I never actually answered the question this topic presents! I have played DoY! and I found it rather lackluster. In fact, I think it's probably the weakest game I've yet played in the series, having missed out only on MotS (which I have but am in no hurry to play), V (which I have and I've kinda just started ish and already like way more) and Tragedy (which yeahno).
Honestly, I'm infinitely glad I cracked open Deuce's guide to figure out where to go next at one specific point, because right after that bit he informs the reader to go find Samson's Shoes. If I did not have those and Magic Engine's lovely turbo button for 5x speed in the last dungeon, I would have hated the game and dropped it like a dead weight.
I don't complain about the bump system, but its implementation in the older games. In this style (ie not 1/2 Complete/Chronicles as far as presentation goes) the game felt incredibly, almost unbearably slow at times. I'm not the biggest proponent of ye olde bumpe, but this case in particular just felt really clunky and poorly done. Diagonal movement was lovely and all, knowing that MotS lacks this, but... the pacing was still way off for me.
Reall,y about the only thing I enjoyed were the bosses and music. Bosses held up to the Ys standard, by and large, and the music was pretty good. Not my favorite soundtrack, but I did like it quite a bit.
All told... for all of the hype and praise lauded on the game here, I was expecting something so much more than what I got in the end. Origin yet reigns supreme with Dawn of Ys now sitting at the bottom of the list of Ys games for me, in terms of enjoyability.
Post by Red Hairdo on May 18, 2011 14:54:39 GMT -5
Hmmmm, if you didn't have played any of the "classic" Ys I & II games (that is, any of those that came prior to ETERNAL and some cellphone remakes, all of which also didn't allow diagonal movement, aside the Saturn remakes), then I find your opinion understandable, personally.
Eitherway, I slightly can relate to what you mean. Adol does move a bit slower in DoY than he does in most Ys I & II versions, including the PC Engine one, and I also found it made the experience not as excellent as it could have been. But I was fine with it. I also was expecting some "Ultimate, Godly Ys from the Heavens" when I first played it due to all the praise it receives, and I also think the whole experience wasn't aaaaas grand as I expected it to be. (But I did enjoy it a lot still! In its own way.) Though I also was surprised by some things. Like the boss fights: in my opinion DoY features the BEST boss fights in the whole Ys series. Some details in the plot also really caught my interest. I also enjoyed the magic variations, especially when you had the right item equipped, even though they weren't that innovative.
About MotS, I feel you'll like it better, because it is one of the most fast-paced Ys games. Not as dynamic as the 3D Ys games, but it's definitely not slow-paced. I actually am of the opinion that the Ys games with bump system work better when they do NOT allow diagonal movement, because the enemies themselves don't move diagonally, and when they do (like in Ys II ETERNAL etc.), they are too slow, and the hitboxes don't feel "right", to me.
Post by asherfischell on Jul 11, 2011 21:16:02 GMT -5
I beat Dawn of Ys the other day an absolutely loved it. Afterwards, I started MotS, and honestly, I loathe it. I've played 1,2, multiple versions of 3, DoY, 6, OiF, and 7 and I have to say that I can't stand MotS. It's the only game in the series I've played that actually made me stop playing, which considering I spent hours trying to get my bearings in the Solomon Shrine at the end of II, is really something. Still, Dawn of Ys is fantastic.
Post by Red Hairdo on Oct 28, 2011 15:53:17 GMT -5
Um, it's not bugged, there's an "yuucliwood" account and the Reah one is an "tidie10" account. If both have the same password, since your ID can either be your account name or shown nickname, I can see you logging in in both accounts at random. Or at least to the Reah account if you type the first letter with a capital "Y".
I played 3 versions, the SNES, the PC, and the horrid PS2 version. Only managed to beat the SNES version, made it through most of the PC version, quit pretty early for the PS2 version. I dont know why people enjoy this one so much. The snes one was very lackluster. I dont recall the story, and I am assuming that is what makes it enjoyable. For me, Ys 5 was the best Ys game before the splendid remakes. It also seems that the remakes were heavily based on the Ys 5 system.
I played 3 versions, the SNES, the PC, and the horrid PS2 version. Only managed to beat the SNES version, made it through most of the PC version, quit pretty early for the PS2 version. I don't know why people enjoy this one so much. The SNES one was very lackluster. I don't recall the story, and I am assuming that is what makes it enjoyable. For me, Ys 5 was the best Ys game before the splendid remakes. It also seems that the remakes were heavily based on the Ys 5 system.
As for Ys IV, I have yet to play any of the versions. I'll start playing them once I finish Ys III PS2 and YsF. I don't know what order I'll start playing the games, but YsC will be the last, that's for sure.
Just play Turboduo (for maximum Mieko Ishikawa worship), Genesis or even the Sharp X68000 version goddammit. Stay the fuck away from Taito's crap.
The SNES one was very lackluster. I don't recall the story, and I am assuming that is what makes it enjoyable.
Mask of the Sun does not tell its story terribly well. There's lots of random info-dumping and the entire game feels, well, game-y; For example, random NPCs know about the magic swords and will tell you about them in advance, the maps don't connect all that well and some are kind of silly, the antagonists are poorly motivated etc. Dawn has better writing, better map design, much better gameplay and music... basically better in most every way.
For me, Ys 5 was the best Ys game before the splendid remakes. It also seems that the remakes were heavily based on the Ys 5 system.
I can only assume that you aren't talking about Taito's games because if you think those are splendid, you have very different tastes in Ys games than most people who rightly consider A New Theory to be a steaming load of crap. If you mean Oath in Felghana, well, that's based on Napishtim which was an all-new game. The only thing it really took from V was the perspective and dedicated attack and jump commands.
That said, I really want to love Ys V (which has a great story, a setting with lots of potential and Terra) but it desperately needs a remake to bring the gameplay up to par with the rest of the franchise. Taito actually did halfway okay with their remake, but only because the gameplay in the original had so many issues that it was hardly possible they could have made anything worse. They still had the weird musical choices (no Crimson Ruins, really?), elimination or alteration of major plot elements, too-slow Adol and crummy map design of A New Theory though. I'll give them one more thing though, they made magic better than either A New Theory (worst system ever) or the original Ys V.
Except it isn't crap. The music is kind of meh at places and the backgrounds are repeated a lot, but taking those two aside, I don't see any problem with the game.
Don't get me started on why A New Theory is crap. Just don't. I've been known to rant.
Also, allow me to present one line that sums up some of the plot-based idiocy of the game: "So the Mask of the Sun isn't an Item?". Yes, with the capitals and everything, as the word is in katakana and makes it sound like something you would find on an inventory screen. Not only does it sound really stupid when it's spoken, the context in which the line is uttered illustrates one of the most inexplicable decisions made by Taito in revising the plot of Ys IV.
It's safe to say that the PS2 version of III (even if I'm not a fan of it) is waaaaaaay better than the one on the Super Nintendo. That version is just plain unfair and you can get damaged on a platform by enemies (while they do nothing but walk back and forth) under you. (And that horrid hit detection too, yikes)
Truner It's not that awful, but I had so much trouble with Guruda (especially his second form). You could play it safe by firing magic at his weakspot from either left or right, but that can drag on for quite some time.
Post by esterianknight on Oct 9, 2013 21:45:43 GMT -5
I have beat Mask of the Sun at least 2 times. It has a really good fan translation, it was a nice tie-in to Ys I&II and I liked how they added story elements based around the previous games. I've attempted to patch DoY but I wasn't very good at getting the translation on there. I'll probably import it in the future, or... I'll just wait, import a PS Vita TV, and play Memories of Celceta on it (Memories of Celceta is confirmed for support with the PS Vita TV btw). I hope that thing is region free because that means I can play the newest Ys IV on the TV!