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Post by Lumi on Jan 22, 2007 8:32:33 GMT -5
Too bad not every track was on the actual OST though. :/ I wonder if the other Wild Arms games had that same kind treatment? ._.~ They did a reissue of the original OST recently, and finally put in the missing tracks, and gave it an overall proper treatment. All the other OSTs are more or less complete ones, as far as I'm aware. 'Tis good music! XD
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Vert
Zinoyd
The Plucky Comic Relief
Posts: 294
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Post by Vert on Jan 22, 2007 9:42:33 GMT -5
Let's see... presently... I'm working through the first Golden Sun, I've almost completed the first Breath of Fire, whenever I'm home I occasionally play Tales of the Abyss, and every now and then I'll pull out Mega Man ZX. Recently completed Twilight Princess, Children of Mana, Ys Origin, and Portrait of Ruin.
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Post by Inochi 命 on Jan 22, 2007 17:59:50 GMT -5
Aw, Deuce beat me to it on the Saturn thingy. I hope they fix these major problems, since they render the game practically unplayable. The FPS rate is constantly way too low (even when there's nothing on screen), making it a true chore to play. I love playing as Maria, though. Triple-jumping is fun! They have fixed them. They basically enhanced the game in every way so that it can display it's full potential (loading times should be low, the graphics are cleaner, the music and sound is clearer, ect). I don't have a 360 though, so I can't get it. Besides SOTN and Geometry Wars, nothing interests me for that system (and I already have SOTN for PSX anyways, but i've never played the saturn version. i've only played as Maria in Rondo of Blood fun, that was). Right now, besides playing through Ys I and II Complete (btw, deuce, im sure you'll have the pics by 2moro), I'm revisiting SSX3 for GC (in anticipation of the new one for Wii) and I'm slowly making my way through Super Castlevania IV (downloaded for the Wii's virtual console). Sometimes I decide to take an hour to try and beat another Metal Slug in the Anthology for Wii. Whenever company comes over we play Wii Sports or Bomberman 93. I don't seem to be getting a lot of free time to play these days... I really wish I did because i've got a huge backlog which includes games like Castlevania PoR and Mega Man ZX (haven't been able to play DS for a while now ).
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Post by FM-77AV on Jan 22, 2007 18:04:59 GMT -5
How do you make graphics, music and sound cleaner when they are already perfectly clean? I don't think they've touched the game in any way other than possibly fixed the frame rate issue.
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Post by Inochi 命 on Jan 22, 2007 18:09:10 GMT -5
they re-tooled it for HD... it's gonna be playable in widescreen and progressive scan. xbox360.ign.com/articles/753/753798p1.htmlalso, "The sound is improved, and it's now more than two channels. We didn't cut anything."
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Post by Inochi 命 on Jan 22, 2007 18:52:25 GMT -5
really? I've never even read up on maria for SOTN before. Is it not as fun to play with her? no more dove/owl (can't remember which it was) attacking?
well, you can see videos of SOTN running on XBLA, although I think they're all taken off-screen. There's some on IGN I think, and there's some around the net showing the different achievements (or whatever they're called) you can get from playing it and completing different objectives. From what i've seen, i'd say it looks noticeably better... although it's been quite a few years since I last played SotN on PS. I guess the colours looks a lot more vibrant due to progressive scan, that's all.
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Post by FM-77AV on Jan 23, 2007 6:28:53 GMT -5
they re-tooled it for HD... it's gonna be playable in widescreen and progressive scan. xbox360.ign.com/articles/753/753798p1.htmlalso, "The sound is improved, and it's now more than two channels. We didn't cut anything." It looks exactly like the original version. About the colors being more vibrant, that has nothing to do with the game itself, but the TV you're playing it on as well as the type of video signal your console outputs (using composite will give you the worst possible picture with very weak colors, etc).
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Post by hellsassassin on Jan 23, 2007 12:35:29 GMT -5
IMO, Konami should remake Symphony of the Night. It is one of the greatest games I ever played but always has me thinking "this could be better." Although it is unlikely to see remake anytime soon, it would be nice to see some improvements such as better graphics, harder difficulties, more bonuses/ free-roaming (like in Julius Mode in DoS).
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Post by FM-77AV on Jan 23, 2007 12:42:35 GMT -5
The Saturn version features "free roaming", in fact - it was the game that "invented" this feature. You can do it with both Maria and Richter and they both have their special abilities.
I wonder, how do you make the graphics better in SOTN? It practically features the best-looking 2d I've ever seen in a game.
On topic: I started playing Chrono Trigger again today. Played it for three hours straight. FANTASTIC game and MUCH better than I remembered it. This time I will try to finish it.
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Post by FM-77AV on Jan 23, 2007 12:53:16 GMT -5
Maybe because this old, dusty concept is dying? SOTN is much better than the GBA/DS games and I wish they'd never made them in the first place. Poor concept, you've been completely killed. At least these games don't sell well, soon they might stop this madness.
Funny, Konami didn't do anything. They stole the entire concept in the first place, and then they just used it again and again and again, with re-used graphics and awful music and other cheap stuff. Make up your own ideas! And put some effort into it next time!
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Post by Falcom Director of Fanservice on Jan 23, 2007 17:04:40 GMT -5
Oh Seldane.
All Symphony of the Night really needs is a true Saturn-version release, and maybe a hard mode. In fact, almost certainly a hard mode.
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Post by Varion on Jan 23, 2007 18:06:53 GMT -5
But, uh, one of my friends offered me a trial for WoW. Help. ;_; Refuse! You know better than that *spent far too much time on Disgaea 2... though not as much as some*
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Post by Lumi on Jan 23, 2007 18:29:15 GMT -5
But, uh, one of my friends offered me a trial for WoW. Help. ;_; You too, huh? Lucky for me when it comes to MMOs, I'm very much an on-again, off-again player. I don't do the massive guilds, raid, drop entire days toward the leveling of a character, blah blah BLAH. It makes for something to do when my brain is failing to allow me to partake of more challenging or creative hobbies though. All things in moderation.
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Post by FM-77AV on Jan 23, 2007 18:38:52 GMT -5
A friend insisted on giving me one of those World of Warecraft trials as well.
I refused. A lot.
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Post by Inochi 命 on Jan 24, 2007 1:32:08 GMT -5
yay! I don't have a friend to give me a WoW trial *dances* ....... ...well, actually my little brother just got obsessed with something called Gunz (i think) and plays online with my cousins. he keeps asking me to download it. but I told him that I refuse to play any massively multiplayer online anything. he wants to start a clan but is one person short (which is why he started pestering me). and I really like all of the GBA/DS castlevanias (although, I haven't played PoR yet). I admit that they've stuck to castleroid too long now and need to try something fresh (and that doesn't mean completely going back to the original formula), although the PS2 games did feel quite different and fresh to me (and were quite good, as were the N64 castlevanias. not spectacular, but good none-the-less).
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Post by Varion on Jan 24, 2007 5:45:11 GMT -5
If you can have fun in it without dedicating all your energy to it, it's all good. Basically all my friends hate WoW, so there's no free trials coming this way D: Then again, I'm getting bored of MMOs as a whole lately. Should probably cancel my PSU subscription, haven't been on it in a month and a half. Will probably give Grandia Online a go whenever it decides to come out, but that's it. They just feel too much like a waste of time - levelling for a few hours is one thing, NIS style super power levelling is another, and MMO 'level for a week very very slowly and get all of 5 levels' is another thing entirely. And it's not fun.
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Post by FM-77AV on Jan 24, 2007 6:40:58 GMT -5
I had some fun with the first PS2 Castlevania game (liked it a lot more than the GBA games) and I definitely liked the N64 games back then. I'd like to say that the N64 games are underrated as people seem to hate them a lot without even giving them a chance (people do that to all N64 games for some reason).
It WOULD be interesting if they used the Metroid formula but in a complete 3d enviroment. Metroid Prime did it and totally suceeded (I'm definitely not a Metroid fan, but I did like MP a lot, until I got tired of it about halfway through, hehe). Too bad that will never happen.
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Post by hellsassassin on Jan 24, 2007 10:18:48 GMT -5
Who knows? Mixing spectacular castle designs and free roaming of Symphony of the Night in 3-D environment can be spectacular. PS2 castlevania games should learn from their 2-D counterparts, especially from Symphony of the Night - complex castle structure (which even 2-D castlevania lacks nowadays), wide variety of "useful and fun" weapons with organized inventory, challenging bosses, and innovative system like souls from AoS. I just lament that PS2 castlevania games don't make full use of PS2's capability. Come on, Konami, you can do better than that!
Anyway, regarding the main topic, I am currently playing Ys Origin. I finished nightmare modes with all three characters and am playing time attack. Been busy trying to kill Dahm within 3 minutes 30 seconds with Adol.
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Post by FM-77AV on Jan 24, 2007 10:22:06 GMT -5
Thing is they're not willing to spend much money on the Castlevania franchise these days as it just isn't profitable. Only the hardcore fans buy the games, the rest ignores the series entirely.
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Post by hellsassassin on Jan 24, 2007 10:26:43 GMT -5
Yeah, I guess we have to wait for another huge hit like Symphony of the Night... Too bad the games following it just flat out copied the system (and they even sucked at that, too).
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