my opinion. Even though it may lose some retro charm in transition to fully rendered 3D polygons, it still looks and plays very much like an Ys game, and is awesome even as a stand alone title.
// Also, we don't generally worry too much about things like how many different topics are in a thread. This is a discussion forum, so feel free to discuss to your content.
I think Ys VI is the biggest of those three in terms of world map (only game of the three that has a proper one), and the locations/area felt bigger and wider to me, as well. As some put it before here, Oath plays like a "disguised 2D". Not that it doesn't have its own qualities, too, though.
To reach some treasure chests you normally can't, all you need to do is to jump at the same time you press forward, along with the attack button 3 times, with Livart. So that Adol does his normal first 3 attacks mid air, pushing him foward. There's another way to do it, which many dislike (not me), and that is completely optional in the PC version to reach anywhere like so. Not sure if you are aware, but in all those 3 games, you can execute a Dash Attack. To do so, press/tilt foward, let it go, then immediately press the attack button. It's that simple. The catch is, in Ys VI, you have the option to jump at any moment during the animation of your Dash Attack for more versatility, or for simply reaching things normally you can't reach. That's all there is to it. That's popularly known as "Dash Jump". And in case you are curious, keep in mind the earlier you pressed the jump button during the Dash Attack animation, the greater will be the impulse you'll get. Therefore, you reach its traveling peak when you press the Attack button (when attempting to Dash Attack) and Jump at the same time.
Ys Seven is a great game as a standalone. In fact, SOLELY as a standalone, I'd consider it flawless. Comparing it to the rest of the series, however, only then would I have very few things to criticize, only plot-wise, and the ending's presentation.
OK the snake charm now that you mention I do remember where to get, its way back at one of the villages available to buy at one of the shops. I could do with leveling up anyway so wandering back is good for me. Glad to hear its not the end of the game with the current boss Im on. I shall make a point of playing Ys 7 at some point based on your endorsement too , after watching a few more vids on Ys 7 it doesn't seem as bad as I initially thought (graphics wise)
thanks again for everything
EDIT - Darn... after doing a little research on Falcom games made for PC Im now gutted I cant read a word of Japanese since many of them have no Eng conversions. And there is quite a juicy list of them too... my only other question now is, Is Japanese easy to learn? (joke)
As for learning Japanese, that really depends on your determination and learning style, but most would say it's pretty challenging.
There are fan groups working on translating quite a few Falcom games, and while these translations will take time, you can rest assured knowing that the teams will handle their respective translations with quality in mind. I have every confidence in them.