|
Post by alexis598 on May 23, 2010 13:44:03 GMT -5
Hi guys I just received Oath in Felghana(pc) today and I will be installing it along with the English patch later this week and I wanted to know, are there any other good Falcom games for the PC with English patch or upcoming English patch that I should know about? I know that Ys VI got a translation recently I wanted to know if there were any other. Thanks!
|
|
|
Post by alexis598 on May 23, 2010 22:12:08 GMT -5
Thank you very much for the info, I think my next purchase will be Ys VI and wait for the release of the other games since I already have Legacy of Ys I & II. And I'm also planning to get the PSP version when it comes out.
|
|
|
Post by Este on May 24, 2010 0:09:38 GMT -5
Gotta recommend Ys 7 seven when it comes out; the gameplay is really fun.
|
|
|
Post by alexis598 on May 24, 2010 1:42:33 GMT -5
Then I'm gonna have one hell of a good time with the PSP version since I'm loving the DS one.
|
|
|
Post by alexis598 on May 24, 2010 2:07:12 GMT -5
I see so I'm doing it all wrong...lol Maybe I should wait for Ys I & II Chronicles and continue with my other Ys game I have that haven't played yet (Oath in Felghana PC and Ys VI PSP).
|
|
|
Post by mastermeow on May 24, 2010 4:15:42 GMT -5
Hey, if you're having fun with Ys I & II DS, then by all means, don't let me stop you from enjoying it! I kind of envy that, actually - I wish I could've enjoyed it too! -Tom Could be worse. Ever seen what a MK III controller does to the hand?
|
|
|
Post by Justin on May 25, 2010 3:43:38 GMT -5
Then I'm gonna have one hell of a good time with the PSP version since I'm loving the DS one. I thought the same dude. Sometimes, unfortunately in this case, certain games in the franchise are placed on pedestals here. It's a brand name thing. You'll figure it out soon enough. I really dug the DS game, including both of the control schemes. What do you think of the tunes?
|
|
|
Post by Justin on May 25, 2010 13:46:34 GMT -5
1. Who said it was definitive? 2. Which "fans" are you referring to? 3. There is no specific way that the game is "meant" to be played, meaning that those release specific controls are actually pretty unique, and warrant some attention.
Really, I read the buzz here on the game and I found it laughable. Both Ys games on DS were a blast to play, looked pretty good, sounded great, and turned out to be somewhat of a breath of fresh air.
The game tries something new by adding new control schemes, and that's a fault? Falcom whores Ys out to balance the check book every other year, sadly forgetting to shake the foundation of the original up save for new music and new art. Sorry dude, you're being way too harsh on that release. On it's own, without comparing Ys Cash-in PSP, you cannot honestly say it is a bad game. Doing so negates your entire outlook on Ys in general, because at its very core, those DS games managed to capture the feel and mood from Ys games of the past.
By your logic, which many people here and on other boards take as "Falcom Class Rule", older games in the series are not worth playing anymore. Can't dig the Turbo games, because the new PSP version is better. Can't get into the PC remakes from the late 90's, because the PSP version is better. Hell, even the often highly regarded (for its unique perspective on the series; Something the DS versions are guilty of) Korean version of Ys II isn't worth playing, because it isn't superior to the PSP cash-in port.
Sorry dude, those technical discrepancies that the DS games apparently have are really nothing to cry over. Had Falcom actually released that game, you would toot a different horn.
|
|
|
Post by yotaka on May 25, 2010 14:26:14 GMT -5
2. Which "fans" are you referring to? Pretty much everyone who's played Ys I-II Eternal/Complete before the DS games. Actually, yes there is. Every version of Ys I and II but Interchannel's port uses the bump system. Legacy of Ys was built on top of one of those games rather than being coded from the ground up. What does that tell you? Compared to Complete or Chronicles however, there's nothing in Legacy that we haven't already seen and heard done better aside from an attack system that's been grafted on without regard to whether the game was meant to incorporate one or not. Oh, and the new area in I... except that Interchannel forgot to rebalance the difficulty of everything after it so you're overlevelled for the Mines and overequipped for the beginning of Darm Tower. Oops. The only way you can say any third-party Ys game (aside from II Special) isn't a bad game is if you've never played any other version of that game, ever. I hereby dub thee: Sir Completely Missing the Point. We're not saying older games are bad, we're saying that one particular game is worse than others. In fact, the Turbo Duo version is better than the DS version. Sure, it doesn't look as pretty but at least it plays like an Ys game should and it's got voice work too. Also, nostalgia factor. You can make an Ys game that's older or different and it can still be good, the problem is that Interchannel just watered down a game that didn't need watering down, slapped a gameplay mechanic in that the engine wasn't meant for and pretended that It Was Good. Go look at the comments about the PC version of Chronicles. On the rare occasions that Falcom drops the ball, we notice. If they'd released the DS games we'd be just as disappointed.
|
|
|
Post by alexis598 on May 26, 2010 19:32:05 GMT -5
@justin: About the music nothing has really standed out for me, maybe I haven't been paying much attention to it. Are there any songs do you think I should listen to? @adoru: Yes I will buy all the upcoming XSeed releases incluiding I & II Chronicles. I also ordered some other titles from Falcom incluiding Origins and the PC version of VI. Okay now how did I end up liking the DS game? It's a weird story, I've heard of Ys around the internet before but never really payed much attention to the series, I didn't know what was about. To me it sounded like a really boring and old turn-based RPG (not like I don't like them tough!). But recently when XSeed announced the new games the news got my attention on the Kotaku blog and after scrolling down and reading some ccomments I saw a gameplay video for Ys Oath in Felghana (if I recall correctly). When I saw that trailer I was hooked! It seemed like the type of RPG I've always wanted to play, fast-paced, simple and fun! So I looked around for some info on the series, their makers and such. Then when I started to hunt around for the games I started with the first one I saw, Legacy of Ys. I played it and I loved it, why? Who knows it was fun for me maybe because it was my very first Ys game. A week later after that and now I'm playing the PSP version of VI, have OiF PC version sitting on my shelf waiting for my computer to get repaired and waiting for Ys 1 and 2 complete, Origin and VI PC version to arrive. (on a side note I also bought all the Legend of Heroes games for PSP, now I have plenty to play until Ys Seven comes out ))
|
|
|
Post by Rebel40000 on May 26, 2010 20:02:17 GMT -5
Hahah, the DS version. Be like me and start off with the Turbografx version! At the very least, the soundtrack is awesome.
|
|
|
Post by schlagwerk on May 26, 2010 20:31:59 GMT -5
be like me and start with Ys I & II Complete. Nowhere to go from those Ys I & II ports but downgrade ;P
|
|
|
Post by alexis598 on May 26, 2010 23:07:50 GMT -5
I was aware of the order change before I bought them but didn't know the battle system was changed too, then again, I don't have many more choices if I want to play these games in English do I?
|
|
|
Post by Incog Neato on May 27, 2010 5:39:20 GMT -5
But yeah... for now, you're pretty much stuck with Bandai's bile. A few people on here have been able to see past it, though, and enjoy the games anyway, so hopefully you can too. They really are great games, deep down! They've just been through one hell of an accident. ;) I think that should be "surgery"~! :B Also, welcome alexis598!
|
|
|
Post by highcrystal on May 27, 2010 6:47:16 GMT -5
I'm new on this Board but not new to the games, and I don't know if it's covered on another thread, but aren't Falcom going to move into the PS3 market at any time. Surely if Square Enix can produce the marvel that is FFXIII, surely Falcom have the capability to produce a really beautiful Ys , say VIII?
|
|
daq
Rescoyd
Getting by
Posts: 50
|
Post by daq on May 27, 2010 9:26:32 GMT -5
Well, two things 1) Graphics design is nooooo where near being easy. That might be a "duh" thought, but seriously, SE took a very long time and a looooot of money to build up the world of FFXIII. And it's not like anyone can do it. Falcom would probably have to restructure quite a bit in order to take in heavy duty graphics designers.. 2) Falcom's games don't really need the power in that way. To really take advantage of that kind of hardware, they'd have to go in an entirely new direction for the company. It would be like say...Blizzard going from creating Starcraft to straight up becoming Bioware and releasing Mass Effect 2. (I managed to write all of this without mentioning my not-like for FFXIII. I /am/ getting better. ) ...granted, it's not like I wouldn't mind seeing this. In fact, why not. Falcom could team up with Nintendo, they'd design and create the gameplay, Nintendo would get out the medications the LoZ design team was on while creating the Shadow Temple and Ikana Valley, and we'd have the first fantasy horror game in a long time!
|
|
|
Post by alexis598 on May 27, 2010 9:26:42 GMT -5
Well I hope not, I wouldn't like a hyper-realistic Ys game, I like their current style better. They should just stick to the PC and open a USA branch to translate the games themselves, like Atlus, and release them through Steam or something. EDIT: BTW, I think I'll enjoy the LoH PSP just fine as long as I don't watch any gameplay videos of their PC counterparts. Hehe.
|
|
daq
Rescoyd
Getting by
Posts: 50
|
Post by daq on May 27, 2010 9:48:33 GMT -5
Three posts in a row on the same minute. From what I understand of VG engines, there's very little in the way of freeware - in order to get started on anything resembling PS3 games, there are expensive licenses to buy source code in order to interpret, specialists to hire in order to do anything with it, mountains and mountains of planning to do, shareholders to convince that the effort will not totally destroy the company, it goes on and on and on. Times a thousand more difficulty than described, or something. What Falcom does is make very good use of the game engines that they have. And really, there's nothing wrong with that, how many games for example have made excellent use of the Unreal engine? Or Source ever since it came out? ...of course, if Ys Seven and everything else coming out here does well enough as it could in Japan, that might be the key to Falcom expanding its operations and publishing ability.
|
|
|
Post by alexis598 on May 27, 2010 10:41:42 GMT -5
I hope it does good but it seems difficult since the PSP is "dying" and people is labeling it as "it has no gaems" and don't care about it anymore.. I love it though...
|
|
|
Post by schlagwerk on May 27, 2010 12:33:39 GMT -5
I hope it does good but it seems difficult since the PSP is "dying" and people is labeling it as "it has no gaems" and don't care about it anymore.. I love it though... In Japan the PSP market is still booming. Like Monster Hunter, some things are wildly popular there that never picked up in the West. Falcom's strengths are in gameplay, music, and art assets. I hold Xanadu Next as a great example. The game is beautiful and the texture are amazingly detailed to give depth where there is none. But then look at any of the characters' hands.. that's when I realized the game has like PSX-level low polygon counts. The art and smart texturing is what makes Xanadu Next look good. In many ways Falcom hasn't let go of some fundamental old-school game design: making the best use of limited resources... and I love 'em for it
|
|