Post by Red Hairdo on Mar 7, 2023 10:04:39 GMT -5
Bringing this straight from my GameFAQs topic, because, why not:
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Hi all. I believe most Ys V players noticed that, across all 5 weapons that exist in the game, there is a total of 3 different attack patterns. Also more obviously some weapons are stronger than others stats-wise, increasing both physical attack and, to a lesser degree, physical defense, assuming the cap of 255 for both of these haven't yet been reached.
Now, most players will know the Isios Blade is the strongest weapon in the game. However, it is also not impossible to have maxed out attack and defense with the likes of Shamshir and Friesa, which have different attack patterns.
The truth is, in Ys V, each attack pattern offers different hitboxes. For example, with the Talwar and Isios Blade, Adol can't hit from his sides so well, whereas with the Long Sword and Shamshir he can hit from the side where his sword is rather well, while with Friesa, he can hit well from both the weapon side and the shield side. Friesa, however, is not too great against enemies who are up close too much, which is not as much an issue for the other swords.
So here goes my vote: in general, I find the Shamshir to be a much better weapon to fight with than the Isios Blade, because of that alone. The stat differences are a secondary concern. Being able to hit is much more important, especially because hitting with swords is all we can do in all boss battles (except the 2nd one, against the Desert Wolf, in the beginning). The penultimate boss battle, against Jabir Clone, is particularly irritating to deal with using the Isios Blade, whereas the Shamshir and Friesa make the job much easier.
That being said, it would be interesting if we had the actual frame data extracted from the game, and do a full technical comparison. I wonder if the pierce attacks actually do have some improved hitboxes for some specific cases when compared to the vertical slice attacks? Certainly nothing that I was able to tell.
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Hi all. I believe most Ys V players noticed that, across all 5 weapons that exist in the game, there is a total of 3 different attack patterns. Also more obviously some weapons are stronger than others stats-wise, increasing both physical attack and, to a lesser degree, physical defense, assuming the cap of 255 for both of these haven't yet been reached.
Now, most players will know the Isios Blade is the strongest weapon in the game. However, it is also not impossible to have maxed out attack and defense with the likes of Shamshir and Friesa, which have different attack patterns.
The truth is, in Ys V, each attack pattern offers different hitboxes. For example, with the Talwar and Isios Blade, Adol can't hit from his sides so well, whereas with the Long Sword and Shamshir he can hit from the side where his sword is rather well, while with Friesa, he can hit well from both the weapon side and the shield side. Friesa, however, is not too great against enemies who are up close too much, which is not as much an issue for the other swords.
So here goes my vote: in general, I find the Shamshir to be a much better weapon to fight with than the Isios Blade, because of that alone. The stat differences are a secondary concern. Being able to hit is much more important, especially because hitting with swords is all we can do in all boss battles (except the 2nd one, against the Desert Wolf, in the beginning). The penultimate boss battle, against Jabir Clone, is particularly irritating to deal with using the Isios Blade, whereas the Shamshir and Friesa make the job much easier.
That being said, it would be interesting if we had the actual frame data extracted from the game, and do a full technical comparison. I wonder if the pierce attacks actually do have some improved hitboxes for some specific cases when compared to the vertical slice attacks? Certainly nothing that I was able to tell.
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