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Post by tancients on Aug 27, 2009 10:53:11 GMT -5
To all your Ys questions: Yes. Except for Ys VI: it's also available on PSP and PS2. For Ys VI, is there any noticeable differences between the versions that would possibly be worth considering purchasing one over the other? Or is it mostly just a port with graphic changes?
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Post by Red Hairdo on Aug 27, 2009 11:24:52 GMT -5
I believe this was mentioned many times and everywhere in this board. XD But I'll let you know the most important things:
- Do NOT get the PSP version over the other two. The question is... "PC or PS2?"; - I guess you could say the PC version is nicer visually if you run it under the highest settings, but both look really good anyway; - The PS2 version uses models for people and enemies, while the PC version uses sprites. Also, Adol's looks change accordingly to what he's equipped with in the PS2 version. - The PS2 version has both japanese and english voice acting (you need to use a code to change voice acting to japanese); - The PS2 version has several extras such as a few small bonus dungeons called the Alma's Trials. They also added a new intro cinema, but you can still see the original PC movie using a code.
Roughly that's it.
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Post by Red Hairdo on Aug 27, 2009 15:48:44 GMT -5
<_< Didn't know that one... Though you get voice-acting in five more languages! xD Or so. Right?
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Post by Ranzor on Aug 27, 2009 16:43:26 GMT -5
About Ys 3, there's something else: the best version of it is the remake done by Falcom for PC, The Oath in Felghana.
It is, however, quite different from the original Ys 3, so you should try the SNES or PC-E version. They were released in English, too. The Genesis version is also an (inferior, in my opinion) option and there is a quite nice version made by Taito for PS2 (this one, Japanese only).
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Post by Red Hairdo on Aug 27, 2009 17:19:19 GMT -5
If it's about Ys III, I think he said going for the SNES one since it was translated best.
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Post by Red Hairdo on Aug 27, 2009 20:27:14 GMT -5
The script isn't the same.... <_<' Anyway, I guess our job here is done. XD
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Post by Red Hairdo on Aug 27, 2009 20:36:04 GMT -5
Better choice is: both. xD
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Post by Lunar on Aug 27, 2009 21:32:34 GMT -5
I think I'm the only one that likes Mask of the Sun more than Dawn of Ys =\
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Post by Lunar on Aug 27, 2009 22:32:50 GMT -5
How far did you get?
Honestly, a big thing for me was the music. I like the SNES version's soundtrack way more. I was a big fan of the Ys Books I / II music on TurboCD but the jazzy feel of Dawn of Ys didn't really sit too well with me
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Post by tancients on Aug 28, 2009 1:05:51 GMT -5
For Ys I & II, BTW, I would indeed recommend Complete over all other versions, including the PSP version. Yes, I'll admit it... the PSP version is fine, but because of the framerate/hitching issues, I'd say it's overall inferior to Complete. -Tom Yes, for that reason, I've also considered not bothering with PSP Gurumin, as it also has a lot of load times. Many games it seems, which I use as an excuse to wait on buying a PSP! hehe So, it seems maybe getting Ys VI for PS2 or PC is a bit of a toss-up, PS2 seems to have that 'little more', but I will have to look into it some I guess. Really seems to depend on how the Alma trials are, maybe? From what I was reading, Taito didn't necessarily make nice versions of Ys, so I was overlooking the Ys 3 for PS2, but perhaps it is something to consider. It doesn't have to be the SNES version, it was just that version I merely saw mentioned the most here. Maybe picking The translation doesn't really matter as long as the game is in: Japanese, English, French, Spanish, Italian, German, Dutch Korean (I saw one Ys version here with that) and the like I do not understand. Both roommates however know only English, so I suppose an English version matters a little there, but it isn't a key consideration. I showed one of them Xanadu Next for example and they said it would be too confusing without English, and said they would wait for a patch. So if there is a better version for 3, 4, 6, whatever, and isn't simply because of language but rather content, that is what I would be interested in.
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Post by tancients on Aug 28, 2009 2:04:55 GMT -5
I only heard about the load times in passing, but heard it mentioned a lot for PSP games in general. If/when I do get a PSP, I can probably pick it up for cheap if the loading isn't so bad. The PC has no loading beyond the initial game start-up. I am highly curious as to how they did the translation where you rescue Iwao and pirin asks him to translate what mothbi is saying. And he comes up with "I have a pen", the classic first sentence Japanese learn in English. Which is then followed by the smattering of Jalapenos and tacos, to fit in with the monster who speaks French.
I did mention to him that there was an English translation in the works, and that the gameplay itself looked very simple, but regardless I still plan on picking it up. Hopefully falcom does a combo sale soon, as the job market in the states still seems pretty stagnant, or I'm simply looking in the wrong places.
Zwei!! seems very cute and looks amazingly fun, but I decided on getting it from falcom directly for PC if they still sell it, as I didn't see anything added mentioned or I missed it. Zweii2 however looks better and seems to retain most of the same character charm. But you can only glean so much from videos and synopsises.
For Ys 6, neither is really more important than the other I think. Perhaps it will be a choice of the wind then. haha
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Post by Red Hairdo on Aug 28, 2009 10:46:25 GMT -5
Hm, are you a linguist or something? ' Me God. You remind me of darusgrey and that polish friend of Wyrd.
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Post by tancients on Aug 28, 2009 12:17:16 GMT -5
Yes, I saw the beginning play of both Zweii!! games on niconico, which is where I derived the assumptions from. Zwei!! plays a bit more of a 'typical rpg' role setting-wise, with in some ways a classic Ys gameplay but with the obvious basis for what became Zweii!! 2 along there. Zweii!! 2's beginning has a lot of fantasy type kanji and the like, which isn't terribly uncommon for games, but isn't actually part of anything one would normally learn through Japanese study. There also seemed to be a smattering of British and some slang as well in there, with things such as "Tally Ho!" unless I was reading wrong. I don't remember if Zweii!! for PC had voices or not though, and character portraits beyond what I've seen, could be pretty cute given the character designs in general. I recall playing a PSP for a bit while I was in London visiting an online friend inbetween work, and playing Valkyrie Profile and a couple other games and didn't really notice any load times, so maybe depending on feel getting Zweii!! for the PSP would be a more advantageous choice. Hm, are you a linguist or something? ' Me God. You remind me of darusgrey and that polish friend of Wyrd. I like languages, I like travel, I like experiencing the different cultures of the world on a personal basis. And I thought it would be rude not to learn their local language, as I find it of poor status for mexicans to not even try to learn English, much like I think it reflects poorly on Americans who don't try to learn Japanese when living in the respective countries. European languages carry a lot of similarities stemming from Germanic and Latin bases, so it made learning the other related languages a lot easier. I used to do unlicensed business and technical contract translation work for small companies all over Europe and parts of Asia and the US, but business has been dry lately so I'm (ineffectively) trying to find average joe work locally so I can get enough money saved up and become certified and get work more often. Sadly it seems I can't even get a job at McDonalds currently, even despite the recession being mostly over. heh
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Post by Red Hairdo on Aug 28, 2009 15:46:31 GMT -5
I see. Also, that first paragraph... you sounded just like me. xD Except for some details. Linguistically, we share lots of similar thoughts. But apparently, you have quite a HUGE amount of.... experience. '
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Post by Lunar on Aug 28, 2009 19:57:24 GMT -5
Rather than make a new thread, I figured I'd ask this in here. I have a question about the possible direct relation between Ys 3 and 6. This may be a spoiler so I'll put a few spaces...
In the beginning of Ys VI, you fight what the Rehdan refer to as the Wandering Calamity. The name of the particular boss of course is Demi Galba. Thing is, though, their story about the Wandering Calamity is very similar to that of Galbalan from Ys 3.
Is Demi-Galba directly related to Galbalan? Like, did they come from the same place, or did Demi-Galba spawn from Galbalan or something?
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Post by Mutagene on Aug 28, 2009 21:25:09 GMT -5
I read about that a while back, but I can't remember exactly how the Demi-Galba (and Galba-Roa) are related to Galbalan. If they are in fact spawns of Galbalan, I'd assume that they drifted from the ruins of Genos Island to the Great Vortex. However, they are apparently dragons, so the relation might only be in name.
I'd have to look it up again, but alas, I'm too lazy at the moment. Actually, I did just check up at the Legacy of Ys site, but as it was just a cursory glance, I didn't learn much.
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Post by Red Hairdo on Aug 29, 2009 12:19:13 GMT -5
by suggesting that Galbalan = black emelas. Unless I'm totally misremembering... I'm totally sure you're misremembering that. xD But...: Oath in Felghana mentions that the Galbaran fled the "Black Ark" doesn't it? Or something like that? ... I'm not sure either, but... that maybe... About Ys VI and Galbalan, yes, there is no doubt that Demi-Galba has some relation to Ys III's Galbalan. Also, don't forget the dragon-like boss right before Ernst in the Ark of Napishtim. I forgot its main name (The Wandering Calamity?), but its "subtitle" was "The Original Galbalan". And naturally, the boss is pretty much a fancier-looking Demi-Galba. Those Galbalans were made of Ash Emelas. According to a certain Emelas Tabula in Ys VI (forgot which one), Ash Emelas was created by the tail-less (Humans) by mistake. More details can be seen in said Tabula. By the way, those Demi-Galbas used to appear from time to time in Quatera (or in the whole Canaan Islands?)... until Adol came in and put an end to the Ark of Napishtim. (I'm not sure, but Zemeth Island didn't emerge back after the Ark was destroyed, right? Which would mean, Ruins of Amnesia went down with it. And don't forget near the entrance to Zemeth Island, there's that weird eye on that huge capsule, which is even shown in the Ys VI's intro movie. And also near that eye, other capsules also were nearby, some of which were even broken. I guess that's where those Galbalans used to come from.) What I really recall that was changed in YsOiF to better fit with the rest of the series was only making Genos a Winged One. And we have yet to check that thing omgfloofy brought up, too.
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Post by Lunar on Aug 29, 2009 15:47:02 GMT -5
This is giving me newfound respect not only for Ys VI, but the storyline of the entire series in general
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Post by Ranzor on Aug 29, 2009 15:57:15 GMT -5
What I really recall that was changed in YsOiF to better fit with the rest of the series was only making Genos a Winged One. And we have yet to check that thing omgfloofy brought up, too. I don't remember anywhere that said Genos was a Winged One in Felghana. You sure about that? Also, Galbalan most certainly was created by humans at the Canaan Islands and escaped to Felghana. OiF mentions that he was a monster that came from across the sea and when he wakes, he says something about taking revenge on his ex masters, the humans.
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Post by Red Hairdo on Aug 29, 2009 17:05:48 GMT -5
What I really recall that was changed in YsOiF to better fit with the rest of the series was only making Genos a Winged One. And we have yet to check that thing omgfloofy brought up, too. I don't remember anywhere that said Genos was a Winged One in Felghana. You sure about that? Yup. xD Also, take a look at this: That picture is seen in-game more clearly and completed. It appears in the background while the infamous mural text is being shown.
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