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Post by ParanoiaDragon on Jan 26, 2008 0:27:30 GMT -5
I can't wait!!!!
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Post by hellsassassin on Jan 29, 2008 1:39:12 GMT -5
I am expecting Ys 7 to have lots of improvements from the predecessors since Ys: Origin, at least to me, was a test to see how future Ys games need to be developed. I wouldn't mind waiting as long as Falcom puts forth a solid game that makes me play it for months just as Ys: OiF did.
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Post by Red Hairdo on Feb 2, 2008 9:11:34 GMT -5
Hope Ys SEVEN get a different gameplay engine from its predecessors. Not a necessity though. Multiplayer, add multiplayer adventure gameplay Falcom! Unlikely to happen though. =x [offtopic] - A cockroach appears! - What will you do? °Attack, °Item, °Run Item - Which will you use? Insecticide (? How do we write that? =o) - Used Insecticide. *after a few rounds* - The cockroach became tame died. \o/ Now gotta get something to get rid of its body... >.> Disgusting, and it walked above my discman and PS1. =x Gotta clean up that stuff. [/offtopic]
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Post by Red Hairdo on Feb 3, 2008 12:41:06 GMT -5
Also off-topic; I would've just gone with firing a Multi Bottle Rocket at that Cockroach myself... but that's just me. [offtopic]Oh yeah, that'd also work! I just wanted to spare them though, I wanted to get rid of the less useful insecticide. Perhas if I fix this weird looking gun in the night... hmmm...[/offtopic] [ontopic]Yay Ys SEVEN! [/ontopic]
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Post by hellsassassin on Feb 4, 2008 2:41:45 GMT -5
I am not too concerned about the engine or graphics as the part where I am hoping to see improvements from is gameplay. More bonus quests (as in Felghana), improved weapon system (I kinda wish they'd add something unique to three elements system). In addition, it would be really nice to see little bonuses that Ys II Eternal has in future Ys games (i.e. shooting people with fireballs, giving presents, talking to monsters, and learning "measurements"). These bonuses can give longlasting appeal, which is good since Ys games are generally short in length.
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Post by FM-77AV on Feb 4, 2008 9:35:52 GMT -5
Don't worry, they won't try too hard. Considering how they're pumping out identical Ys games one by one, it's rather obvious that it's not where their effort is.
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Post by sideshow on Feb 4, 2008 23:19:08 GMT -5
Somehow, I don't see that happening. Falcom's games may have taken on many different forms over the years, but they all still feel like they came out of the late 80s or early 90s... they just LOOK prettier now. Falcom is an old-school game development studio, with old-school gamer values. I think it'd take a LOT for them to compromise those values. -Tom I would say Ys 3 was a big compromise back when it was first released. Its not like Ys I and 2 was a big failure and Falcom needed to change the game mechanics ala sword swinging and side view graphics. If it werent for that games outstanding music, the game probably would of been a big flop.
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Post by sideshow on Feb 5, 2008 0:48:48 GMT -5
See, I actually REALLY LIKED Ys 3. I know it's basically the black sheep of the series, but I found it exceedingly fun, and as my first introduction to the series, it really drew me in. I don't think it was a compromise as much as it was... an experiment. And kind of a failed experiment, I suppose... but still, I liked it, and I think Falcom learned a lot of valuable lessons from it, which they proved when they remade the game so successfully many years later. -Tom When I first played the game in the early 90's for the TG16, I thought the graphics were pretty rancid mainly because the parallax scrolling was so herky jerky. The sword swinging hit detection felt broken. After all said and done, the music was so outstanding, it made all the bad qualities of the game vanish. Thankfully the game was remade and done superbly. As for Ys Seven, I take it the music should be all brand new material like Ys VI. Its going to be very interesting to see if it hold up to the rest of the series.
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Post by Red Hairdo on Feb 5, 2008 10:10:36 GMT -5
You know, from the three 3D Ys games, Ys VI is my favorite:
- Original music (If I wanted to hear the old tunes, I'd just snatch Ys I/II or III, whatever). Luckily though Ys ORIGIN hada few original tunes, and they ruled. The remixes in both ORIGIN and Felghana are awesome! But they are... remixes. I get tired of them eventually.
- Only Ys VI has the story of Ys VI. But both Felghana and Ys III share the same basic plot (or so it seemed in japanese). Of course, Ys ORIGIN is unique too, but I can't speak much about it since this one is (also) in japanese.
I think humans like new elements in games. If they don't screw up by changing things TOO much, it's fine. (TOO much = Ys series becomes more of a... Final Fantasy RPG or something that big). Remakes are nice, but I enjoy more a brand-new game instead of a remake. That's my opinion.
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Post by FM-77AV on Feb 5, 2008 17:13:36 GMT -5
I'm willing to bet that Ys III was at least as or perhaps even more successful and popular than both Ys 1 and 2. It got ported and released for every console available at the time (FC, SFC, MD and PCE - and all of them in 1991 - TWO YEARS after the initial computer releases. That must mean that those sold really well back in '89 ['90, for the X68000 one]). It is BY FAR the most easy game in the series to come by. The PC-8800 and 9800 versions, the X68000 version and the four console versions are way more easy to get ahold of than pretty much any Ys 1 or 2 game (on Yahoo Japan, Ebay and otherwise).
This could of course mean that it is because people want to get rid of these and KEEP their Ys 1 and 2 games, but I don't think that it is the case.
Also, not one, not two, but THREE different companies (all of which were Japanese) dared to localize and release Ys III in North America (a. Neither of these companies would've done it if the Japanese originals hadn't sold well enough.
And Falcom seems to be the most proud of Ys III as well.
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Post by Falcom Director of Fanservice on Feb 5, 2008 18:53:31 GMT -5
Seldane kinda summed up my thoughts on Ys III. It was my first Ys game, too. Although I actually knew about the first two games, so that put me ahead of a lot of the non-Turbografx-buying pack back in the day.
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Post by sideshow on Feb 6, 2008 1:39:35 GMT -5
If only Falcom would release a hard rock arrangement of Ys V. Not that I dont like the game music but would love to hear it in the traditional Ys fashion.
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Post by hellsassassin on Feb 7, 2008 10:57:16 GMT -5
Also, not one, not two, but THREE different companies (all of which were Japanese) dared to localize and release Ys III in North America (a. Neither of these companies would've done it if the Japanese originals hadn't sold well enough. And Falcom seems to be the most proud of Ys III as well. True. And that really annoys me because it should have been Ys: Oath in Felghana that came over here, not Ys VI. While Ys VI introduced new gameplay, it was Ys: OiF where that gameplay reached its full potential. BTW, how popular was Ys: OiF in Japan? And then there are Ys IV and V. I wonder if Falcom will even attempt to remake them anytime soon. Although I doubt that upcoming Ys VII is a remake, it would be nice if Falcom decides to remake them sometime later.
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Post by yotaka on Feb 7, 2008 19:59:10 GMT -5
I'm sure a remake of IV is on the cards for two reasons. One, to wipe away the bad memories of the Taito remake which had some good ideas but lousy implementation. Two, it's the only game they don't have their own in-house version of yet. It'll come eventually, you can bet money on it.
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Post by sideshow on Feb 7, 2008 23:35:37 GMT -5
A remake of Ys IV as in Mask of the Sun or Dawn of Ys? I believe Hudson made Dawn of Ys so its probably Mask of the Sun Falcom would do.
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Post by ParanoiaDragon on Feb 8, 2008 2:41:15 GMT -5
I don't think it'd be a remake of MotS exactly, but that's probably what it would be called I would guess. Frankly, I think they'd probably take elements from both MotS & DoY. But, either way, it wouldn't be a remake of either, since neither we're truly Falcom's games, if I understand correctly, but MotS storywise was spot on, compared to DoY.
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Post by FM-77AV on Feb 8, 2008 9:24:17 GMT -5
I wouldn't be surprised either way, in all honesty. Hudon and Falcom still have a good relationship with one another, as far as I know. They could easily do either one, or some combination of both. -Tom I doubt it. I've read an interview with the developers of The Dawn of Ys (none of which were Falcom employees), and it seems they really toyed around with the scenario that they were given. Making all sorts of crazy changes, just for fun. I got the impression that they weren't being very professional about it. I don't think Falcom liked that. And maybe, just maybe that's why they left Hudson forever (because they did) and then made Ys V by themselves - for SFC only. About Mask of the Sun... well it IS the real Ys IV, and it is how Ys IV was meant to be. A small part of Falcom was developing the same game for Mega-CD, but dumped it.
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Post by ParanoiaDragon on Feb 8, 2008 22:46:14 GMT -5
But, Tonkin' House made the SFC game, so, I think it would've been atleast slightly different, if Falcom themselves made MotS for SFC. And, Falcom could've made an Ys V for PCE, seeing how they made the LOX's themselves. So it would seem like they could've done it, with or without Hudson.
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Post by sideshow on Mar 7, 2008 22:09:13 GMT -5
Damn, still no news for Zwei 2 and Ys 7. Dab nabbit!
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Post by Varion on Mar 8, 2008 6:05:48 GMT -5
Yeah, they wouldn't want to undermine their campaign for Vantage Master. After that we'll probably get an announcement - and seen as their last 2 titles were for the PSP (Sora Material Collection, VMP) it should be a PC game this time.
Much prefer it to be Ys Seven, but eh, we'll see.
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